Rémi Verschelde
0cc321b144
Merge pull request #92639 from AThousandShips/confirmed_sname
...
[Scene] Add `SceneStringNames::confirmed`
2024-06-19 10:09:56 +02:00
Rémi Verschelde
1609b275b0
Merge pull request #92638 from AThousandShips/item_selected_sname
...
[Scene] Add `SceneStringNames::item_selected`
2024-06-19 10:09:53 +02:00
Rémi Verschelde
34b9eef177
Merge pull request #91623 from adamscott/web-default-to-nonthreaded
...
Default to non-threaded export setting for the web
2024-06-19 10:09:49 +02:00
Rémi Verschelde
1f7ee56f78
Merge pull request #87584 from tamask/gltf-metadata
...
Retain meta data set on importer nodes
2024-06-19 10:09:41 +02:00
A Thousand Ships
ca18a06ecb
[Scene] Add SceneStringNames::confirmed
2024-06-19 09:40:54 +02:00
A Thousand Ships
d9e2fc74c7
[Scene] Add SceneStringNames::item_selected
2024-06-19 09:39:05 +02:00
Rémi Verschelde
19bf77f666
Merge pull request #91382 from adamscott/sample-player
...
Add sample playback support
2024-06-19 07:59:07 +02:00
Rémi Verschelde
2b11d0ca96
Merge pull request #93279 from rburing/fti_tile_map_layer
...
Fix `TileMapLayer` not respecting physics interpolation mode
2024-06-18 23:16:12 +02:00
Rémi Verschelde
a49b7b8a05
Merge pull request #93271 from Repiteo/ci/clang-tidy
...
CI: Add manual pre-commit hook for `clang-tidy`
2024-06-18 23:16:08 +02:00
Rémi Verschelde
344ab04661
Merge pull request #93262 from bruvzg/po_expr_tree
...
Improve PO plural translation rules handling.
2024-06-18 23:16:01 +02:00
Ricardo Buring
4c426b0be5
Fix TileMapLayer not respecting physics interpolation mode
2024-06-18 22:05:46 +02:00
tamas
e19f0042ca
Retain meta data set on imported nodes
...
During the import process, many importer nodes are replaced with their
engine node counterparts. For example, ImporterMeshInstance3D is
replaced with a MeshInstance3D node. Any meta data set on these
importer nodes, i.e. through a GLTFDocumentExtension, are lost during
the conversion. This change copies over any meta data set on these
importer nodes to their engine counterparts.
2024-06-18 12:39:34 -05:00
bruvzg
dd883bebd4
Improve PR plural translation rules handling.
2024-06-18 19:04:00 +03:00
Rémi Verschelde
0a83e7c5da
Merge pull request #93288 from rune-scape/gdextension-const-stringname-weird
...
Object: Use const correct `GDExtensionConstStringNamePtr`
2024-06-18 17:59:25 +02:00
Rémi Verschelde
a492b32ed0
Merge pull request #93281 from TitanNano/jovan/fix_get_frame_data
...
Make `profiling_get_frame_data` call the correct GDVIRTUAL method
2024-06-18 17:59:22 +02:00
Rémi Verschelde
2c5f6db8c2
Merge pull request #93256 from bruvzg/ts_offset_accum
...
[TextServer] Save advances rounding remainders to prevent rounding error accumulation.
2024-06-18 17:59:19 +02:00
Rémi Verschelde
edf2f8cb0d
Merge pull request #93238 from bruvzg/ed_unload_addons
...
[Editor] Unload addons before quitting to allow cleanup.
2024-06-18 17:59:16 +02:00
Rémi Verschelde
39ab252ba1
Merge pull request #93140 from bruvzg/rtl_table_bg_sep
...
[RTL] Fix table h/v separation alignment.
2024-06-18 17:59:13 +02:00
Rémi Verschelde
fb3d489baa
Merge pull request #93137 from bruvzg/rtl_row_align
...
[RTL] Fix `align_to_row` for the last table row.
2024-06-18 17:59:10 +02:00
Rémi Verschelde
9a1e5aea69
Merge pull request #92588 from AThousandShips/font_sname
...
[Scene] Add `SceneStringNames::font(_size/_color)`
2024-06-18 17:59:06 +02:00
Rémi Verschelde
6c3f811f08
Merge pull request #92177 from KoBeWi/literally_wtf
...
Fix broken built-in script reloading
2024-06-18 17:59:03 +02:00
A Thousand Ships
d519715d94
[Scene] Add SceneStringNames::font(_size/_color)
2024-06-18 17:24:27 +02:00
Adam Scott
52fa4f05f3
Add samples playback support
2024-06-18 11:06:31 -04:00
Rémi Verschelde
b435551682
Merge pull request #93294 from rune-scape/autoload-incorrect-path
...
