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https://github.com/godotengine/godot.git
synced 2024-11-15 08:32:54 +00:00
Expose GodotPlugin's utility methods used for registration and signal emitting.
This enables creation and use of a plugin like class by composition rather than inheritance.
This commit is contained in:
parent
a59286f019
commit
fe9f0758db
@ -46,7 +46,9 @@ import androidx.annotation.Nullable;
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import java.lang.reflect.Method;
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import java.util.ArrayList;
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import java.util.Collections;
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import java.util.HashMap;
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import java.util.List;
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import java.util.Map;
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import java.util.Set;
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import java.util.concurrent.ConcurrentHashMap;
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@ -107,14 +109,47 @@ public abstract class GodotPlugin {
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* This method is invoked on the render thread.
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*/
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public final void onRegisterPluginWithGodotNative() {
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nativeRegisterSingleton(getPluginName());
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registeredSignals.putAll(registerPluginWithGodotNative(this, new GodotPluginInfoProvider() {
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@NonNull
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@Override
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public String getPluginName() {
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return GodotPlugin.this.getPluginName();
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}
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Class clazz = getClass();
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@NonNull
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@Override
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public List<String> getPluginMethods() {
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return GodotPlugin.this.getPluginMethods();
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}
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@NonNull
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@Override
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public Set<SignalInfo> getPluginSignals() {
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return GodotPlugin.this.getPluginSignals();
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}
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@NonNull
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@Override
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public Set<String> getPluginGDNativeLibrariesPaths() {
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return GodotPlugin.this.getPluginGDNativeLibrariesPaths();
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}
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}));
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}
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/**
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* Register the plugin with Godot native code.
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*
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* This method must be invoked on the render thread.
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*/
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public static Map<String, SignalInfo> registerPluginWithGodotNative(Object pluginObject, GodotPluginInfoProvider pluginInfoProvider) {
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nativeRegisterSingleton(pluginInfoProvider.getPluginName(), pluginObject);
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Class clazz = pluginObject.getClass();
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Method[] methods = clazz.getDeclaredMethods();
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for (Method method : methods) {
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boolean found = false;
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for (String s : getPluginMethods()) {
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for (String s : pluginInfoProvider.getPluginMethods()) {
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if (s.equals(method.getName())) {
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found = true;
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break;
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@ -123,7 +158,7 @@ public abstract class GodotPlugin {
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if (!found)
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continue;
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List<String> ptr = new ArrayList<String>();
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List<String> ptr = new ArrayList<>();
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Class[] paramTypes = method.getParameterTypes();
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for (Class c : paramTypes) {
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@ -133,26 +168,29 @@ public abstract class GodotPlugin {
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String[] pt = new String[ptr.size()];
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ptr.toArray(pt);
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nativeRegisterMethod(getPluginName(), method.getName(), method.getReturnType().getName(), pt);
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nativeRegisterMethod(pluginInfoProvider.getPluginName(), method.getName(), method.getReturnType().getName(), pt);
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}
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// Register the signals for this plugin.
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for (SignalInfo signalInfo : getPluginSignals()) {
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Map<String, SignalInfo> registeredSignals = new HashMap<>();
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for (SignalInfo signalInfo : pluginInfoProvider.getPluginSignals()) {
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String signalName = signalInfo.getName();
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nativeRegisterSignal(getPluginName(), signalName, signalInfo.getParamTypesNames());
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nativeRegisterSignal(pluginInfoProvider.getPluginName(), signalName, signalInfo.getParamTypesNames());
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registeredSignals.put(signalName, signalInfo);
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}
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// Get the list of gdnative libraries to register.
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Set<String> gdnativeLibrariesPaths = getPluginGDNativeLibrariesPaths();
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Set<String> gdnativeLibrariesPaths = pluginInfoProvider.getPluginGDNativeLibrariesPaths();
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if (!gdnativeLibrariesPaths.isEmpty()) {
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nativeRegisterGDNativeLibraries(gdnativeLibrariesPaths.toArray(new String[0]));
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}
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return registeredSignals;
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}
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/**
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* Invoked once during the Godot Android initialization process after creation of the
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* {@link org.godotengine.godot.GodotView} view.
