Commit Graph

6579 Commits

Author SHA1 Message Date
landervr
a694cd7120 Clean up UI of ReflectionProbe 2024-12-02 11:52:11 +01:00
rune-scape
d58b2e879f Get rid of easily removable uses of const_cast 2024-12-01 17:50:13 -08:00
lullabyist
366fa9ff39 Reduce opacity of nodes with no shared transition when selecting an AnimationNodeStateMachine node
Applied suggestions from code review
2024-12-01 18:21:09 +05:30
lullabyist
c5199a5017 Prioritize proximity to green arrow when selecting overlapping transitions in AnimationNodeStateMachine
Applied suggestions from code review
2024-12-01 18:20:38 +05:30
Wagner
6995b6a03e Allow changing the anisotropic filter level at run-time per Viewport 2024-11-30 00:50:45 -03:00
Rémi Verschelde
82311791db
Merge pull request #99802 from lander-vr/reflection-probe-wireframe
Fix ReflectionProbe AABB
2024-11-29 22:51:24 +01:00
Rémi Verschelde
60c6c4a1da
Merge pull request #99795 from YeldhamDev/selection_menu_for_all!
Make the alt selection menu available for all modes
2024-11-29 22:51:20 +01:00
Rémi Verschelde
4b0f1781cc
Merge pull request #99401 from Black-Cat/viewport-gizmos
Enable editing of controls inside viewports in editor
2024-11-29 22:50:55 +01:00
Rémi Verschelde
05b80ae0a1
Merge pull request #96449 from Maran23/editor-help-scroll-fix
Fix jumping to editor help does not scroll correctly sometimes
2024-11-29 22:45:51 +01:00
Rémi Verschelde
6d4bb8fbda
Merge pull request #94721 from ckaiser/animation-blend-tree-tweaks
Improve blend tree contrast/margins
2024-11-29 22:45:47 +01:00
Rémi Verschelde
5d462ee4c5
Merge pull request #67857 from anvilfolk/extended-curve
Extend Curve to allow for domains outside of [0, 1].
2024-11-29 22:45:19 +01:00
Rémi Verschelde
56a7dba10b
Merge pull request #99799 from akien-mga/fix-typos
Fix various typos and code style issues
2024-11-29 22:02:53 +01:00
Rémi Verschelde
7417a07904
Merge pull request #99742 from timothyqiu/clear-guides
Disable Clear Guides menu item when no guides exist
2024-11-29 22:02:33 +01:00
Geekotron
6ad82aba3b
Allow tool scripts to alter transform of Node3DEditorViewport camera 2024-11-29 18:48:01 +01:00
Agustín Marsero
d514ab2952 Fixes use after free in redo of "Create Custom Bone2D(s) from Node(s)"
Using "queue_free" on the undo of the creation of the Bone2D meant that on the redo the Bone2D was already deleted.

Replaced it with "add_do_reference", so when the Action of the undo_redo is destroyed, also destroys the Bone2D.
2024-11-28 19:07:37 +01:00
Rémi Verschelde
88e81ee730
Fix various typos and code style issues 2024-11-28 17:40:42 +01:00
landervr
11225de197 Fix ReflectionProbe AABB 2024-11-28 17:31:29 +01:00
Michael Alexsander
5d70208da4
Make the alt selection menu available for all modes 2024-11-27 22:22:13 -03:00
Thaddeus Crews
9e259ef061
Merge pull request #97884 from passivestar/list-variations
Add theme type variations for secondary Trees and ItemLists
2024-11-27 10:47:14 -06:00
Thaddeus Crews
c5cd7c66ee
Merge pull request #85443 from smix8/gridmap_castshadows
Add ShadowCastingSetting to MeshLibrary / GridMap items
2024-11-27 10:47:10 -06:00
Thaddeus Crews
0195a898b3
Merge pull request #95795 from yahkr/95769-animation-crash
Fix crash when re-importing model with AnimationPlayer panel open and node selected
2024-11-27 10:47:05 -06:00
Thaddeus Crews
30ab612e35
Merge pull request #90778 from timothyqiu/cam-preview
Add Camera3D preview in Inspector
2024-11-27 10:46:59 -06:00
Thaddeus Crews
ea61c3e066
Merge pull request #97924 from passivestar/plugin-tooltip
Fix plugin creation dialog script name tooltip
2024-11-27 10:46:51 -06:00
Black Cat
f57fea0b0f Enable editing of controls inside viewports in editor
Fixes #79289
2024-11-27 16:02:33 +00:00
Haoyu Qiu
e515f593c2 Disable Clear Guides menu item when no guides exist 2024-11-27 08:27:15 +08:00
smix8
612981c1ea Add ShadowCastingSetting to MeshLibrary / GridMap items
Adds ShadowCastingSetting to MeshLibrary / GridMap items.
2024-11-27 01:06:21 +01:00
Thaddeus Crews
1dffdfdd5b
Merge pull request #94026 from passivestar/mac-align-transform-shortcut
[macOS] Change the shortcut for Align Transform with View
2024-11-26 13:04:55 -06:00
Thaddeus Crews
0ee60dd543
Merge pull request #99516 from KoBeWi/quantum_entanglement_of_source_files
Untangle ColorPicker includes
2024-11-26 13:04:54 -06:00
Jamie Greunbaum
0fc082e1ee
Add CollisionShape3D custom debug colours
This allows changing the display colour of a CollisionShape3D node on a per-shape basis.
It also adds the ability to display a solid coloured preview of a CollisionShape3D.

