Rémi Verschelde
c82c441ddd
Merge pull request #92865 from rune-scape/rune-optimal-code-edit
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CodeEdit: Improve render time by 2x
2024-09-06 10:09:12 +02:00
Rémi Verschelde
61df6ff689
Merge pull request #79209 from RedMser/reparent-remember-position
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Fix "reparent to new node" not remembering index
2024-09-06 10:09:04 +02:00
Leon Stansfield
6c4ee85f29
Add unit tests for HeightMapShape3D
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Added test cases for constructor and property getters/setters:
- Map width, depth, and data
- Minimum and maximum height
- Update map data from image
2024-09-06 09:54:48 +02:00
Fredia Huya-Kouadio
9dc0543da7
Improve support for XR projects
2024-09-06 00:35:50 -07:00
Pedro J. Estébanez
74b9c38d58
ResourceLoader: Add thread-aware resource changed mechanism
2024-09-06 08:57:09 +02:00
Haoyu Qiu
8c5121d445
Remove duplicated read only checks in EditorSpinSlider
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Also made read only checks in EditorSpinSlider's implementation to use
`read_only` directly for consistency.
2024-09-06 08:13:46 +08:00
bobby-the-epic
7e1bc00193
Fix grammar in AudioStreamInteractive.xml
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Minor grammar fix to make the sentences flow better.
2024-09-05 17:42:41 -05:00
BlueCube3310
a89f4fa5a9
LightmapGI: Pack L1 SH coefficients for directional lightmaps
2024-09-05 22:46:58 +02:00
Giganzo
96aa2f285c
Fix double lock/group buttons when starting editor with empty scene
2024-09-05 21:42:12 +02:00
Rémi Verschelde
835808ed8f
Merge pull request #96616 from KoBeWi/metatron_is_defeated
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🔗 GHA / 📊 Static checks (push) Waiting to run
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Don't use EditorSettings metadata
2024-09-05 19:42:54 +02:00
Rémi Verschelde
a8e3feb788
Merge pull request #96244 from Repiteo/scons/msvc-__cplusplus
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SCons: Pass `/Zc:__cplusplus` in MSVC builds
2024-09-05 19:42:51 +02:00
Rémi Verschelde
38447c545e
Merge pull request #93319 from 10Drenth/astar_jump_performance_improvement
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Improve `AStarGrid2D` performance when jumping is enabled
2024-09-05 19:42:44 +02:00
kobewi
c8a0766930
Don't use EditorSettings metadata
2024-09-05 19:05:18 +02:00
RedMser
b11ccf3c77
Fix "reparent to new node" not remembering index
2024-09-05 18:48:00 +02:00
Thaddeus Crews
4c84cb6ae8
SCons: Pass /Zc:__cplusplus
in MSVC builds
2024-09-05 11:44:57 -05:00
Rémi Verschelde
d3be91e6ab
Merge pull request #89675 from dalexeev/gds-correct-unused-signal-warning
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GDScript: Do not produce `UNUSED_SIGNAL` warning for common implicit uses
2024-09-05 18:34:45 +02:00
Martijn
202e197717
Improve AStarGrid2D performance when jumping is enabled
2024-09-05 18:12:43 +02:00
Rémi Verschelde
88ed6af1e6
Merge pull request #96609 from detomon/prevent-changing-readonly-property
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Prevent editing value on focus when `EditorSpinSlider` is read-only
2024-09-05 17:44:48 +02:00
Rémi Verschelde
a466519603
Merge pull request #96607 from smix8/navmesh_2d_disco_party
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Fix 2D debug navigation flickering with tile maps
2024-09-05 17:44:44 +02:00
Rémi Verschelde
39d92f143e
Merge pull request #96597 from MileyHollenberg/bugfix-ios-simulator-metal
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Fix iOS Simulator compiler error
2024-09-05 17:44:41 +02:00
Rémi Verschelde
af0058c7e6
Merge pull request #96587 from Malcolmnixon/check-openxr-hand-tracking
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Warn if XRHandModifier3D used with OpenXR and hand-tracking disabled
2024-09-05 17:44:37 +02:00
Rémi Verschelde
80b1cbbb63
Merge pull request #96582 from Giganzo/add-sun-and-env-with-shift
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Fix shift clicking on Add Sun/Environment to Scene buttons
2024-09-05 17:44:33 +02:00
Rémi Verschelde
721852b325
Merge pull request #96579 from Hilderin/fix-selection-stuck-after-saving-scene
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Fix selection stuck after saving scene
2024-09-05 17:44:30 +02:00
Rémi Verschelde
10c8e89052
Merge pull request #96577 from KoBeWi/reject_StringName,_return_to_Variant
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Fix AnimationLibrary loading
2024-09-05 17:44:26 +02:00
Rémi Verschelde
1a8cf6cd1e
Merge pull request #96570 from Drako/fix-godotsharp-build-failing-with-no-deprecated
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[C#] Fix building with `deprecated=no`
2024-09-05 17:44:23 +02:00
Rémi Verschelde
ddef729fb2
Merge pull request #96569 from AThousandShips/fix_tree_button
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[Editor] Prevent duplicate `Open in Editor` buttons in scene tree dock
2024-09-05 17:44:19 +02:00
Rémi Verschelde
f5aac22b10
Merge pull request #96530 from ev13bird/issue-96527
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Fix instant transformations not being committed when used in succession
2024-09-05 17:44:15 +02:00
Rémi Verschelde
4629f7d040
Merge pull request #96496 from aXu-AP/lerp-transform
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Add support for Transform2D/3D in `lerp()`
2024-09-05 17:44:11 +02:00
Rémi Verschelde
d8e2a2b860
Merge pull request #95005 from jsjtxietian/export-proj
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Fix crash or unclear messages when exporting with invalid arguments
2024-09-05 17:44:07 +02:00
Rémi Verschelde
4e6d96299d
Merge pull request #89607 from AThousandShips/handle_id_fix
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[Editor] Fix handle ID being passed for 3D Gizmo plugins
2024-09-05 17:43:59 +02:00
bruvzg
22b19c433f
[FileSystem Dock] Add option to show some unsupported files in the dock.