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* {@link org.godotengine.godot.GodotRenderView} view.
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* <p>
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* The plugin can return a non-null {@link View} layout in order to add it to the Godot view
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* hierarchy.
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@ -290,8 +328,8 @@ public abstract class GodotPlugin {
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/**
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* Emit a registered Godot signal.
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* @param signalName
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* @param signalArgs
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* @param signalName Name of the signal to emit. It will be validated against the set of registered signals.
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* @param signalArgs Arguments used to populate the emitted signal. The arguments will be validated against the {@link SignalInfo} matching the registered signalName parameter.
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*/
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protected void emitSignal(final String signalName, final Object... signalArgs) {
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try {
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@ -301,6 +339,27 @@ public abstract class GodotPlugin {
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throw new IllegalArgumentException(
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"Signal " + signalName + " is not registered for this plugin.");
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}
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emitSignal(getGodot(), getPluginName(), signalInfo, signalArgs);
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} catch (IllegalArgumentException exception) {
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Log.w(TAG, exception.getMessage());
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if (BuildConfig.DEBUG) {
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throw exception;
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}
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}
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}
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/**
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* Emit a Godot signal.
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* @param godot
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* @param pluginName Name of the Godot plugin the signal will be emitted from. The plugin must already be registered with the Godot engine.
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* @param signalInfo Information about the signal to emit.
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* @param signalArgs Arguments used to populate the emitted signal. The arguments will be validated against the given {@link SignalInfo} parameter.
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*/
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public static void emitSignal(Godot godot, String pluginName, SignalInfo signalInfo, final Object... signalArgs) {
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try {
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if (signalInfo == null) {
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throw new IllegalArgumentException("Signal must be non null.");
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}
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// Validate the arguments count.
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Class<?>[] signalParamTypes = signalInfo.getParamTypes();
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@ -317,12 +376,8 @@ public abstract class GodotPlugin {
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}
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}
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runOnRenderThread(new Runnable() {
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@Override
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public void run() {
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nativeEmitSignal(getPluginName(), signalName, signalArgs);
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}
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});
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godot.runOnRenderThread(() -> nativeEmitSignal(pluginName, signalInfo.getName(), signalArgs));
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} catch (IllegalArgumentException exception) {
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Log.w(TAG, exception.getMessage());
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if (BuildConfig.DEBUG) {
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@ -335,7 +390,7 @@ public abstract class GodotPlugin {
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* Used to setup a {@link GodotPlugin} instance.
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* @param p_name Name of the instance.
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*/
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private native void nativeRegisterSingleton(String p_name);
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private static native void nativeRegisterSingleton(String p_name, Object object);
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/**
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* Used to complete registration of the {@link GodotPlugin} instance's methods.
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@ -344,13 +399,13 @@ public abstract class GodotPlugin {
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* @param p_ret Return type of the registered method
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* @param p_params Method parameters types
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*/
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private native void nativeRegisterMethod(String p_sname, String p_name, String p_ret, String[] p_params);
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private static native void nativeRegisterMethod(String p_sname, String p_name, String p_ret, String[] p_params);
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/**
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* Used to register gdnative libraries bundled by the plugin.
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* @param gdnlibPaths Paths to the libraries relative to the 'assets' directory.
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*/
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private native void nativeRegisterGDNativeLibraries(String[] gdnlibPaths);
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private static native void nativeRegisterGDNativeLibraries(String[] gdnlibPaths);
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/**
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* Used to complete registration of the {@link GodotPlugin} instance's methods.
