Commit Graph

15565 Commits

Author SHA1 Message Date
David Snopek
b1871cdabf Fix project manager stealing focus on i3 2024-09-16 16:55:57 -05:00
Rémi Verschelde
ab55a40f0c
Merge pull request #97070 from KoBeWi/snaming_ur_inputs
Use `SNAME` for `ui` actions in Viewport
2024-09-16 15:25:47 +02:00
Rémi Verschelde
6311dd2e4c
Merge pull request #94684 from Musicgun47/soft-body-overhaul-ui
Fix `SoftBody3D` pinned points interaction
2024-09-16 15:25:37 +02:00
kobewi
d805f38dba Use SNAME for ui actions in Viewport 2024-09-16 14:09:26 +02:00
Joel Fortier
a58ae8e1c6 Fixed SoftBody3D handles not being clickable in 3D Editor Viewport
Fix erratic behaviour when modifying pinned_points via inspector
2024-09-16 21:30:31 +09:30
Rémi Verschelde
a90660f5e2
Merge pull request #97018 from TokageItLab/add-quart-anim-cap
Add missing "Quad" capture TransitionType enum hint
2024-09-16 13:35:51 +02:00
Rémi Verschelde
e516b059e0
Merge pull request #96996 from WhalesState/vslider
Fix `VSlider` grabber area.
2024-09-16 13:35:42 +02:00
Rémi Verschelde
391849d232
Merge pull request #96867 from L2750558108/remove-gui-key-event-accepted-shit
Remove useless `Viewport::gui.key_input_accepted`
2024-09-16 13:35:13 +02:00
Rémi Verschelde
8ebfd89359
Merge pull request #96024 from Ryan-000/expose_get_rpc_config
Expose `get_rpc_config` and `get_node_rpc_config`
2024-09-16 13:34:34 +02:00
Rémi Verschelde
ac80ba71e2
Merge pull request #93500 from anniryynanen/multi-press
Improve button behavior when multiple mouse buttons are used at the same time
2024-09-16 13:34:15 +02:00
Anni Ryynänen
2033510a65
Improve button behavior when multiple mouse buttons are used at the same time
- To emit `pressed`, buttons require that the press was initiated while hovering.
- Controls can't grab focus from a mouse click if they're not hovered.
- Hovers are updated both before and after a handled mouse button event.
2024-09-15 19:06:10 +03:00
Markus Sauermann
60aaa017ff Enable Drag and Drop for SubViewports and Windows
Make Drag and Drop an application-wide operation.
This allows do drop on Controls in other Viewports/Windows.

In order to achieve this, `Viewport::_update_mouse_over` is adjusted to
remember the Control, that the mouse is over (possibly within nested
viewports). This Control is used as a basis for the Drop-operation, which
replaces the previous algorithm, which was only aware of the topmost
Viewport.

