Commit Graph

16339 Commits

Author SHA1 Message Date
Rémi Verschelde
7cd095dea1
Merge pull request #96401 from SaracenOne/filter_improvement
Enforce correct type for silhouette filter.
2024-09-02 18:08:12 +02:00
Rémi Verschelde
36f95ef3db
Merge pull request #95815 from DeeJayLSP/qoa-def
ResourceImporterWAV: Enable QOA compression by default
2024-09-02 18:08:03 +02:00
Kasper Arnklit Frandsen
88a866fb5a Add separate timeline snapping control to Animation Editor 2024-09-02 15:57:50 +02:00
Rémi Verschelde
71091f14ac
Merge pull request #96428 from SaracenOne/timeline_display_fix
Fix overlapping in animation timeline display.
2024-09-02 12:13:53 +02:00
Rémi Verschelde
1474bd7401
Merge pull request #96411 from larspet/uv-editor-error
Fix Polygon2D UV editor error when opening grid settings
2024-09-02 12:13:46 +02:00
Rémi Verschelde
3801b354bf
Merge pull request #96363 from Hilderin/fix-no-unsaved-indicator-save-as-resource
Fix no unsaved indicator Save As resource
2024-09-02 12:13:23 +02:00
Rémi Verschelde
d06579f47a
Merge pull request #96260 from basicer/preview-keep-looking
Keep looking when a preview plugin returns an empty image.
2024-09-02 12:13:16 +02:00
Rémi Verschelde
7795849908
Merge pull request #96013 from passivestar/keyframe-navigation
Allow jumping to previous/next keyframe in animation player
2024-09-02 12:13:00 +02:00
Rémi Verschelde
2312345be8
Merge pull request #94698 from aaronp64/current_gizmos_hashset
Improve time to close scene with many 3D gizmos
2024-09-02 12:12:51 +02:00
Rob Blanckaert
28e7069ee0 Keep looking when a preview plugin returns an empty image.
EditorResourcePreviewGenerator::_generate says that
"Returning an empty texture is an OK way to fail and
let another generator take care."

This patch enables that behavior.
2024-09-01 15:17:49 -07:00
Saracen
32e1143bfc Fix overlapping in animation timeline display. 2024-09-01 09:41:19 +01:00
passivestar
a7abbe5e9e Allow jumping to previous/next keyframe in animation player 2024-09-01 04:57:58 +04:00
Lars Pettersson
5a0a0257e1
Fix Polygon2D UV editor error when opening grid settings 2024-08-31 23:22:48 +02:00
Saracen
107f2aea88 Enforce correct type for silhouette filter. 2024-08-31 20:35:09 +01:00
Hilderin
b97c128b34 Fix no unsaved indicator Save As resource 2024-08-31 08:47:35 -04:00
DeeJayLSP
d3b51c4efb ResourceImporterWAV: Enable QOA compression by default 2024-08-31 00:42:56 -03:00
Rémi Verschelde
6489013675
Merge pull request #96331 from timothyqiu/offline-templates
Disable export template downloading in offline mode
2024-08-30 23:38:06 +02:00
Rémi Verschelde
52d1b0be4a
Merge pull request #96328 from object71/fix-animation-snap-96159
Add `modf` function and fix animation editor snap behavior
2024-08-30 23:38:02 +02:00
Rémi Verschelde
51d524b9a1
Merge pull request #96269 from Giganzo/floating-window-corner-radius
Fix floating window corner radius
2024-08-30 23:37:53 +02:00
Rémi Verschelde
77bc419071
Merge pull request #96174 from DeeJayLSP/wav-docs
WAV stream/importer: Improve compression/loop names and descriptions
2024-08-30 23:37:50 +02:00
Rémi Verschelde
7753900638
Merge pull request #91599 from dnllowe/realtime-animation-player-property-updates
Update AnimationPlayer in real-time when keyframe properties change
2024-08-30 23:37:42 +02:00
DeeJayLSP
5a50b3a6c5 WAV stream/importer: Improve compression/loop names and descriptions 2024-08-30 16:31:57 -03:00
Hristo Iliev
fcc8518bce Add modf function and fix snap behavior
Fixes #96159
2024-08-30 17:49:57 +03:00
Haoyu Qiu
5e473b8584 Disable export template downloading in offline mode 2024-08-30 22:17:36 +08:00
Rémi Verschelde
ed8baa378a
Merge pull request #96236 from kleonc/scene_tree_dock_fix_trying_to_remove_internal_node
Fix `SceneTreeDock` invalid state after trying to remove internal Node
2024-08-30 11:43:09 +02:00
Rémi Verschelde
1e57671718
Merge pull request #90130 from KoBeWi/erased_from_history
Expose EditorUndoRedoManager's `clear_history()`
2024-08-30 11:42:58 +02:00
Rémi Verschelde
7f86ca057a
Merge pull request #96308 from SaracenOne/attempt_to_reset_imported_scene
Attempt applying RESET pose during import.
2024-08-30 09:59:59 +02:00
Rémi Verschelde
84ad611565
Merge pull request #96280 from CreatedBySeb/fix-tileset-scattering
Fix TileSet Scattering setting vanishing when changing tools
2024-08-30 09:59:43 +02:00
Rémi Verschelde
228a4e7a1d
Merge pull request #96212 from Maran23/theme-type-dialog-navigatable
Make `ThemeTypeDialog` List navigatable when the `LineEdit` has focus
2024-08-30 09:59:30 +02:00
Rémi Verschelde
b128e71383
Merge pull request #96208 from m4gr3d/cleanup_immersive_logic
Restore fullscreen toggle menu for the Android editor and clean up the immersive mode logic
2024-08-30 09:59:27 +02:00
Rémi Verschelde
909629d9f9
Merge pull request #96166 from AThousandShips/more_lock_raii
Use `MutexLock` in more places
2024-08-30 09:59:19 +02:00
Rémi Verschelde
f0ee0bdd37
Merge pull request #93972 from Hilderin/fix-editor-needs-restart-after-adding-gdextensions
Fix editor needs restart after adding GDExtensions
2024-08-30 09:59:05 +02:00
Rémi Verschelde
b310e5e064
Merge pull request #92842 from mihe/multi-node-keying
Allow keying properties when selecting multiple nodes
2024-08-30 09:59:01 +02:00
Rémi Verschelde
66dd06837c
Merge pull request #90782 from bruvzg/export_platform_extension
Allow adding custom export platforms using scripts / GDExtension.
2024-08-30 09:58:52 +02:00
Saracen
31253257b3 Attempt applying RESET pose during import. 2024-08-29 22:58:26 +01:00
kobewi
ad7a2d19a6 Expose EditorUndoRedoManager's clear_history() 2024-08-29 19:23:39 +02:00
demolke
c409e6d722 Import/export GLTF extras to node->meta
This is useful for custom tagging of objects with properties (for example in Blender) and having this available in the editor for scripting.