Closes https://github.com/godotengine/godot-proposals/issues/906
2024-11-26 16:28:13 +01:00
Thaddeus Crews
81733e6622 Merge pull request #99506 from Giganzo/scale-2d-selection
Change how multi selection scale is applied to canvas item
2024-11-25 13:22:28 -06:00
Bad Sector
da191168fe Add VoxelGI bake cancelling and progress UI improvement 2024-11-23 21:12:57 +02:00
Thaddeus Crews
7faad0cc7a Merge pull request #97388 from tetrapod00/visualshader-linear-srgb
VisualShader: Add LinearToSRGB and SRGBToLinear to ColorFunc node
2024-11-22 14:54:47 -06:00
Thaddeus Crews
eedc820f37 Merge pull request #99487 from passivestar/fix-viewport-offsets
Fix viewport message offsets
2024-11-22 14:54:16 -06:00
Thaddeus Crews
f2763b23cf Merge pull request #99483 from badsectoracula/cancel_lightmap_bake
Add lightmap bake cancelling
2024-11-22 14:54:14 -06:00
Thaddeus Crews
d6ad0f65d8 Merge pull request #99482 from Giganzo/toast_and_spam
Fix toast spam about child of container position
2024-11-22 14:54:13 -06:00
kobewi
289e548e34 Untangle ColorPicker includes 2024-11-22 21:42:50 +01:00
Christian Kaiser
5559075844 Fix graph node sizing regression, improve blend tree contrast/margins 2024-11-22 16:11:28 -03:00
Thaddeus Crews
2993289172
Merge pull request #86481 from Illauriel/add-animlib-folding
Add persistent folding to Animation Library Editor
2024-11-21 17:56:57 -06:00
Thaddeus Crews
5289709753
Merge pull request #99409 from passivestar/state-machine-focus-border-color
Expose state machine focus color to theming
2024-11-21 17:56:56 -06:00
Thaddeus Crews
8eee5066eb
Merge pull request #94981 from Chaosus/shader_fix_screen_uv_in_spatial_light
Allow `SCREEN_UV` to be used in light function of spatial shader
2024-11-21 17:56:45 -06:00
Giganzo
c4bb252294 Change how multi selection scale is applied to canvas item 2024-11-21 20:52:33 +01:00
Bad Sector
5bca028e2b Add lightmap bake cancelling 2024-11-21 21:31:02 +02:00
passivestar
5cd0d42d2b Fix viewport message offsets 2024-11-21 08:24:08 +04:00
Kasper Arnklit Frandsen
a72157c456 Fix undo redo for the texture region editor 2024-11-20 15:46:51 +00:00
Thaddeus Crews
918faec239
Merge pull request #98297 from Calinou/editor-tweak-lightmapgi-no-meshes-to-bake-error-dialog
Improve "No meshes to bake" LightmapGI error dialog in the editor
2024-11-19 15:20:12 -06:00
Illauriel
5de38f7fd3 Add persistent folding to Animation Library Editor 2024-11-19 20:01:30 +01:00
Hugo Locurcio
658bd5a32b
Enable Deploy with Remote Debug by default in the editor
This makes one-click deploy make use of remote debugging, so that
you can see output from the remote device, run the debugger and use
the monitor and performance/network profilers.
2024-11-19 16:12:22 +01:00
passivestar
0ff5d5fd04 Add theme type variations for secondary Trees and ItemLists 2024-11-19 18:33:30 +04:00
Giganzo
61cf0253ce Fix toast spam about child of container position 2024-11-19 11:25:28 +01:00
Chaosus
a64b3fd3f8 Allow SCREEN_UV to be used in light function of spatial shader 2024-11-19 11:39:49 +03:00
passivestar
edd6acdfd4 Expose state machine focus color to theming 2024-11-19 01:14:09 +04:00
Thaddeus Crews
8d530bc95a
Merge pull request #99176 from tracefree/obstacle_transform
Fix obstacle avoidance and 3D editor ignoring transform
2024-11-18 09:23:48 -06:00
Thaddeus Crews
8e324c4589
Merge pull request #86195 from GreenCrowDev/curve3d_close
Add `closed` property to `Curve3D`
2024-11-18 09:23:38 -06:00
Giganzo
f03e081efb Fix Lock and Group for canvas items not updated in editor after changed in SceenTree 2024-11-17 14:46:43 +01:00
Giganzo
a864bcc773 Fix button state of grid and highlight layer in tile map layer editor 2024-11-17 14:10:19 +01:00
A Thousand Ships
68f638cf02
Use (r)find_char instead of (r)find for single characters 2024-11-17 10:02:18 +01:00
matricola787
790efbb783 Implement closed path for Curve3d 2024-11-16 12:59:08 +01:00
Rie
31a3b418f7 Fix obstacle avoidance and 3D editor ignoring transform 2024-11-16 11:30:48 +01:00
Thaddeus Crews
773c8e9a93
Merge pull request #99253 from KoBeWi/tldr
Simplify some UID conversions
2024-11-15 10:42:46 -06:00
Thaddeus Crews
313fe08e19
Merge pull request #99177 from Chaosus/vs_swap_connections
Add swap connection option to visual shader graph
2024-11-15 10:42:35 -06:00
Chaosus
ce833a3885 Add swap connection option to visual shader graph 2024-11-15 13:02:09 +03:00
Chaosus
5a856a6896 Fix error emitting when reset a visual shader preview parameter 2024-11-15 12:39:07 +03:00
kobewi
5be53c36c0 Simplify some UID conversions 2024-11-14 23:22:59 +01:00
Thaddeus Crews
a595ae2abb
Merge pull request #97461 from lalitshankarchowdhury/better-replace
Improve "Replace in Files" dialog button text
2024-11-14 14:51:58 -06:00
Thaddeus Crews
9513d18180
Merge pull request #98534 from YeldhamDev/i_hate_math
Make possible to scale multiple nodes at once in the canvas editor
2024-11-14 14:51:51 -06:00
Chaosus
485e7f899b Add copy/paste options to preview material parameters in visual shader 2024-11-12 22:04:44 +03:00
Thaddeus Crews
d58ac7fc12
Merge pull request #98629 from timothyqiu/delete-delete
Fix duplicated Delete shortcut entries in Tiles Editor
2024-11-12 09:27:58 -06:00
Thaddeus Crews
847059503f
Merge pull request #98224 from timothyqiu/select-markers-dialog
Improve Select Markers dialog in AnimationTree editor
2024-11-12 09:27:53 -06:00
Thaddeus Crews
04f33894f5
Merge pull request #97041 from aXu-AP/script-highlight-scene
Highlight scripts used by current scene
2024-11-12 09:27:39 -06:00
smix8
086bd1d82c Improve NavigationObstacle3D editor tooling
Improves NavigationObstacle3D editing options inside the editor.
