Rename get_parent_spatial() to get_parent_node3d()

Renames get_parent_spatial() to get_parent_node3d() and changes its
implementation. Before it was not returning a correct pointer if the
node wasn't added to a SceneTree. Now it uses the same implementation as
CanvasItem, which will be correct even for nodes outside a SceneTree.
This commit is contained in:
jfons 2021-06-09 13:06:38 +02:00
parent f178e7abd7
commit ee702334a1
4 changed files with 10 additions and 6 deletions

View File

@ -20,7 +20,7 @@
Forces the transform to update. Transform changes in physics are not instant for performance reasons. Transforms are accumulated and then set. Use this if you need an up-to-date transform when doing physics operations.
</description>
</method>
<method name="get_parent_spatial" qualifiers="const">
<method name="get_parent_node_3d" qualifiers="const">
<return type="Node3D">
</return>
<description>

View File

@ -1213,7 +1213,7 @@ void ResourceImporterScene::_generate_meshes(Node *p_node, const Dictionary &p_m
Node3D *n = src_mesh_node;
while (n) {
xf = n->get_transform() * xf;
n = n->get_parent_spatial();
n = n->get_parent_node_3d();
}
Vector<uint8_t> lightmap_cache;

View File

@ -282,8 +282,12 @@ Transform3D Node3D::get_local_gizmo_transform() const {
}
#endif
Node3D *Node3D::get_parent_spatial() const {
return data.parent;
Node3D *Node3D::get_parent_node_3d() const {
if (data.top_level) {
return nullptr;
}
return Object::cast_to<Node3D>(get_parent());
}
Transform3D Node3D::get_relative_transform(const Node *p_parent) const {
@ -703,7 +707,7 @@ void Node3D::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_scale"), &Node3D::get_scale);
ClassDB::bind_method(D_METHOD("set_global_transform", "global"), &Node3D::set_global_transform);
ClassDB::bind_method(D_METHOD("get_global_transform"), &Node3D::get_global_transform);
ClassDB::bind_method(D_METHOD("get_parent_spatial"), &Node3D::get_parent_spatial);
ClassDB::bind_method(D_METHOD("get_parent_node_3d"), &Node3D::get_parent_node_3d);
ClassDB::bind_method(D_METHOD("set_ignore_transform_notification", "enabled"), &Node3D::set_ignore_transform_notification);
ClassDB::bind_method(D_METHOD("set_as_top_level", "enable"), &Node3D::set_as_top_level);
ClassDB::bind_method(D_METHOD("is_set_as_top_level"), &Node3D::is_set_as_top_level);

View File

@ -118,7 +118,7 @@ public:
NOTIFICATION_LOCAL_TRANSFORM_CHANGED = 44,
};
Node3D *get_parent_spatial() const;
Node3D *get_parent_node_3d() const;
Ref<World3D> get_world_3d() const;