Also now all nodes in the SceneTree are notified about the Drag and Drop
operation, with the exception of SubViewports that are not children of
SubViewportContainers.
2024-09-15 01:06:02 +02:00
Silc Lizard (Tokage) Renew
8d30ccd067 Add missing "Quad" capture TransitionType enum hint 2024-09-15 06:42:04 +09:00
Mounir Tohami
701188fd1e Fix VSlider grabber area. 2024-09-14 12:40:41 +00:00
2750558108
ccc6e5d25f Remove Useless Viewport::gui.key_input_accepted 2024-09-13 20:52:05 +08:00
Rémi Verschelde
84f1fe781c
Merge pull request #96910 from zaevi/improve_GraphEdit_dot_grid
GraphEdit: Improve dotted pattern grid performance
2024-09-13 11:22:05 +02:00
Rémi Verschelde
f2ce94fdde
Merge pull request #96885 from LuizZak/grow_mask_sqrt_fix
Avoid expensive sqrt operation in hot loop of `BitMap.grow_mask`
2024-09-13 11:22:01 +02:00
Rémi Verschelde
b60e16ff62
Merge pull request #96592 from bruvzg/alt_u
Add Control+Shift+U (rebindable) action for Unicode input, show hex as it is entered.
2024-09-13 11:21:51 +02:00
Zae
84102af090 GraphEdit: Improve dotted pattern grid performance 2024-09-12 23:58:42 +08:00
Luiz Fernando Silva
293cc2126e Avoid expensive sqrt operation in hot loop of BitMap.grow_mask 2024-09-12 11:04:57 -03:00
bruvzg
b776f55bcb
Add Control+Shift+U (rebindabe) action for Unicode input, show hex as it is entered. 2024-09-12 11:47:24 +03:00
Rémi Verschelde
83d54ab2ad
Merge pull request #96708 from bruvzg/lbl3d_os
Some checks are pending
🔗 GHA / 📊 Static checks (push) Waiting to run
🔗 GHA / 🤖 Android (push) Blocked by required conditions
🔗 GHA / 🍏 iOS (push) Blocked by required conditions
🔗 GHA / 🐧 Linux (push) Blocked by required conditions
🔗 GHA / 🍎 macOS (push) Blocked by required conditions
🔗 GHA / 🏁 Windows (push) Blocked by required conditions
🔗 GHA / 🌐 Web (push) Blocked by required conditions
🔗 GHA / 🪲 Godot CPP (push) Blocked by required conditions
[Label3D] Fix updating labels in subvieports on oversampling change.
2024-09-12 10:28:52 +02:00
Rémi Verschelde
cc52112144
Merge pull request #96643 from bruvzg/fs_links
[FileSystem Dock] Add symlink indicator and tooltip.
2024-09-12 10:28:44 +02:00
bruvzg
0a3a483ca7 Fix native file dialog showing on loading project in editor. 2024-09-12 10:49:50 +03:00
Rémi Verschelde
b214aa8faf
Merge pull request #96880 from zeux/fix-vcache-nontri
Fix a crash in `ImporterMesh::create_shadow_mesh` for non-triangle surfaces
2024-09-12 09:26:01 +02:00
Rémi Verschelde
ae50e9ef7b
Merge pull request #96878 from bruvzg/rtl_font_reload
[RTL] Fix font not updated for some spans.
2024-09-12 09:25:57 +02:00
Rémi Verschelde
b998cb1335
Merge pull request #96768 from DeeJayLSP/wav-end
WAV: Fix one frame overflow at the end
2024-09-12 09:25:31 +02:00
Rémi Verschelde
b9b07d619f
Merge pull request #94783 from TokageItLab/validate-gltf-anim-name
Add validation to glTF importer for Blendshape and Animation
2024-09-12 09:25:10 +02:00
Rémi Verschelde
33dd105119
Merge pull request #96305 from Jordyfel/scroll-container-min-size
Fix scroll container min size calculation
2024-09-12 09:17:47 +02:00
DeeJayLSP
147accdf74 WAV: Fix one frame overflow at the end 2024-09-11 21:57:14 -03:00
Arseny Kapoulkine
7d7b43bca2 Fix a crash in ImporterMesh::create_shadow_mesh for non-triangle surfaces
optimize_vertex_cache_func assumes the input is a triangle mesh; when an
imported mesh contains points/lines/triangle strips, this code should be
disabled.
2024-09-11 13:18:58 -07:00
bruvzg
e517eaf053
[RTL] Fix font not updated for some spans. 2024-09-11 23:02:00 +03:00
Rémi Verschelde
3cad849b1f
Merge pull request #96586 from rune-scape/fix-empty-stringname-hash
StringName: Fix empty hash
2024-09-11 12:34:56 +02:00
Rémi Verschelde
b0328993e6
Merge pull request #87674 from WhalesState/line-edit
Prevent `LineEdit` focus loss when text is submitted or rejected and allow selecting without editing with arrow keys.
2024-09-11 12:34:31 +02:00
Rémi Verschelde
6162312f22
Merge pull request #96140 from xiongyaohua/path_follow_3d_update_transform_immediately
PathFollow3D update transform immediately by default
2024-09-11 12:34:25 +02:00
Jordyfel
6d516a2609 Fix scroll container min size calculation 2024-09-10 17:25:34 +03:00
Mounir Tohami
c36f466a4c Prevent LineEdit from losing focus when text is submitted or rejected. 2024-09-10 13:43:31 +00:00
Yaohua Xiong
51b8b74d4b Do not defer PathFollow3D transform updates
Co-authored-by: Yaohua Xiong <xiongyaohua@gmail.com>
2024-09-10 10:35:48 +02:00
bruvzg
3009073b39 [Resource Loader] Do not check property type for non registered properties. 2024-09-10 11:27:16 +03:00
rune-scape
0dde931bc9 StringName: Fix empty hash
+Fixed compat hashes
2024-09-09 13:30:02 -07:00
Rémi Verschelde
493f3edce7
Merge pull request #96572 from adamscott/fix-samples-leak
Fix leak when using audio samples instead of streams
2024-09-09 17:51:42 +02:00
Rémi Verschelde
20115dc36f
Merge pull request #96706 from bruvzg/rtl_process
[RTL] Fix internal process incorrectly disabled on appending text.
2024-09-08 23:22:19 +02:00
Rémi Verschelde
325c1cffc4
Merge pull request #96232 from AThousandShips/tree_navigate_row
[Tree] Improve navigation with row select mode
2024-09-08 23:21:44 +02:00
Rémi Verschelde
7a4c03418a
Merge pull request #96144 from SaracenOne/reimport_owner_instance
Make reimported models reimport their owner.
2024-09-08 23:21:32 +02:00
Rémi Verschelde
0e307f8647
Merge pull request #96017 from DeeJayLSP/wav-vec
AudioStream(Playback)WAV: Use LocalVectors instead of pointers
2024-09-08 23:21:23 +02:00
Rémi Verschelde
5216edeb14
Merge pull request #95500 from tetrapod00/zero-separation-focus-neighbor
Fix wrong focus neighbor for grid-aligned 0 separation controls
2024-09-08 23:21:18 +02:00
Rémi Verschelde
49b725ddcc
Merge pull request #93353 from AThousandShips/config_warning_fix
Fix super call in various `get_configuration_warnings` methods
2024-09-08 23:21:09 +02:00
bruvzg
ccf837b75e
[RTL] Fix internal process incorrectly disabled on appending text. 2024-09-08 18:07:55 +03:00
bruvzg
bdd5117086
[Label3D] Fix updating labels in subvieports on oversampling change. 2024-09-08 15:11:13 +03:00
DeeJayLSP
d5ad6dd699 AudioStream(Playback)WAV: Use LocalVectors instead of pointers 2024-09-08 02:32:59 -03:00