2024-11-12 12:44:12 +01:00
Thaddeus Crews
848d90837e
Merge pull request #96730 from tracefree/properly_transforming_obstacles
Make use of NavigationObstacle3D's transform
2024-11-11 14:18:33 -06:00
Thaddeus Crews
93815e7e97
Merge pull request #99013 from TokageItLab/fps-compat-toggle
Add FPS compatible option in second mode of the animation editor snapping
2024-11-11 14:18:24 -06:00
Thaddeus Crews
9be806aef1
Merge pull request #92986 from Repiteo/core/ref-instantiate-integration
Core: Integrate Ref `instantiate` where possible
2024-11-11 14:18:15 -06:00
Thaddeus Crews
489d4933ab
Merge pull request #97081 from aXu-AP/uv-editor-without-polygon
Open UV editor in point editing mode if no points
2024-11-11 14:18:12 -06:00
Silc Lizard (Tokage) Renew
64d04c375c Add FPS compatible option in second mode of animation editor snapping 2024-11-12 04:39:13 +09:00
Thaddeus Crews
925b690c98
Core: Integrate Ref::instantiate where possible 2024-11-10 12:41:26 -06:00
Thaddeus Crews
c4a52e1ade
Merge pull request #98809 from bruvzg/mac_gde_libs_non_uni
[GDExtension] Improve macOS library loading/export.
2024-11-10 12:13:06 -06:00
Thaddeus Crews
f3294e59e1
Merge pull request #98891 from Faless/debugger/game_view_settings
[Debugger] Better settings configuration for RuntimeNodeSelect and Window quit
2024-11-10 12:12:46 -06:00
Thaddeus Crews
90ce26a27b
Merge pull request #94889 from rune-scape/no-const-list-erase
Remove const_cast in `List::erase`
2024-11-10 12:12:34 -06:00
Thaddeus Crews
fbded4e0d7
Merge pull request #98716 from Calinou/editor-improve-mesh-uv-preview
Improve Mesh UV1/UV2 preview in the editor
2024-11-10 12:12:29 -06:00
Rie
44ef3d35eb Make use of NavigationObstacle3D's transform
Co-authored-by: a0kami <dev.aokami@netc.fr>
2024-11-10 17:08:12 +01:00
rune-scape
a47daa0a44 Avoid const_cast in List::erase by requiring mutable elements 2024-11-08 00:10:08 -08:00
Fabio Alessandrelli
c3e2e46855 [Debugger] Add configuration to the GameView debugger plugin 2024-11-07 15:03:17 +01:00
kobewi
4cbf15608c Fix wrong checked menu item in 3D editor 2024-11-07 00:15:38 +01:00
aXu-AP
f168d0c80f Highlight scripts used by current scene 2024-11-05 17:10:02 +02:00
Thaddeus Crews
2450dee1bc
Merge pull request #93401 from Repiteo/style/clang-tidy-fixes
Style: Apply `clang-tidy` fixes
2024-11-04 21:52:05 -06:00
Thaddeus Crews
bb5f390fb9
Style: Apply clang-tidy fixes (superficial)
• `modernize-use-bool-literals`, `modernize-use-nullptr`, and `readability-braces-around-statements`
2024-11-04 12:11:14 -06:00
Thaddeus Crews
89a311205f
Style: Apply clang-tidy fixes
• `modernize-use-default-member-init` and `readability-redundant-member-init`
• Minor adjustments to `.clang-tidy` to improve syntax & remove redundancies
2024-11-04 12:11:06 -06:00
bruvzg
2d66988f99
[GDExtension] Improve macOS library loading/export. 2024-11-04 09:28:30 +02:00
ocean (they/them)
6c65213487 Extend Curve to allow for arbitrary domains 2024-11-02 08:25:40 -04:00
tetrapod00
6454ea4606 Add quad mesh to material preview 2024-11-01 14:20:10 -07:00
Hugo Locurcio
78fc90e81e
Improve "No meshes to bake" LightmapGI error dialog in the editor
The error dialog now gives advice on the steps to follow to enable
lightmapping support on imported scenes and primitive meshes.
2024-11-01 02:21:33 +01:00
Thaddeus Crews
7982030b25
Merge pull request #69197 from aaronfranke/fix-tiny-convex
Fix debug line drawing with tiny convex hull mesh colliders
2024-10-31 20:14:37 -05:00
Thaddeus Crews
194ddfd0c4
Merge pull request #97257 from YeldhamDev/guess_godot_is_unity_after_all
Add "Game" editor for better runtime debugging
2024-10-31 20:14:34 -05:00
Hugo Locurcio
416e1a538f
Improve Mesh UV1/UV2 preview in the editor
- Use an AspectRatioContainer to prevent stretching that occurs depending
  on the dialog size.
- Draw UV bounds and a grid at 1/8th increments.
- Scale lines according to editor scale for better visibility on hiDPI displays.
2024-11-01 02:04:10 +01:00
kit
f41cd8ad52 Make Goto line a Popup and allow column input 2024-10-31 10:11:46 -04:00
Yuri Rubinsky
ef8d981267
Merge pull request #98303 from Chaosus/vs_transparency_preview
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Add alpha channel display to vec4 previews of visual shader nodes
2024-10-31 11:17:34 +03:00
Michael Alexsander
baffa731ab
Make possible to scale multiple nodes at once in the canvas editor
And also some smaller enhancements.