2024-09-05 18:29:29 +03:00
A Thousand Ships
62d98c6f02
[Editor] Fix handle ID being passed for 3D Gizmo plugins
2024-09-05 16:09:58 +02:00
A Thousand Ships
9dc231366d
Fix super call in various get_configuration_warnings
methods
2024-09-05 16:08:35 +02:00
kobewi
bde64c4633
Deprecate set_min_buttons_width_from_icons
2024-09-05 15:43:54 +02:00
detomon
88f1b679f3
Prevent editing value on focus when EditorSpinSlider
is read-only
2024-09-05 15:26:09 +02:00
smix8
5bedaf77f7
Fix 2D debug navigation flickering with tile maps
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Both the tile map layers and the debug navigation canvas items did fight for the same z order causing a lot of flickering in certain situations.
2024-09-05 15:11:29 +02:00
ev13bird
060a1a0899
Fix instant transformations not being committed when used in succession
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Also:
- Fix holding down keys repeatedly committing instant transformations, and disallow starting instant during non-instant
- Fix echoed inputs starting new instant transformations after clicking to confirm, and disallow left mouse release committing instant transformations
2024-09-05 21:34:31 +10:00
Giganzo
1b6af3acd3
Fix shift clicking on Add Sun/Environment to Scene buttons
2024-09-05 12:06:29 +02:00
jsjtxietian
1d09970404
Fixes godot crash or give unclear message when exporting with invalid args
2024-09-05 17:56:54 +08:00
jsjtxietian
332b129221
Mention user should remove compute shader hint when use set_stage_source
2024-09-05 17:16:58 +08:00
Miley Hollenberg
5e7fdef343
Fixed compiler error
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Would cause a compiler error when compiled with `scons p=ios target=template_debug ios_simulator=yes arch=arm64`
2024-09-05 11:01:20 +02:00
Felix Bytow
e9762b3eaf
C# Assemblies can now be built with deprecated=no
2024-09-05 10:04:24 +02:00
Pedro J. Estébanez
c450f4d667
ResourceLoader: Simplify handling of unregistered tasks
2024-09-05 09:54:03 +02:00
Malcolm Nixon
7c300d8408
Add warning if XRHandModifier3D used with OpenXR and hand-tracking isn't enabled.
2024-09-05 00:14:55 -04:00
rune-scape
60fa3ec4d4
CodeEdit: improve render speed
2024-09-04 20:51:09 -07:00
Hilderin
151645a1b6
Fix editor layout reset on startup
2024-09-04 19:31:23 -04:00
Hilderin
613d4d10cb
Fix selection stuck after saving scene
2024-09-04 19:12:30 -04:00
kobewi
d25e36b015
Fix AnimationLibrary loading
2024-09-05 00:07:23 +02:00
Adam Scott
d3ddce6b88
Fix leak when using audio samples instead of streams
2024-09-04 12:56:03 -04:00
Rémi Verschelde
b6223c0df0
Merge pull request #96571 from AThousandShips/fix_fave_crash
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🔗 GHA / 📊 Static checks (push) Waiting to run
🔗 GHA / 🤖 Android (push) Blocked by required conditions
🔗 GHA / 🍏 iOS (push) Blocked by required conditions
🔗 GHA / 🐧 Linux (push) Blocked by required conditions
🔗 GHA / 🍎 macOS (push) Blocked by required conditions
🔗 GHA / 🏁 Windows (push) Blocked by required conditions
🔗 GHA / 🌐 Web (push) Blocked by required conditions
🔗 GHA / 🪲 Godot CPP (push) Blocked by required conditions
[Editor] Don't show popup when clicking empty in Favorites
2024-09-04 18:55:52 +02:00