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@ -358,7 +413,7 @@ public abstract class GodotPlugin {
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* @param signalName Name of the signal to register
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* @param signalParamTypes Signal parameters types
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*/
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private native void nativeRegisterSignal(String pluginName, String signalName, String[] signalParamTypes);
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private static native void nativeRegisterSignal(String pluginName, String signalName, String[] signalParamTypes);
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/**
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* Used to emit signal by {@link GodotPlugin} instance.
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@ -366,5 +421,5 @@ public abstract class GodotPlugin {
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* @param signalName Name of the signal to emit
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* @param signalParams Signal parameters
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*/
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private native void nativeEmitSignal(String pluginName, String signalName, Object[] signalParams);
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private static native void nativeEmitSignal(String pluginName, String signalName, Object[] signalParams);
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}
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@ -0,0 +1,67 @@
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/*************************************************************************/
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/* GodotPluginInfoProvider.java */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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package org.godotengine.godot.plugin;
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import androidx.annotation.NonNull;
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import java.util.List;
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import java.util.Set;
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/**
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* Provides the set of information expected from a Godot plugin.
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*/
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public interface GodotPluginInfoProvider {
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/**
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* Returns the name of the plugin.
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*/
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@NonNull
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String getPluginName();
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/**
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* Returns the list of methods to be exposed to Godot.
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*/
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@NonNull
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List<String> getPluginMethods();
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/**
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* Returns the list of signals to be exposed to Godot.
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*/
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@NonNull
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Set<SignalInfo> getPluginSignals();
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/**
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* Returns the paths for the plugin's gdnative libraries (if any).
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*
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* The paths must be relative to the 'assets' directory and point to a '*.gdnlib' file.
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*/
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@NonNull
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Set<String> getPluginGDNativeLibrariesPaths();
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}
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@ -41,7 +41,7 @@ static HashMap<String, JNISingleton *> jni_singletons;
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extern "C" {
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JNIEXPORT void JNICALL Java_org_godotengine_godot_plugin_GodotPlugin_nativeRegisterSingleton(JNIEnv *env, jobject obj, jstring name) {
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JNIEXPORT void JNICALL Java_org_godotengine_godot_plugin_GodotPlugin_nativeRegisterSingleton(JNIEnv *env, jclass clazz, jstring name, jobject obj) {
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String singname = jstring_to_string(name, env);
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JNISingleton *s = (JNISingleton *)ClassDB::instance("JNISingleton");
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s->set_instance(env->NewGlobalRef(obj));
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@ -51,7 +51,7 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_plugin_GodotPlugin_nativeRegis
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ProjectSettings::get_singleton()->set(singname, s);
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}
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JNIEXPORT void JNICALL Java_org_godotengine_godot_plugin_GodotPlugin_nativeRegisterMethod(JNIEnv *env, jobject obj, jstring sname, jstring name, jstring ret, jobjectArray args) {
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JNIEXPORT void JNICALL Java_org_godotengine_godot_plugin_GodotPlugin_nativeRegisterMethod(JNIEnv *env, jclass clazz, jstring sname, jstring name, jstring ret, jobjectArray args) {