2024-10-30 13:24:00 -03:00
Michael Alexsander
16524a8a01
Add "Game" editor for better runtime debugging 2024-10-30 11:42:17 -03:00
Aaron Franke
96ec117d19
Fix debug line drawing with tiny convex hull mesh colliders 2024-10-30 00:47:56 -07:00
Thaddeus Crews
696ca9db3c
Merge pull request #98039 from aaronfranke/button-icon
Rename internal Button `*_icon` functions to `*_button_icon` to match exposed methods
2024-10-29 19:25:59 -05:00
Thaddeus Crews
6b70a6197f
Merge pull request #98597 from timothyqiu/on-your-lawn
Fix heap-use-after-free when ctrl-clicking controls in a container
2024-10-29 19:25:44 -05:00
Thaddeus Crews
b7a0971ad2
Merge pull request #97934 from adamscott/give-AThousandShips-a-break
[Codestyle] Set clang-format `RemoveSemicolon` rule to `true`
2024-10-29 19:25:36 -05:00
Aaron Franke
562c666e3d
Rename internal Button icon to button_icon to match exposed methods 2024-10-29 16:23:03 -07:00
Haoyu Qiu
514c3278a2 Fix duplicated Delete shortcut entries in Tiles Editor 2024-10-29 08:07:52 +08:00
Haoyu Qiu
574b413bef Fix heap-use-after-free when ctrl-clicking controls in a container 2024-10-26 10:43:54 +08:00
Thaddeus Crews
61accf0605
Merge pull request #97535 from HolonProduction/gizmo-cylinder
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Editor: Improve cylinder gizmos
2024-10-25 13:04:14 -05:00
Adam Scott
0d350e7108
Set clang-format RemoveSemicolon rule to true
- Set clang-format `Standard` rule to `c++20`
2024-10-25 13:49:43 -04:00
Thaddeus Crews
fd75707035
Merge pull request #78312 from Calinou/editor-add-markdown-highlighting
Add Markdown syntax highlighting to the script editor
2024-10-24 13:23:02 -05:00
Thaddeus Crews
7974ba57e9
Merge pull request #97199 from shahriarlabib000/popup
Fix `Sprite2D` dialog size for smaller screen device
2024-10-24 13:22:51 -05:00
Thaddeus Crews
3b70a96164
Merge pull request #96518 from Giganzo/popup-panel-style
Fix PopupPanel and PopupMenu menu styles
2024-10-24 13:22:34 -05:00
Thaddeus Crews
291e4b78e2
Merge pull request #98237 from dustdfg/os_transitive_image_headers_refactor
Don't include `core/io/image.h` in `core/os/os.h`
2024-10-21 16:39:15 -05:00
Thaddeus Crews
7a438dc72e
Merge pull request #97205 from tetrapod00/inspect-native-shader-code
Add "Inspect Native Shader Code" to shader inspector and shader editor
2024-10-21 16:39:13 -05:00
Thaddeus Crews
5fb22327ee
Merge pull request #97542 from AThousandShips/dict_sort_fix
[Core] Fix sorting of `Dictionary` keys
2024-10-21 16:39:05 -05:00
Giganzo
549bffdcbc Fix PopupPanel menu style 2024-10-20 13:26:45 +02:00
tetrapod00
2191df0cea VisualShader: Add LinearToSRGB and SRGBToLinear to ColorFunc node 2024-10-19 12:18:34 -07:00
Hugo Locurcio
8e0c0d7837 Improve display for lightmap probes in the editor
- Use the default Back cull mode to improve performance slightly
  and prevent obstructing the camera.
- Fade probes when the camera gets close as to be less intrusive.
2024-10-18 22:52:50 +02:00
Chaosus
43a99fba3d Add alpha channel display to vec4 previews of visual shader nodes 2024-10-18 20:00:10 +03:00
Marius Hanl
af92685445 Fix jumping to editor help does not scroll correctly sometimes 2024-10-18 18:50:21 +02:00
Yevhen Babiichuk (DustDFG)
af6d260c17 Don't include core/io/image.h in core/os/os.h
`core/os/os.h` doesn't use `core/io/image.h`. It just brings
transitive dependencies. Lots of dependencies because `core/os/os.h`
is transitively included in almost every file of godot

Also added `core/io/image.h` into files^1 where `Ref<Image>` and `core/os/os.h`
were used to prevent obscure errors involving `Ref<Image>`

^1 except those which include `core/io/image_loader.h` or `core/io/image.h` by
corresponding .h file with the same name

Signed-off-by: Yevhen Babiichuk (DustDFG) <dfgdust@gmail.com>
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
2024-10-18 19:04:19 +03:00
A Thousand Ships
79f654ced5
[Core] Fix sorting of Dictionary keys
`StringName` keys were sorted as `StringName` which is unstable.
2024-10-18 08:47:05 +02:00
Clay John
1435247de0
Merge pull request #98222 from timothyqiu/media-control-rtl
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Don't flip playback control buttons in RTL layout
2024-10-17 16:58:23 -07:00
passivestar
891173b3ea [macOS] Change the shortcut for Align Transform with View 2024-10-16 21:51:45 +04:00
Haoyu Qiu
ce1a0b0014 Improve Select Markers dialog in AnimationTree editor
- Align OptionButtons
- Remove unnecessary ellipses from title
- Don't translate marker names
2024-10-16 17:14:14 +08:00
Haoyu Qiu
9ed655d0eb Don't flip playback control buttons in RTL layout 2024-10-16 16:28:11 +08:00
Allen Pestaluky
920fd47fa3 Fix CONTAINER_PROJECT_SETTING_TAB_RIGHT option of EditorPlugin to add to the right of all other tabs. 2024-10-15 15:32:14 -04:00
Thaddeus Crews
03f6902c4a
Merge pull request #97560 from SaracenOne/fix_anim_library_popup
Fix positioning of popup menu in AnimationLibrary editor.