- Adds import logic to propagate the parsed GLTF extras all the way to the resulting Node->meta
- Adds export logic to save Godot Object meta into GLTF extras
- Supports `nodes`, `meshes` and `materials` (in GLTF sense of the words)
2024-08-29 19:17:04 +02:00
A Thousand Ships
e33fdb4296
Use MutexLock in more places 2024-08-29 14:12:59 +02:00
Sébastien Dunne Fulmer
aaa157f929
Fix TileSet Scattering setting vanishing when changing tools 2024-08-29 12:17:38 +01:00
Hilderin
ef6f873938 Fix editor needs restart after adding GDExtensions 2024-08-29 06:15:32 -04:00
Rémi Verschelde
ad0edb8bb6
Merge pull request #96196 from SaracenOne/bone_editor_revert
Add Revert support to SkeletonEditor.
2024-08-29 10:36:34 +02:00
Rémi Verschelde
c1605e47c1
Merge pull request #62524 from AThousandShips/help_search
`EditorHelpSearch` improvements
2024-08-29 10:36:04 +02:00
Giganzo
308186a89e Fix floating window corner radius 2024-08-29 10:27:27 +02:00
kleonc
5ae85a4fb9 Fix SceneTreeDock invalid state after trying to remove internal Node 2024-08-28 19:06:50 +02:00
Fredia Huya-Kouadio
923b0f2e56 Restore 'Toggle fullscreen' menu for the Android editor and clean up the immersive mode logic 2024-08-28 09:50:34 -07:00
A Thousand Ships
5c9cd6a604
EditorHelpSearch improvements
* Adds all member types to empty search
* Nests hierarchy adding constructors, methods, operators, etc. under a
  nested entry to reduce clutter

Co-authored-by: MewPurPur <mew.pur.pur@gmail.com>
2024-08-28 18:32:21 +02:00
Rémi Verschelde
3bc84c2988
Merge pull request #63744 from KoBeWi/shader_spaghetti
Refactor toggling script list
2024-08-28 17:14:56 +02:00
kobewi
b4c92dbd0e Refactor toggling script list 2024-08-28 17:00:51 +02:00
Yuri Rubinsky
52889ab7ee [Scene] Add SceneStringName::toggled 2024-08-28 15:14:26 +03:00
Rémi Verschelde
5a11abc899
Merge pull request #96198 from DeeJayLSP/qoa-leak
ResourceImporterWAV: Fix memory leak on QOA import
2024-08-28 13:14:27 +02:00