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Expose set_environment to GDScript
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@ -548,6 +548,11 @@ String _OS::get_environment(const String &p_var) const {
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return OS::get_singleton()->get_environment(p_var);
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}
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bool _OS::set_environment(const String &p_var, const String &p_value) const {
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return OS::get_singleton()->set_environment(p_var, p_value);
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}
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String _OS::get_name() const {
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return OS::get_singleton()->get_name();
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@ -1343,6 +1348,7 @@ void _OS::_bind_methods() {
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ClassDB::bind_method(D_METHOD("get_process_id"), &_OS::get_process_id);
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ClassDB::bind_method(D_METHOD("get_environment", "environment"), &_OS::get_environment);
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ClassDB::bind_method(D_METHOD("set_environment", "environment", "value"), &_OS::set_environment);
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ClassDB::bind_method(D_METHOD("has_environment", "environment"), &_OS::has_environment);
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ClassDB::bind_method(D_METHOD("get_name"), &_OS::get_name);
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@ -250,6 +250,7 @@ public:
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bool has_environment(const String &p_var) const;
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String get_environment(const String &p_var) const;
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bool set_environment(const String &p_var, const String &p_value) const;
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String get_name() const;
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Vector<String> get_cmdline_args();
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@ -914,6 +914,17 @@
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[b]Note:[/b] This method is implemented on Android.
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</description>
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</method>
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<method name="set_environment" qualifiers="const">
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<return type="bool">
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</return>
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<argument index="0" name="environment" type="String">
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</argument>
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<argument index="1" name="value" type="String">
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</argument>
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<description>
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Change the value of an environment variable.
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</description>
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</method>
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<method name="set_icon">
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<return type="void">
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</return>
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