2024-10-14 14:09:59 -05:00
Thaddeus Crews
a7b4e67c79
Merge pull request #97996 from timothyqiu/rtl-arrow
Fix `ControlEditorPopupButton` arrow position in RTL language
2024-10-14 14:09:53 -05:00
Thaddeus Crews
a272d676ce
Merge pull request #96740 from ryevdokimov/collision_reposition
Use collision detection ray to reposition an object already in the scene
2024-10-14 14:09:43 -05:00
Thaddeus Crews
5c00d0a54e
Merge pull request #94371 from KoBeWi/insane_particle_unification_😱
Unify particle editors
2024-10-14 14:09:42 -05:00
HolonProduction
9ea357af20 Editor: Improve cylinder gizmos 🌈 2024-10-11 18:38:36 +02:00
Thaddeus Crews
92e51fca72
Merge pull request #97979 from BlueCube3310/fix-thumb-gen
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Fix crash when creating thumbnails for 3d textures
2024-10-10 18:13:24 -05:00
BlueCube3310
203f7427c4 Fix crash when creating thumbnails for 3d textures 2024-10-09 12:34:19 +02:00
Haoyu Qiu
3a9f470543 Fix ControlEditorPopupButton arrow position in RTL language 2024-10-09 08:56:16 +08:00
tetrapod00
12d2c05936 Add "Inspect Native Shader Code" to shader resource and shader editor 2024-10-08 11:02:45 -07:00
passivestar
3345f90bf3 Fix plugin creation dialog script name tooltip 2024-10-07 15:49:33 +04:00
Robert Yevdokimov
fb768a7118 Use collision detection ray to reposition an object already in the scene 2024-10-04 17:13:46 -04:00
kobewi
b9d25580ce Fix implementation of property_can_revert() in various classes 2024-10-04 23:02:04 +02:00
Rémi Verschelde
def5a04d06
Merge pull request #97543 from KoBeWi/to_edit_or_not_to_edit
Fix closing Theme Editor not actually closing it
2024-10-04 22:43:41 +02:00
Rémi Verschelde
e5688f51cb
Merge pull request #97292 from KoBeWi/infinite_submenus_in_your_editor
Add submenu support to EditorContextMenuPlugin
2024-10-04 22:43:38 +02:00
Rémi Verschelde
fe31ede42d
Merge pull request #95034 from KoBeWi/take_a_problem_and_make_it_worse._solved
Close expanded tile editor when inspector updates
2024-10-04 22:43:02 +02:00
Rémi Verschelde
21353460f7
Merge pull request #88511 from ryevdokimov/offset-drag-to-instantiate-scene
Offset drag instantiated scenes that result in a collision by its bounds to mitigate overlap
2024-10-04 22:42:52 +02:00
kobewi
a4d724b37c Unify particle editors 2024-10-04 22:36:12 +02:00
Rémi Verschelde
34920b45ef
Merge pull request #97747 from adamscott/ux-sun-angle
Improve UI of sun angle in the sun/preview env popup
2024-10-04 11:22:06 +02:00
bruvzg
3ab1b75117
[GDExtension] Improve error messages during export. 2024-10-03 14:54:40 +03:00
Adam Scott
b3805840ea
Fix UI of sun angle in the sun/preview env popup 2024-10-02 14:12:33 -04:00
Rémi Verschelde
1da8a2a1ba
Merge pull request #97416 from Calinou/lightmapgi-check-rendering-device-availability
Check RenderingDevice availability to display LightmapGI configuration warnings
2024-10-02 15:01:34 +02:00
ocean
0ad55e964f Fix GDScript docs not updating when modified externally 2024-10-01 20:06:28 -04:00
Lalit Shankar Chowdhury
b9ce6c9047
Improve "Replace in Files" dialog button text 2024-10-01 22:22:12 +05:30
Rémi Verschelde
cf1d910e10
Merge pull request #92237 from timothyqiu/url-fragment
String: Parse fragment from URL
2024-10-01 17:30:16 +02:00
Rémi Verschelde
8c16e67e4d
Merge pull request #91765 from chocola-mint/feat-markers
Add markers to Animation
2024-10-01 17:30:13 +02:00
chocola-mint
ed13a840fa Add markers to animation 2024-09-29 17:27:36 +09:00
Rémi Verschelde
3fbd33af85
Merge pull request #97229 from aryan-11825114/ctrl-x-visual-shader
Add `GraphEdit.cut_nodes_request` signal
2024-09-29 00:46:59 +02:00
Hugo Locurcio
0807d60d68
Check RenderingDevice availability to display LightmapGI configuration warnings
We can now check whether RenderingDevice can be created (which is
not guaranteed when using the Compatibility rendering method),
so the warning can be displayed only when relevant.

This also disables the Bake Lightmaps button with a tooltip if baking
is not available.