Fix incorrect autoload path in error
2024-06-18 14:09:07 +02:00
Rémi Verschelde
470cc59706
Merge pull request #93293 from rune-scape/cleanup-order
...
Fix cleanup order in `unregister_core_types()`
2024-06-18 14:09:04 +02:00
Rémi Verschelde
76a8fa6fed
Merge pull request #93292 from rune-scape/singleton-cleanup
...
Fix missing cleanup and null checks for various singletons
2024-06-18 14:09:01 +02:00
Rémi Verschelde
29654bdc4f
Merge pull request #93286 from rune-scape/fix-rare-physics-crash
...
GodotPhysics: Fix crash on null space
2024-06-18 14:08:58 +02:00
Rémi Verschelde
6c399a434d
Merge pull request #93269 from Chaosus/shader_fix_custom
...
Prevent changing some built-ins in spatial shaders
2024-06-18 14:08:55 +02:00
Rémi Verschelde
a06a5e2ff1
Merge pull request #93257 from bruvzg/antrk_popup_drag
...
[AnimationTrackEdit] Cancel key drag when popup is shown.
2024-06-18 14:08:52 +02:00
Rémi Verschelde
2a470143ef
Merge pull request #93255 from jsjtxietian/atlas-default
...
Prevent generating preview for zero sized texture
2024-06-18 14:08:48 +02:00
Rémi Verschelde
0fd5aad1cf
Merge pull request #93229 from passivestar/themable-renderer-colors
...
Allow theming renderer colors
2024-06-18 14:08:45 +02:00
Rémi Verschelde
0ec023f101
Merge pull request #92678 from warriormaster12/dup_prop_before_remap_resources
...
Duplicate properties first before remapping resources
2024-06-18 14:08:39 +02:00
rune-scape
ef9b82a076
fix rare physics crash
2024-06-18 02:18:11 -07:00
rune-scape
6adcb1373a
fix missing cleanup and null checks for various singletons
2024-06-18 01:05:30 -07:00
jsjtxietian
3027b49943
Prevent generating preview for zero sized texture
2024-06-18 16:04:10 +08:00
rune-scape
97105f236d
Fix incorrect autoload path in error
2024-06-18 00:50:56 -07:00
rune-scape
818fb63f03
fixed cleanup order in unregister_core_types()
2024-06-18 00:44:01 -07:00
bruvzg
dc8d7ef43e
[TextServer] Save advances rounding remainders to prevent rounding error accumulation.
2024-06-18 09:04:51 +03:00
rune-scape
ca916a536a
Object: use correct GDExtensionConstStringNamePtr
2024-06-17 19:06:40 -07:00
Jovan Gerodetti
21586da50e
Make profiling_get_frame_data call the correct GDVIRTUAL method.
2024-06-18 00:53:25 +02:00
Thaddeus Crews
576c9e4fe8
CI: Add pre-commit hook for clang-tidy
...
• Set to "manual" so it isn't invoked in normal workflow
• Modernize `.clang-tidy` file
2024-06-17 11:27:18 -05:00
Yuri Rubinsky
3d2b70c1ec
Prevent changing some built-ins in spatial shaders
2024-06-17 19:18:14 +03:00
passivestar
e0ab91a193
Allow theming renderer colors
2024-06-17 19:45:19 +04:00
Rémi Verschelde
e2fc6d38cb
Merge pull request #92926 from alula/patch-2
...
Make texture filtering in TileAtlasView consistent
2024-06-17 17:27:12 +02:00
alula
e591bb0288
Make texture filtering in TileAtlasView consistent
...
Co-authored-by: Gilles Roudière <gilles.roudiere@gmail.com>
2024-06-17 16:56:32 +02:00
Rémi Verschelde
eb20a68b32
Merge pull request #93239 from Calinou/gl-vsync-tweak-warnings
...
Tweak warning messages related to V-Sync on OpenGL
2024-06-17 16:02:01 +02:00
Rémi Verschelde
cf50779ef8
Merge pull request #93160 from bruvzg/pg_mt_crash
...
[EditorProgress] Use `BackgroundProgress` instead of `ProgressDialog` when called for a thread.
2024-06-17 16:01:58 +02:00
Rémi Verschelde
0a543a6085
Merge pull request #92636 from TokageItLab/blend-point-check
...
Add blend point check to `AnimationNodeBlendSpace2D::_process()`
2024-06-17 16:01:52 +02:00
Rémi Verschelde
0ca0b462e5
Merge pull request #93227 from oshman99/master
...
Fix closest edge and face check in `NavigationServer3D.map_get_closest_point_to_segment`
2024-06-17 14:31:52 +02:00
Rémi Verschelde
3421c9fab5
Merge pull request #92931 from TokageItLab/child-physical-bone
...
Fix unbound child bones of the PhysicalBone aren't modified
2024-06-17 14:31:46 +02:00