Add navigation obstacles to performance monitor stats

Adds navigation obstacle count to navigation performance monitor.
This commit is contained in:
smix8 2024-06-25 04:50:43 +02:00
parent 25ff1306d6
commit f9876d3a88
10 changed files with 26 additions and 1 deletions

View File

@ -1167,5 +1167,8 @@
<constant name="INFO_EDGE_FREE_COUNT" value="8" enum="ProcessInfo">
Constant to get the number of navigation mesh polygon edges that could not be merged but may be still connected by edge proximity or with links.
</constant>
<constant name="INFO_OBSTACLE_COUNT" value="9" enum="ProcessInfo">
Constant to get the number of active navigation obstacles.
</constant>
</constants>
</class>

View File

@ -221,7 +221,10 @@
<constant name="NAVIGATION_EDGE_FREE_COUNT" value="32" enum="Monitor">
Number of navigation mesh polygon edges that could not be merged in the [NavigationServer3D]. The edges still may be connected by edge proximity or with links.
</constant>
<constant name="MONITOR_MAX" value="33" enum="Monitor">
<constant name="NAVIGATION_OBSTACLE_COUNT" value="33" enum="Monitor">
Number of active navigation obstacles in the [NavigationServer3D].
</constant>
<constant name="MONITOR_MAX" value="34" enum="Monitor">
Represents the size of the [enum Monitor] enum.
</constant>
</constants>

View File

@ -91,6 +91,7 @@ void Performance::_bind_methods() {
BIND_ENUM_CONSTANT(NAVIGATION_EDGE_MERGE_COUNT);
BIND_ENUM_CONSTANT(NAVIGATION_EDGE_CONNECTION_COUNT);
BIND_ENUM_CONSTANT(NAVIGATION_EDGE_FREE_COUNT);
BIND_ENUM_CONSTANT(NAVIGATION_OBSTACLE_COUNT);
BIND_ENUM_CONSTANT(MONITOR_MAX);
}
@ -141,6 +142,7 @@ String Performance::get_monitor_name(Monitor p_monitor) const {
PNAME("navigation/edges_merged"),
PNAME("navigation/edges_connected"),
PNAME("navigation/edges_free"),
PNAME("navigation/obstacles"),
};
@ -225,6 +227,8 @@ double Performance::get_monitor(Monitor p_monitor) const {
return NavigationServer3D::get_singleton()->get_process_info(NavigationServer3D::INFO_EDGE_CONNECTION_COUNT);
case NAVIGATION_EDGE_FREE_COUNT:
return NavigationServer3D::get_singleton()->get_process_info(NavigationServer3D::INFO_EDGE_FREE_COUNT);
case NAVIGATION_OBSTACLE_COUNT:
return NavigationServer3D::get_singleton()->get_process_info(NavigationServer3D::INFO_OBSTACLE_COUNT);
default: {
}
@ -272,6 +276,7 @@ Performance::MonitorType Performance::get_monitor_type(Monitor p_monitor) const
MONITOR_TYPE_QUANTITY,
MONITOR_TYPE_QUANTITY,
MONITOR_TYPE_QUANTITY,
MONITOR_TYPE_QUANTITY,
};

View File

@ -100,6 +100,7 @@ public:
NAVIGATION_EDGE_MERGE_COUNT,
NAVIGATION_EDGE_CONNECTION_COUNT,
NAVIGATION_EDGE_FREE_COUNT,
NAVIGATION_OBSTACLE_COUNT,
MONITOR_MAX
};

