Enable ASTC encoder build when building with ANGLE.

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bruvzg 2024-07-28 15:36:03 +03:00
parent 0e9caa2d9c
commit fdeea4ac33
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@ -1,5 +1,7 @@
def can_build(env, platform):
return env.editor_build
# Godot only uses it in the editor, but ANGLE depends on it and we had
# to remove the copy from prebuilt ANGLE libs to solve symbol clashes.
return env.editor_build or env.get("angle_libs")
def configure(env):