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String singname = jstring_to_string(sname, env);
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ERR_FAIL_COND(!jni_singletons.has(singname));
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@ -83,7 +83,7 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_plugin_GodotPlugin_nativeRegis
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s->add_method(mname, mid, types, get_jni_type(retval));
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}
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JNIEXPORT void JNICALL Java_org_godotengine_godot_plugin_GodotPlugin_nativeRegisterSignal(JNIEnv *env, jobject obj, jstring j_plugin_name, jstring j_signal_name, jobjectArray j_signal_param_types) {
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JNIEXPORT void JNICALL Java_org_godotengine_godot_plugin_GodotPlugin_nativeRegisterSignal(JNIEnv *env, jclass clazz, jstring j_plugin_name, jstring j_signal_name, jobjectArray j_signal_param_types) {
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String singleton_name = jstring_to_string(j_plugin_name, env);
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ERR_FAIL_COND(!jni_singletons.has(singleton_name));
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@ -104,7 +104,7 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_plugin_GodotPlugin_nativeRegis
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singleton->add_signal(signal_name, types);
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}
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JNIEXPORT void JNICALL Java_org_godotengine_godot_plugin_GodotPlugin_nativeEmitSignal(JNIEnv *env, jobject obj, jstring j_plugin_name, jstring j_signal_name, jobjectArray j_signal_params) {
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JNIEXPORT void JNICALL Java_org_godotengine_godot_plugin_GodotPlugin_nativeEmitSignal(JNIEnv *env, jclass clazz, jstring j_plugin_name, jstring j_signal_name, jobjectArray j_signal_params) {
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String singleton_name = jstring_to_string(j_plugin_name, env);
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ERR_FAIL_COND(!jni_singletons.has(singleton_name));
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@ -129,7 +129,7 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_plugin_GodotPlugin_nativeEmitS
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singleton->emit_signal(signal_name, args, count);
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}
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JNIEXPORT void JNICALL Java_org_godotengine_godot_plugin_GodotPlugin_nativeRegisterGDNativeLibraries(JNIEnv *env, jobject obj, jobjectArray gdnlib_paths) {
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JNIEXPORT void JNICALL Java_org_godotengine_godot_plugin_GodotPlugin_nativeRegisterGDNativeLibraries(JNIEnv *env, jclass clazz, jobjectArray gdnlib_paths) {
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int gdnlib_count = env->GetArrayLength(gdnlib_paths);
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if (gdnlib_count == 0) {
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return;
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@ -35,11 +35,11 @@
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#include <jni.h>
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extern "C" {
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JNIEXPORT void JNICALL Java_org_godotengine_godot_plugin_GodotPlugin_nativeRegisterSingleton(JNIEnv *env, jobject obj, jstring name);
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JNIEXPORT void JNICALL Java_org_godotengine_godot_plugin_GodotPlugin_nativeRegisterMethod(JNIEnv *env, jobject obj, jstring sname, jstring name, jstring ret, jobjectArray args);
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JNIEXPORT void JNICALL Java_org_godotengine_godot_plugin_GodotPlugin_nativeRegisterSignal(JNIEnv *env, jobject obj, jstring j_plugin_name, jstring j_signal_name, jobjectArray j_signal_param_types);
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JNIEXPORT void JNICALL Java_org_godotengine_godot_plugin_GodotPlugin_nativeEmitSignal(JNIEnv *env, jobject obj, jstring j_plugin_name, jstring j_signal_name, jobjectArray j_signal_params);
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JNIEXPORT void JNICALL Java_org_godotengine_godot_plugin_GodotPlugin_nativeRegisterGDNativeLibraries(JNIEnv *env, jobject obj, jobjectArray gdnlib_paths);
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JNIEXPORT void JNICALL Java_org_godotengine_godot_plugin_GodotPlugin_nativeRegisterSingleton(JNIEnv *env, jclass clazz, jstring name, jobject obj);
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JNIEXPORT void JNICALL Java_org_godotengine_godot_plugin_GodotPlugin_nativeRegisterMethod(JNIEnv *env, jclass clazz, jstring sname, jstring name, jstring ret, jobjectArray args);
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JNIEXPORT void JNICALL Java_org_godotengine_godot_plugin_GodotPlugin_nativeRegisterSignal(JNIEnv *env, jclass clazz, jstring j_plugin_name, jstring j_signal_name, jobjectArray j_signal_param_types);
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JNIEXPORT void JNICALL Java_org_godotengine_godot_plugin_GodotPlugin_nativeEmitSignal(JNIEnv *env, jclass clazz, jstring j_plugin_name, jstring j_signal_name, jobjectArray j_signal_params);
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JNIEXPORT void JNICALL Java_org_godotengine_godot_plugin_GodotPlugin_nativeRegisterGDNativeLibraries(JNIEnv *env, jclass clazz, jobjectArray gdnlib_paths);
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}
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#endif // GODOT_PLUGIN_JNI_H
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