View File

@ -1298,6 +1298,7 @@ void GodotNavigationServer3D::process(real_t p_delta_time) {
int _new_pm_edge_merge_count = 0;
int _new_pm_edge_connection_count = 0;
int _new_pm_edge_free_count = 0;
int _new_pm_obstacle_count = 0;
// In c++ we can't be sure that this is performed in the main thread
// even with mutable functions.
@ -1315,6 +1316,7 @@ void GodotNavigationServer3D::process(real_t p_delta_time) {
_new_pm_edge_merge_count += active_maps[i]->get_pm_edge_merge_count();
_new_pm_edge_connection_count += active_maps[i]->get_pm_edge_connection_count();
_new_pm_edge_free_count += active_maps[i]->get_pm_edge_free_count();
_new_pm_obstacle_count += active_maps[i]->get_pm_obstacle_count();
// Emit a signal if a map changed.
const uint32_t new_map_iteration_id = active_maps[i]->get_iteration_id();
@ -1332,6 +1334,7 @@ void GodotNavigationServer3D::process(real_t p_delta_time) {
pm_edge_merge_count = _new_pm_edge_merge_count;
pm_edge_connection_count = _new_pm_edge_connection_count;
pm_edge_free_count = _new_pm_edge_free_count;
pm_obstacle_count = _new_pm_obstacle_count;
}
void GodotNavigationServer3D::init() {
@ -1566,6 +1569,9 @@ int GodotNavigationServer3D::get_process_info(ProcessInfo p_info) const {
case INFO_EDGE_FREE_COUNT: {
return pm_edge_free_count;
} break;
case INFO_OBSTACLE_COUNT: {
return pm_obstacle_count;
} break;
}
return 0;

View File

@ -95,6 +95,7 @@ class GodotNavigationServer3D : public NavigationServer3D {
int pm_edge_merge_count = 0;
int pm_edge_connection_count = 0;
int pm_edge_free_count = 0;
int pm_obstacle_count = 0;
public:
GodotNavigationServer3D();

View File

@ -887,6 +887,7 @@ void NavMap::sync() {
int _new_pm_edge_merge_count = pm_edge_merge_count;
int _new_pm_edge_connection_count = pm_edge_connection_count;
int _new_pm_edge_free_count = pm_edge_free_count;
int _new_pm_obstacle_count = obstacles.size();
// Check if we need to update the links.
if (regenerate_polygons) {
@ -1199,6 +1200,7 @@ void NavMap::sync() {
pm_edge_merge_count = _new_pm_edge_merge_count;
pm_edge_connection_count = _new_pm_edge_connection_count;
pm_edge_free_count = _new_pm_edge_free_count;
pm_obstacle_count = _new_pm_obstacle_count;
}
void NavMap::_update_rvo_obstacles_tree_2d() {

View File

@ -123,6 +123,7 @@ class NavMap : public NavRid {
int pm_edge_merge_count = 0;
int pm_edge_connection_count = 0;
int pm_edge_free_count = 0;
int pm_obstacle_count = 0;
public:
NavMap();
@ -216,6 +217,7 @@ public:
int get_pm_edge_merge_count() const { return pm_edge_merge_count; }
int get_pm_edge_connection_count() const { return pm_edge_connection_count; }
int get_pm_edge_free_count() const { return pm_edge_free_count; }
int get_pm_obstacle_count() const { return pm_obstacle_count; }
private:
void compute_single_step(uint32_t index, NavAgent **agent);

View File

@ -216,6 +216,7 @@ void NavigationServer3D::_bind_methods() {
BIND_ENUM_CONSTANT(INFO_EDGE_MERGE_COUNT);
BIND_ENUM_CONSTANT(INFO_EDGE_CONNECTION_COUNT);
BIND_ENUM_CONSTANT(INFO_EDGE_FREE_COUNT);
BIND_ENUM_CONSTANT(INFO_OBSTACLE_COUNT);
}
NavigationServer3D *NavigationServer3D::get_singleton() {

View File

@ -369,6 +369,7 @@ public:
INFO_EDGE_MERGE_COUNT,
INFO_EDGE_CONNECTION_COUNT,
INFO_EDGE_FREE_COUNT,
INFO_OBSTACLE_COUNT,
};
virtual int get_process_info(ProcessInfo p_info) const = 0;