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Merge pull request #19257 from volzhs/edit-visual-script
Open internal visual script editor while use external editor is on
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@ -1502,7 +1502,7 @@ void EditorNode::_edit_current() {
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if (main_plugin) {
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// special case if use of external editor is true
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if (main_plugin->get_name() == "Script" && (bool(EditorSettings::get_singleton()->get("text_editor/external/use_external_editor")) || overrides_external_editor(current_obj))) {
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if (main_plugin->get_name() == "Script" && current_obj->get_class_name() != StringName("VisualScript") && (bool(EditorSettings::get_singleton()->get("text_editor/external/use_external_editor")) || overrides_external_editor(current_obj))) {
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if (!changing_scene)
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main_plugin->edit(current_obj);
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}
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@ -1876,6 +1876,7 @@ bool ScriptEditor::edit(const RES &p_resource, int p_line, int p_col, bool p_gra
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if ((debugger->get_dump_stack_script() != p_resource || debugger->get_debug_with_external_editor()) &&
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p_resource->get_path().is_resource_file() &&
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p_resource->get_class_name() != StringName("VisualScript") &&
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bool(EditorSettings::get_singleton()->get("text_editor/external/use_external_editor"))) {
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String path = EditorSettings::get_singleton()->get("text_editor/external/exec_path");
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