From ef35ca2d8f1827457ebf5414ca5f5331e02e567f Mon Sep 17 00:00:00 2001 From: Hugo Locurcio Date: Wed, 4 Sep 2024 11:54:38 +0200 Subject: [PATCH] Use antialiased line drawing in animation Bezier editor This applies both to tangents and general line drawing, making the animation Bezier editor match the Curve editor inspector. --- editor/animation_bezier_editor.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/editor/animation_bezier_editor.cpp b/editor/animation_bezier_editor.cpp index feb5f3d20de..24fcfd39301 100644 --- a/editor/animation_bezier_editor.cpp +++ b/editor/animation_bezier_editor.cpp @@ -174,7 +174,7 @@ void AnimationBezierTrackEdit::_draw_track(int p_track, const Color &p_color) { } if (lines.size() >= 2) { - draw_multiline(lines, p_color, Math::round(EDSCALE)); + draw_multiline(lines, p_color, Math::round(EDSCALE), true); } } } @@ -208,7 +208,7 @@ void AnimationBezierTrackEdit::_draw_line_clipped(const Vector2 &p_from, const V from = from.lerp(to, c); } - draw_line(from, to, p_color, Math::round(EDSCALE)); + draw_line(from, to, p_color, Math::round(EDSCALE), true); } void AnimationBezierTrackEdit::_notification(int p_what) {