2024-09-28 23:56:47 +02:00
Saracen
ee01fcc713 Fix positioning of popup menu in AnimationLibrary editor. 2024-09-28 01:03:23 +01:00
Danil Alexeev
85dfd89653 Add @export_tool_button annotation for easily creating inspector buttons
Co-authored-by: jordi <creptthrust@gmail.com>
Co-authored-by: K. S. Ernest (iFire) Lee <ernest.lee@chibifire.com>
Co-authored-by: Mack <86566939+Macksaur@users.noreply.github.com>
2024-09-27 22:24:15 +01:00
kobewi
66d2b0fc6a Fix closing Theme Editor not actually closing it 2024-09-27 17:08:20 +02:00
Haoyu Qiu
6516ca6b11 Parse fragment from URL 2024-09-27 19:42:30 +08:00
aryan-11825114
b4460c6ba3 Add cut_nodes_request signal to GraphEdit 2024-09-27 08:47:11 +05:30
Rémi Verschelde
991e6c92ab
Merge pull request #96923 from Repiteo/style/warning-admonition
Style: Add `WARNING:` as new comment admonition
2024-09-26 12:45:38 +02:00
Thaddeus Crews
32c83a228d
Style: Add WARNING: as new comment admonition 2024-09-25 09:44:42 -05:00
Thaddeus Crews
9f9ee0c813
SCons: Add unobtrusive type hints in SCons files 2024-09-25 09:34:35 -05:00
Rémi Verschelde
4254946de9
Merge pull request #97323 from timothyqiu/drop-unicode-identifier
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Fix script editor wrongly replaces and quotes non-ASCII letters
2024-09-23 16:14:08 +02:00
tetrapod00
eb5a9c3b33 Visual Shader: Add vector operations to Remap node 2024-09-22 11:25:36 -07:00
Haoyu Qiu
a751c05b15 Fix script editor wrongly replaces and quotes non-ASCII letters 2024-09-23 00:05:16 +08:00
kobewi
866c50a926 Add submenu support to EditorContextMenuPlugin 2024-09-21 20:16:45 +02:00
shahriarlabib000
4e916f1fd9 fix popup scale 2024-09-21 01:49:55 +06:00
Rémi Verschelde
621cadcf65
Merge pull request #97168 from Hilderin/fix-reloading-scripts-already-in-use
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Fix reloading scripts already in use
2024-09-20 21:35:08 +02:00
Hilderin
9638220473 Fix reloading scripts already in use 2024-09-20 12:12:24 -04:00
Thaddeus Crews
b37fc1014a
Style: Apply new clang-format changes 2024-09-20 08:09:48 -05:00
Rémi Verschelde
d788205826
Merge pull request #97173 from timothyqiu/drag-preview-translation
Set auto translate mode for drag previews
2024-09-19 17:13:50 +02:00
Rémi Verschelde
71a7e37a43
Merge pull request #96766 from ryevdokimov/hide-white-circle-outline
Hide white circle outline during instant transformations
2024-09-19 17:13:20 +02:00
Haoyu Qiu
14321b8ed5 Set auto translate mode for drag previews
- Controls
  - `LineEdit`, `TextEdit`: Always disabled since it's dragging user input.
  - `TabBar`: Use the same auto translate mode as the node.
  - `RichTextLabel`: Always disable since auto translation is done
    differently from other controls (selection text you get
    programmatically is always after auto translation).
- Editor
  - Disable drag preview auto translation if the text is user input,
    filename, or class name.
  - Also disabled unexpected auto translation for audio bus effect names.
2024-09-19 19:21:29 +08:00
Haoyu Qiu
8a7713eb2d Fix inconsistency in FileSystem naming in shader editor menu 2024-09-18 10:59:31 +08:00
aXu-AP
2b303cb489 Open uv editor in point editing mode if no points
Open polygon editor in point editing mode if there's no polygon yet. Disable other modes until points are added.
2024-09-17 19:43:42 +03:00
detomon
4e1ae8b768 Fix inconsistency in 3D editor navigation
- Fix typo in orbit/zoom shortcut name
- Fix zoom when using trackpad
2024-09-17 11:40:02 +02:00
Rémi Verschelde
4ee5630a4b
Merge pull request #96909 from aXu-AP/script-list-default-width
Make script list default wider, minimum narrower
2024-09-17 09:17:46 +02:00
Rémi Verschelde
e72a70de8e
Merge pull request #87150 from demolke/bones
Add per-bone meta to Skeleton3D
2024-09-17 09:17:35 +02:00
demolke
0468bea899 Add per-bone meta to Skeleton3D
Individual bones are not represented as `Node`s in Godot, in order to support meta functionality for them the skeleton has to carry the information similarly to how other per-bone properties are handled.
- Also adds support for GLTF import/export
2024-09-16 16:26:15 +02:00
Rémi Verschelde
6311dd2e4c
Merge pull request #94684 from Musicgun47/soft-body-overhaul-ui
Fix `SoftBody3D` pinned points interaction
2024-09-16 15:25:37 +02:00
Joel Fortier
a58ae8e1c6 Fixed SoftBody3D handles not being clickable in 3D Editor Viewport
Fix erratic behaviour when modifying pinned_points via inspector
2024-09-16 21:30:31 +09:30
Rémi Verschelde
6b67d440ce
Merge pull request #96731 from aXu-AP/uv-editor-no-texture
Allow opening of polygon editor without texture
2024-09-16 13:34:54 +02:00
Rémi Verschelde
55ab2f7174
Merge pull request #96404 from larspet/path2d-selection
Fix Path2D editor not updating gizmos on selection in scene tree
2024-09-16 13:34:42 +02:00
Rémi Verschelde
4d35402c1c
Merge pull request #96400 from Maran23/inputmap-usage-for-filter-and-corresponding-refactor
Use InputMap actions consistently across all LineEdit's that filter an underlying Tree or ItemList.
2024-09-16 13:34:38 +02:00
Rémi Verschelde
d5d6c730bf
Merge pull request #96934 from smix8/planemesh_gizmo
Fix `MeshInstance3D` gizmo redraw performance for `PlaneMesh` with larger subdiv value
2024-09-13 11:22:08 +02:00
Rémi Verschelde
9a5d0be90f
Merge pull request #96466 from object71/fix-polygon-editor-losing-toolbar-96238
Fix polygon node losing its UV toolbar
2024-09-13 11:21:44 +02:00
smix8
b8de7b72c6 Fix gizmo redraw performance for PlaneMesh with larger subdiv value
Fixes gizmo redraw performance for PlaneMesh with larger subdiv value.
2024-09-12 22:31:56 +02:00
A Thousand Ships
dd6443193c
[Editor] Expose more editor settings to documentation
Co-authored-by: Tomasz Chabora <kobewi4e@gmail.com>
2024-09-12 15:34:49 +02:00
aXu-AP
610d98f3ea Make script list default wider, minimum narrower
Give more space to the script lists by default, but makes minimum smaller than it was. Unifies script editor and shader editor to use same values.
