mirror of
https://github.com/godotengine/godot.git
synced 2024-11-10 14:12:51 +00:00
Fix engine configuration icons using old convention
This commit is contained in:
parent
e3e2528ba7
commit
e0399689f4
@ -596,7 +596,7 @@ void EditorBuildProfileManager::_action_confirm() {
|
||||
void EditorBuildProfileManager::_fill_classes_from(TreeItem *p_parent, const String &p_class, const String &p_selected) {
|
||||
TreeItem *class_item = class_list->create_item(p_parent);
|
||||
class_item->set_cell_mode(0, TreeItem::CELL_MODE_CHECK);
|
||||
class_item->set_icon(0, EditorNode::get_singleton()->get_class_icon(p_class, "Node"));
|
||||
class_item->set_icon(0, EditorNode::get_singleton()->get_class_icon(p_class));
|
||||
String text = p_class;
|
||||
|
||||
bool disabled = edited->is_class_disabled(p_class);
|
||||
|
Loading…
Reference in New Issue
Block a user