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GDExtension: Fix -Wtype-limits
warning in compatibility_maximum
patch check
And cleanup some dead code in `version.h`, we now always define `VERSION_PATCH`.
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@ -929,9 +929,13 @@ Error GDExtensionResourceLoader::load_gdextension_resource(const String &p_path,
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compatible = VERSION_MAJOR < compatibility_maximum[0];
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} else if (VERSION_MINOR != compatibility_maximum[1]) {
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compatible = VERSION_MINOR < compatibility_maximum[1];
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} else {
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}
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#if VERSION_PATCH
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// #if check to avoid -Wtype-limits warning when 0.
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else {
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compatible = VERSION_PATCH <= compatibility_maximum[2];
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}
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#endif
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if (!compatible) {
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ERR_PRINT(vformat("GDExtension only compatible with Godot version %s or earlier: %s", compat_string, p_path));
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@ -47,13 +47,8 @@
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// forward-compatible.
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// Example: "3.1"
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#define VERSION_BRANCH _MKSTR(VERSION_MAJOR) "." _MKSTR(VERSION_MINOR)
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#if VERSION_PATCH
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// Example: "3.1.4"
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#define VERSION_NUMBER VERSION_BRANCH "." _MKSTR(VERSION_PATCH)
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#else // patch is 0, we don't include it in the "pretty" version number.
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// Example: "3.1" instead of "3.1.0"
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#define VERSION_NUMBER VERSION_BRANCH
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#endif // VERSION_PATCH
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// Version number encoded as hexadecimal int with one byte for each number,
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// for easy comparison from code.
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