Fix typo in gdscript_parser.h and gdscript_translation_parser_plugin.cpp

This commit is contained in:
ryanabx 2023-10-22 14:46:26 -05:00
parent 8c25a98fdf
commit e945a8fbad
2 changed files with 3 additions and 3 deletions

View File

@ -40,7 +40,7 @@ void GDScriptEditorTranslationParserPlugin::get_recognized_extensions(List<Strin
}
Error GDScriptEditorTranslationParserPlugin::parse_file(const String &p_path, Vector<String> *r_ids, Vector<Vector<String>> *r_ids_ctx_plural) {
// Extract all translatable strings using the parsed tree from GDSriptParser.
// Extract all translatable strings using the parsed tree from GDScriptParser.
// The strategy is to find all ExpressionNode and AssignmentNode from the tree and extract strings if relevant, i.e
// Search strings in ExpressionNode -> CallNode -> tr(), set_text(), set_placeholder() etc.
// Search strings in AssignmentNode -> text = "__", tooltip_text = "__" etc.

View File

@ -178,11 +178,11 @@ public:
bool operator==(const DataType &p_other) const {
if (type_source == UNDETECTED || p_other.type_source == UNDETECTED) {
return true; // Can be consireded equal for parsing purposes.
return true; // Can be considered equal for parsing purposes.
}
if (type_source == INFERRED || p_other.type_source == INFERRED) {
return true; // Can be consireded equal for parsing purposes.
return true; // Can be considered equal for parsing purposes.
}
if (kind != p_other.kind) {