2024-09-12 14:51:22 +03:00
Rémi Verschelde
f5bf9b60bd
Merge pull request #92916 from Naros/expose-update-docs-from-script
Expose `update_docs_from_script` method
2024-09-12 09:17:35 +02:00
Rémi Verschelde
8613f346e8
Merge pull request #96844 from kleonc/tile_map_layer_fix_undoing_overlapping_move_tiles
Fix undoing "Move tiles" `TileMapLayer` action when drag/drop areas overlap
2024-09-11 12:35:24 +02:00
Rémi Verschelde
a4e77d94bc
Merge pull request #96539 from KoBeWi/feat_context_menu_plugin4.x_2-electric_boogaloo
Add EditorContextMenuPluginManager and refactor menu plugins
2024-09-11 12:34:53 +02:00
Rémi Verschelde
b6906b9677
Merge pull request #96389 from kitbdev/extract-main-screen
Extract EditorMainScreen from EditorNode
2024-09-11 12:34:46 +02:00
kleonc
ab504b3139 Fix undoing "Move tiles" TileMapLayer action when drag/drop areas overlap 2024-09-11 10:45:23 +02:00
BlueCube3310
0e948fa7e0 Add image previews for 3D and layered textures 2024-09-10 11:35:39 +02:00
Rémi Verschelde
1a51637732
Merge pull request #96681 from Giganzo/lock-group-double-buttons
Fix 2D editor view showing both lock/unlock, group/ungroup buttons when starting a saved project with empty scene
2024-09-10 09:51:30 +02:00
Adam Scott
9d735b0904
Fix issue where editable children of 3D nodes would be selected 2024-09-09 14:39:09 -04:00
Robert Yevdokimov
92b3e5fe8a Hide white circle outline during instant transformations 2024-09-09 11:37:37 -07:00
kit
5e1c9d68aa Extract editor main screen 2024-09-09 11:06:18 -04:00
Rémi Verschelde
c26545c5c0
Merge pull request #96702 from Harsche/fix_rotation_pivot_tool_tooltip
Change rotation pivot tooltip description to be more precise
2024-09-08 23:22:16 +02:00
Rémi Verschelde
4d42b2235e
Merge pull request #96651 from KoBeWi/path_sweeping
Cleanup Path3D editor
2024-09-08 23:22:05 +02:00
Rémi Verschelde
82688e9e2e
Merge pull request #96094 from SaracenOne/add_3d_skeleton_to_advanced_importer
Add 3D Skeleton Preview to Advanced Importer
2024-09-08 23:21:28 +02:00
aXu-AP
ec8374643e Allow opening of polygon editor without texture
There's no reason to deny access to polygon editor when there's no texture set.
2024-09-08 23:24:13 +03:00
Harsche
7d8e8e7854 Fix tooltip description to be more precise 2024-09-08 00:48:04 -03:00
kobewi
a49dbdcbef Cleanup Path3D editor 2024-09-07 00:12:45 +02:00
kobewi
19975b1548 Add Create Curve button to Path2D editor 2024-09-06 15:28:55 +02:00
Giganzo
96aa2f285c Fix double lock/group buttons when starting editor with empty scene 2024-09-05 21:42:12 +02:00
Rémi Verschelde
80b1cbbb63
Merge pull request #96582 from Giganzo/add-sun-and-env-with-shift
Fix shift clicking on Add Sun/Environment to Scene buttons
2024-09-05 17:44:33 +02:00
Rémi Verschelde
721852b325
Merge pull request #96579 from Hilderin/fix-selection-stuck-after-saving-scene
Fix selection stuck after saving scene
2024-09-05 17:44:30 +02:00
Rémi Verschelde
f5aac22b10
Merge pull request #96530 from ev13bird/issue-96527
Fix instant transformations not being committed when used in succession
2024-09-05 17:44:15 +02:00
A Thousand Ships
62d98c6f02
[Editor] Fix handle ID being passed for 3D Gizmo plugins 2024-09-05 16:09:58 +02:00
ev13bird
060a1a0899 Fix instant transformations not being committed when used in succession
Also:
- Fix holding down keys repeatedly committing instant transformations, and disallow starting instant during non-instant
- Fix echoed inputs starting new instant transformations after clicking to confirm, and disallow left mouse release committing instant transformations
2024-09-05 21:34:31 +10:00
Giganzo
1b6af3acd3 Fix shift clicking on Add Sun/Environment to Scene buttons 2024-09-05 12:06:29 +02:00
Hilderin
613d4d10cb Fix selection stuck after saving scene 2024-09-04 19:12:30 -04:00
Rémi Verschelde
0c707d4fd3
Merge pull request #96543 from Giganzo/visualshader-frame-title
Fix frame title popup position in the VisualShader editor
2024-09-04 17:12:09 +02:00
Arsh Panesar
e905be8249
Fix AnimationPlayer crash when it's made the scene root
When an AnimationPlayer is made root of a scene,
the track links may become broken and clicking on
them will crash.

Current master branch also breaks node links when
AnimationPlayer is made scene root, and can also
crash the engine if another node was made scene
root prior to the AnimationPlayer.

This happens because when made root, the editor
loses track of AnimPlayer's root node. By keeping
a copy of the AnimPlayer's root_node, the track
links remain functional.

Fixes #91043.
