K. S. Ernest (iFire) Lee
add503e71d
Fix basisu mipmaps
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Previously basisu was storing mip maps as an array of basisu in the internal format for Texture. The new work makes sense and it generates smaller files with one image.
This pull request fixes the basisu decompression and keep the approach of 1 image. If we need to change the format in 4.x, we can still support the old format with some limitations too. Basisu from gltfpack can only output with mipmaps.
The single image will not work for StreamedTexture. We should support both approaches for CompressedTexture we use one, and for StreamedTexture we use another.
Additional error checking for hdr images and for nullptr.
2023-02-25 13:48:51 -08:00
Rémi Verschelde
3863199ab9
Merge pull request #73881 from vnen/max-min-only-for-numbers
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Make max() and min() global functions only accept numbers
2023-02-25 01:36:19 +01:00
George Marques
defa46bfd1
GDScript: Don't use validated call for vararg methods
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Since they may have runtime type validation, we cannot use the validated
call.
2023-02-24 14:06:02 -03:00
Raul Santos
3730d8e343
C#: Check if a class is a singleton using the Core name
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Use the name of the class in Core, rather than the C# rename, when checking if a class is registered as a singleton.
2023-02-24 18:02:31 +01:00
Rémi Verschelde
a6baebc7c2
Fixup GDScript test using non-deterministic ids
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Follow-up to #73870 .
2023-02-24 14:31:36 +01:00
Rémi Verschelde
7e00cc1f7a
Merge pull request #73870 from vnen/gdscript-dont-reference-group-properties
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GDScript: Fix groups and categories been seen as members
2023-02-24 14:08:20 +01:00
George Marques
6f2a8434c6
GDScript: Fix groups and categories been seen as members
2023-02-24 10:03:12 -03:00
Rémi Verschelde
49e5e0ed79
Merge pull request #73841 from vonagam/fix-range-regression
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GDScript: Fix range regression
2023-02-24 13:29:49 +01:00
Dmitrii Maganov
55c5774be9
GDScript: Fix range regression
2023-02-24 00:35:11 +02:00
smix8
624426f32e
Fix GridMap 'cell_size_changed' signal not disconnecting properly
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Fixes that a GridMap node would not disconnect from the 'cell_size_changed' signal when the new selected node is another valid GridMap.
2023-02-23 21:17:37 +01:00
Rémi Verschelde
e0de3573f3
Merge pull request #73815 from RedworkDE/net-missing-editor-message
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C#: Fix editor crashing without a message when .NET is not installed
2023-02-23 13:56:06 +01:00
Rémi Verschelde
09c8957f9d
Merge pull request #73811 from Vsono/master
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Fix WebSocketMultiplayerPeer server crash when a client tries to connect.
2023-02-23 13:55:20 +01:00
Rémi Verschelde
76d80c2cba
Merge pull request #73798 from vonagam/fix-bad-continue-in-lambda
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GDScript: Fix parsing unexpected break/continue in lambda
2023-02-23 13:54:56 +01:00
Rémi Verschelde
486b0b690d
Merge pull request #73796 from vonagam/fix-enum-in-range-call
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GDScript: Fix usage of enum value as range argument
2023-02-23 13:54:33 +01:00
RedworkDE
6b050a3502
C#: Fix editor crashing without a message when .NET is not installed
2023-02-23 13:52:45 +01:00
Vsono
5cb60dff96
Fix WebSocketMultiplayerPeer server crash
2023-02-23 20:00:00 +09:00
Fabio Alessandrelli
72f5bbde82
[MP] Fix replication config not updating sync/spawn props from code.
2023-02-23 10:03:19 +01:00
Dmitrii Maganov
b0b1eaeb6d
GDScript: Fix parsing unexpected break/continue in lambda
2023-02-23 10:49:06 +02:00
Dmitrii Maganov
7ee011051a
GDScript: Fix usage of enum value as range argument
2023-02-23 10:38:53 +02:00
Rémi Verschelde
19c9fd6926
Merge pull request #73715 from clayjohn/HDR-import
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Use multiple threads to import HDR images
2023-02-22 22:47:49 +01:00
clayjohn
2cf5927920
Use multiple threads to import HDR images
2023-02-22 09:35:15 -08:00
Danil Alexeev
a98a0f5d34
Document @GDScript.is_instance_of
method
2023-02-22 17:06:55 +03:00
Rémi Verschelde
56622b8ec3
Merge pull request #73709 from vonagam/fix-error-message-unfound-type
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GDScript: Fix error message for unfound type
2023-02-21 23:36:29 +01:00
Rémi Verschelde
d4bec5855e
Merge pull request #73705 from anvilfolk/doublewoopsie
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Added check for null objects in gdscript typed assign.
