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ufbx: Update to 0.14.3
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thirdparty/README.md
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2
thirdparty/README.md
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@ -894,7 +894,7 @@ number and run the script.
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## ufbx
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- Upstream: https://github.com/ufbx/ufbx
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- Version: 0.14.0 (80ff790ab36507b99ec7e4ef55b9cfb076ce821b, 2024)
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- Version: 0.14.3 (19bdb7e7ef02eb914d5e7211a3685f50ee6d27e3, 2024)
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- License: MIT
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Files extracted from upstream source:
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12
thirdparty/ufbx/ufbx.c
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12
thirdparty/ufbx/ufbx.c
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@ -570,7 +570,7 @@ ufbx_static_assert(sizeof_f64, sizeof(double) == 8);
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// -- Version
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#define UFBX_SOURCE_VERSION ufbx_pack_version(0, 14, 0)
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#define UFBX_SOURCE_VERSION ufbx_pack_version(0, 14, 3)
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ufbx_abi_data_def const uint32_t ufbx_source_version = UFBX_SOURCE_VERSION;
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ufbx_static_assert(source_header_version, UFBX_SOURCE_VERSION/1000u == UFBX_HEADER_VERSION/1000u);
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@ -7257,8 +7257,8 @@ typedef enum {
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} ufbxi_parse_state;
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typedef enum {
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UFBXI_ARRAY_FLAG_RESULT = 0x1, // < Alloacte the array from the result buffer
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UFBXI_ARRAY_FLAG_TMP_BUF = 0x2, // < Alloacte the array from the result buffer
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UFBXI_ARRAY_FLAG_RESULT = 0x1, // < Allocate the array from the result buffer
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UFBXI_ARRAY_FLAG_TMP_BUF = 0x2, // < Allocate the array from the result buffer
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UFBXI_ARRAY_FLAG_PAD_BEGIN = 0x4, // < Pad the begin of the array with 4 zero elements to guard from invalid -1 index accesses
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UFBXI_ARRAY_FLAG_ACCURATE_F32 = 0x8, // < Must be parsed as bit-accurate 32-bit floats
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} ufbxi_array_flags;
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@ -21772,6 +21772,10 @@ ufbxi_noinline static ufbx_quat ufbxi_get_rotation(const ufbx_props *props, ufbx
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ufbxi_mul_rotate_quat(&t, node->adjust_pre_rotation);
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}
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if (node->adjust_mirror_axis) {
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ufbxi_mirror_rotation(&t.rotation, node->adjust_mirror_axis);
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}
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return t.rotation;
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}
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@ -24710,7 +24714,7 @@ static ufbxi_noinline const ufbx_prop *ufbxi_next_prop_slow(ufbxi_prop_iter *ite
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const ufbx_prop_override *over = iter->over;
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if (prop == iter->prop_end && over == iter->over_end) return NULL;
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// We can use `UINT32_MAX` as a termianting key (aka prefix) as prop names must
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// We can use `UINT32_MAX` as a terminating key (aka prefix) as prop names must
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// be valid UTF-8 and the byte sequence "\xff\xff\xff\xff" is not valid.
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uint32_t prop_key = prop != iter->prop_end ? prop->_internal_key : UINT32_MAX;
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uint32_t over_key = over != iter->over_end ? over->_internal_key : UINT32_MAX;
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thirdparty/ufbx/ufbx.h
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6
thirdparty/ufbx/ufbx.h
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@ -266,7 +266,7 @@ struct ufbx_converter { };
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// `ufbx_source_version` contains the version of the corresponding source file.
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// HINT: The version can be compared numerically to the result of `ufbx_pack_version()`,
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// for example `#if UFBX_VERSION >= ufbx_pack_version(0, 12, 0)`.
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#define UFBX_HEADER_VERSION ufbx_pack_version(0, 14, 0)
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#define UFBX_HEADER_VERSION ufbx_pack_version(0, 14, 3)
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#define UFBX_VERSION UFBX_HEADER_VERSION
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// -- Basic types
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@ -2673,7 +2673,7 @@ UFBX_ENUM_TYPE(ufbx_texture_type, UFBX_TEXTURE_TYPE, UFBX_TEXTURE_SHADER);
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// Blend modes to combine layered textures with, compatible with common blend
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// mode definitions in many art programs. Simpler blend modes have equations
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// specified below where `src` is the layer to compososite over `dst`.
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// specified below where `src` is the layer to composite over `dst`.
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// See eg. https://www.w3.org/TR/2013/WD-compositing-1-20131010/#blendingseparable
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typedef enum ufbx_blend_mode UFBX_ENUM_REPR {
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UFBX_BLEND_TRANSLUCENT, // < `src` effects result alpha
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@ -5286,6 +5286,8 @@ typedef enum ufbx_transform_flags UFBX_FLAG_REPR {
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} ufbx_transform_flags;
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// Evaluate the animated transform of a node given a time.
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// The returned transform is the local transform of the node (ie. relative to the parent),
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// comparable to `ufbx_node.local_transform`.
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ufbx_abi ufbx_transform ufbx_evaluate_transform(const ufbx_anim *anim, const ufbx_node *node, double time);
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ufbx_abi ufbx_transform ufbx_evaluate_transform_flags(const ufbx_anim *anim, const ufbx_node *node, double time, uint32_t flags);
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