2024-09-04 10:45:07 +02:00
Giganzo
7d78d753b5 Fix Set Frame Title popup position 2024-09-04 01:52:07 +02:00
kobewi
ecc0ab8061 Add EditorContextMenuPluginManager and refactor menu plugins 2024-09-03 23:59:25 +02:00
Rémi Verschelde
13a90e938f
Merge pull request #70096 from rune-scape/stringname-dict
StringName Dictionary keys
2024-09-03 17:38:06 +02:00
Rémi Verschelde
514c564a8c
Merge pull request #96520 from Giganzo/fix-make-floating-tooltip
Mention screen selector in Make Floating button tooltip
2024-09-03 16:14:08 +02:00
Rémi Verschelde
d0a7dcd8c0
Merge pull request #96371 from KoBeWi/mentos
Improve dropping code in script editor
2024-09-03 16:14:02 +02:00
Rémi Verschelde
d15de6f264
Merge pull request #96292 from AThousandShips/null_check_ref_fix
Cleanup of raw `nullptr` checks with `Ref`
2024-09-03 16:13:55 +02:00
Rémi Verschelde
b104f21841
Merge pull request #96237 from KoBeWi/you_expected_path_to_even_less_bugs_branch_but_it_was_me,_dio
Fix Path2D splitting
2024-09-03 16:13:51 +02:00
Rémi Verschelde
79da448d5f
Merge pull request #94582 from citizenll/feat_context_menu_plugin4.x
Add support for custom items to editor right-click context menus
2024-09-03 16:13:47 +02:00
Gilles Roudière
d75c5ec7ba Implement multiple occlusion polygons within each TileSet occlusion layer 2024-09-03 15:38:51 +02:00
citizenl
6b2348adac Add support for custom items to editor right-click context menus 2024-09-03 20:14:14 +08:00
Rémi Verschelde
8eb106e318
Merge pull request #96388 from passivestar/quick-open-shortcut-conflict
[macOS] Fix Quick Open shortcut conflict
2024-09-03 11:43:45 +02:00
Rémi Verschelde
69888aabb8
Merge pull request #96179 from passivestar/mac-breakpoint-shortcuts
[macOS] Change breakpoint shortcuts to avoid conflicts
2024-09-03 11:43:31 +02:00
Rémi Verschelde
5633080147
Merge pull request #93624 from EAinsley/complete#3942
Add duplicate animation for SpriteFrames
2024-09-03 11:43:00 +02:00
Kasper Arnklit Frandsen
88a866fb5a Add separate timeline snapping control to Animation Editor 2024-09-02 15:57:50 +02:00
Hristo Iliev
dabeaa6a4b Fix polygon node losing its UV toolbar by adding a call to the show method when assinging a node.
Fixes #96238
2024-09-02 15:39:29 +03:00
Rémi Verschelde
1474bd7401
Merge pull request #96411 from larspet/uv-editor-error
Fix Polygon2D UV editor error when opening grid settings
2024-09-02 12:13:46 +02:00
Rémi Verschelde
7795849908
Merge pull request #96013 from passivestar/keyframe-navigation
Allow jumping to previous/next keyframe in animation player
2024-09-02 12:13:00 +02:00
Rémi Verschelde
2312345be8
Merge pull request #94698 from aaronp64/current_gizmos_hashset
Improve time to close scene with many 3D gizmos
2024-09-02 12:12:51 +02:00
Giganzo
edba5edcb8 Fix Make floating tooltip mention screen selector 2024-09-02 00:00:14 +02:00
Fredia Huya-Kouadio
d1891adced Enable BUTTON_FORWARD and BUTTON_BACK mouse buttons on Android 2024-09-01 11:01:49 -07:00
Ainsley Su
57bc1d7574 Add duplicate animation
Co-authored-by: Nonunknown <nonunknown777@gmail.com>
2024-09-01 17:00:47 +02:00
passivestar
a7abbe5e9e Allow jumping to previous/next keyframe in animation player 2024-09-01 04:57:58 +04:00
Lars Pettersson
5a0a0257e1
Fix Polygon2D UV editor error when opening grid settings 2024-08-31 23:22:48 +02:00
Lars Pettersson
608d5598e8
Fix Path2D editor not updating gizmos on selection 2024-08-31 21:38:15 +02:00
Marius Hanl
74f64aaf98 Use InputMap actions consistently across all LineEdit's that filter an underlying Tree or ItemList.
- Instead of checking for Key::UP, Key::DOWN, Key::PAGEUP, Key::PAGEDOWN etc., we rather check for the action like 'ui_up' or 'ui_down'.
- Also use AcceptDialog's 'register_text_enter' functionality to consistently close a dialog when ENTER is pressed while the LineEdit has focus (instead of redirecting ENTER keys to e.g. the underlying Tree).
- Unify the LineEdit filter behavior for the SceneTreeDialog and corresponding usages
- Improve OK Button disablement (something should be selected)
2024-08-31 21:10:27 +02:00
passivestar
8befcc1113 [macOS] Fix Quick Open shortcut conflict 2024-08-31 18:08:23 +04:00
A Thousand Ships
194bdde947
Cleanup of raw nullptr checks with Ref
Using `is_valid/null` over checks with `nullptr` or `ERR_FAIL_NULL` etc.
2024-08-31 15:01:09 +02:00
kobewi
731fd1f0b9 Improve dropping code in script editor 2024-08-31 11:35:59 +02:00
Rémi Verschelde
7753900638
Merge pull request #91599 from dnllowe/realtime-animation-player-property-updates
Update AnimationPlayer in real-time when keyframe properties change
2024-08-30 23:37:42 +02:00
Rémi Verschelde
84ad611565
Merge pull request #96280 from CreatedBySeb/fix-tileset-scattering
Fix TileSet Scattering setting vanishing when changing tools
2024-08-30 09:59:43 +02:00
Rémi Verschelde
228a4e7a1d
Merge pull request #96212 from Maran23/theme-type-dialog-navigatable
Make `ThemeTypeDialog` List navigatable when the `LineEdit` has focus
2024-08-30 09:59:30 +02:00
Rémi Verschelde
b310e5e064
Merge pull request #92842 from mihe/multi-node-keying
Allow keying properties when selecting multiple nodes
2024-08-30 09:59:01 +02:00
Rémi Verschelde
66dd06837c
Merge pull request #90782 from bruvzg/export_platform_extension
Allow adding custom export platforms using scripts / GDExtension.
2024-08-30 09:58:52 +02:00
rune-scape
154049ce17 StringName Dictionary keys
also added 'is_string()' method to Variant
and refactored many String type comparisons to use it instead
2024-08-29 13:39:27 -07:00