2023-02-21 23:36:06 +01:00
Rémi Verschelde
49c1902a04
Merge pull request #73689 from vnen/gdscript-fix-inheritance-native-class
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GDScript: Fix setting native type with script inheritance
2023-02-21 23:35:18 +01:00
Dmitrii Maganov
2a08739f30
GDScript: Fix error message for unfound type
2023-02-21 23:00:29 +02:00
ocean (they/them)
9ddf482a06
Added check for null objects in gdscript typed assign.
2023-02-21 15:29:07 -05:00
Rémi Verschelde
253396ba39
Merge pull request #73693 from vnen/gdscript-fix-script-signature-check
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GDScript: Fix override signature check of script inheritance
2023-02-21 21:19:39 +01:00
Rémi Verschelde
31726fa945
Merge pull request #73680 from vnen/gdscript-div-by-zero-crash-fix
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GDScript: Avoid validated division operation to test for zero
2023-02-21 21:19:15 +01:00
George Marques
1731010774
GDScript: Fix override signature check of script inheritance
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Avoid treating the super class as a meta type for signature check, since
it is looking at the instance level for that.
2023-02-21 14:37:08 -03:00
George Marques
d076c76551
GDScript: Fix setting native type with script inheritance
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Sometimes the inheritance tree is compiled out of order and the base
don't have yet a native type set. This is now changed to not rely on the
base script but use the native type set in the datatype, which is
already resolved by the analyzer.
2023-02-21 14:09:10 -03:00
George Marques
0866e6af2d
GDScript: Avoid validated division operation to test for zero
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The validated operations for integer division and modulo do not check
for division by zero. This avoids validated operation in these cases to
make sure the check is performed and avoid crashing the engine.
2023-02-21 11:12:45 -03:00
George Marques
91b93465d5
GDScript: Fix crash when autoload script can't be found
2023-02-21 10:45:24 -03:00
Rémi Verschelde
fe08570ac5
Merge pull request #73667 from aaronfranke/gltf-unused-joint-bool
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Remove unused joint boolean in GLTFNode
2023-02-21 08:47:15 +01:00
Rémi Verschelde
f03784d8f7
Merge pull request #73654 from V-Sekai/fbx_base_dir
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fbx: Set base_dir correctly in append_from_scene
2023-02-21 08:20:31 +01:00
Aaron Franke
84658b47ca
Remove unused joint boolean in GLTFNode
2023-02-21 00:48:02 -06:00
mashumafi
8eb837dc3d
Add test for const class references
2023-02-20 23:01:32 -05:00
Lyuma
1c090d37b4
fbx: Set base_dir correctly in append_from_scene
2023-02-20 16:32:27 -08:00
Rémi Verschelde
0851debf45
Merge pull request #73639 from vnen/gdscript-limit-completion-recursion-depth
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GDScript: Limit recursion depth for completion functions
2023-02-20 22:36:07 +01:00
bruvzg
b3c64675cc
[macOS] Replace all Alt/Option+Letter/Number
default shortcuts to avoid conflicts with special character input.
2023-02-20 22:02:47 +02:00
George Marques
c9e49c487d
GDScript: Limit recursion depth for completion functions
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Avoid crashing if the completion gets stuck in infinite recursion while
trying to guess the expression type.
2023-02-20 14:55:13 -03:00
Rémi Verschelde
dfdda96294
Merge pull request #73626 from Faless/mp/4.x_synced_signal
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[MP] Add a "synchronized" signal to MultiplayerSynchronized.
2023-02-20 15:41:55 +01:00
Rémi Verschelde
2057d7344e
Merge pull request #73590 from vnen/gdscript-global-scope-enums
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Make global scope enums accessible as types in GDScript
2023-02-20 15:41:45 +01:00
Rémi Verschelde
ea2bc9795c
Merge pull request #73544 from mashumafi/fix-func-arg-null
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Fix: Func with typed args error when arg is null
2023-02-20 15:41:40 +01:00
Rémi Verschelde
561d949739
Merge pull request #73489 from vonagam/type-check-node
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GDScript: Rework type check
2023-02-20 15:41:36 +01:00
Rémi Verschelde
6bf63a3542
Merge pull request #73291 from vonagam/fix-unsafe-weak-binop
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GDScript: Fix missing unsafety mark for binary op with weak variables
2023-02-20 15:41:32 +01:00
Fabio Alessandrelli
522bddf63d
[MP] Add a "synchronized" signal to MultiplayerSynchronized.
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Emitted upon receiving a valid sync packet after setting the variables
state.
2023-02-20 14:46:39 +01:00
mashumafi
30d4d3fa5e
Fix: Func with typed args error when arg is null
2023-02-19 21:47:48 -05:00
George Marques
75f16b8167
Make global scope enums accessible as types in GDScript
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Add functions to CoreConstant so enums can be properly deduced. Also add
the enums in release builds to make consistent with ClassDB enums and
avoid differences in script compilation between debug and release.
2023-02-19 13:00:07 -03:00
RedworkDE
756a48023f
C#: Fix line position when opening file in VSCode
2023-02-19 12:43:15 +01:00