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Improve simulated bold fonts advance.
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7df288f785
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@ -2326,6 +2326,20 @@ void TextServerAdvanced::font_remove_glyph(RID p_font_rid, const Vector2i &p_siz
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fd->cache[size]->glyph_map.erase(p_glyph);
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}
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float TextServerAdvanced::_get_extra_advance(RID p_font_rid, int p_font_size) const {
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const FontDataAdvanced *fd = font_owner.get_or_null(p_font_rid);
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ERR_FAIL_COND_V(!fd, 0.0);
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MutexLock lock(fd->mutex);
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Vector2i size = _get_size(fd, p_font_size);
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if (fd->embolden != 0.0) {
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return fd->embolden * float(size.x) / 64.0;
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} else {
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return 0.0;
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}
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}
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Vector2 TextServerAdvanced::font_get_glyph_advance(RID p_font_rid, int p_size, int32_t p_glyph) const {
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FontDataAdvanced *fd = font_owner.get_or_null(p_font_rid);
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ERR_FAIL_COND_V(!fd, Vector2());
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@ -2340,12 +2354,17 @@ Vector2 TextServerAdvanced::font_get_glyph_advance(RID p_font_rid, int p_size, i
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const HashMap<int32_t, FontGlyph> &gl = fd->cache[size]->glyph_map;
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Vector2 ea;
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if (fd->embolden != 0.0) {
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ea.x = fd->embolden * float(size.x) / 64.0;
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}
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if (fd->msdf) {
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return gl[p_glyph].advance * (float)p_size / (float)fd->msdf_source_size;
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return (gl[p_glyph].advance + ea) * (float)p_size / (float)fd->msdf_source_size;
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} else if ((fd->subpixel_positioning == SUBPIXEL_POSITIONING_DISABLED) || (fd->subpixel_positioning == SUBPIXEL_POSITIONING_AUTO && size.x > SUBPIXEL_POSITIONING_ONE_HALF_MAX_SIZE)) {
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return gl[p_glyph].advance.round();
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return (gl[p_glyph].advance + ea).round();
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} else {
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return gl[p_glyph].advance;
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return gl[p_glyph].advance + ea;
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}
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}
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@ -4471,9 +4490,9 @@ Glyph TextServerAdvanced::_shape_single_glyph(ShapedTextDataAdvanced *p_sd, char
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float scale = font_get_scale(p_font, p_font_size);
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if (p_sd->orientation == ORIENTATION_HORIZONTAL) {
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if (subpos) {
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gl.advance = glyph_pos[0].x_advance / (64.0 / scale);
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gl.advance = glyph_pos[0].x_advance / (64.0 / scale) + _get_extra_advance(p_font, p_font_size);
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} else {
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gl.advance = Math::round(glyph_pos[0].x_advance / (64.0 / scale));
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gl.advance = Math::round(glyph_pos[0].x_advance / (64.0 / scale) + _get_extra_advance(p_font, p_font_size));
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}
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} else {
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gl.advance = -Math::round(glyph_pos[0].y_advance / (64.0 / scale));
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@ -4550,6 +4569,7 @@ void TextServerAdvanced::_shape_run(ShapedTextDataAdvanced *p_sd, int32_t p_star
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float scale = font_get_scale(f, fs);
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float sp_sp = font_get_spacing(f, fs, SPACING_SPACE);
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float sp_gl = font_get_spacing(f, fs, SPACING_GLYPH);
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float ea = _get_extra_advance(f, fs);
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bool subpos = (font_get_subpixel_positioning(f) == SUBPIXEL_POSITIONING_ONE_HALF) || (font_get_subpixel_positioning(f) == SUBPIXEL_POSITIONING_ONE_QUARTER) || (font_get_subpixel_positioning(f) == SUBPIXEL_POSITIONING_AUTO && fs <= SUBPIXEL_POSITIONING_ONE_HALF_MAX_SIZE);
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ERR_FAIL_COND(hb_font == nullptr);
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@ -4628,9 +4648,9 @@ void TextServerAdvanced::_shape_run(ShapedTextDataAdvanced *p_sd, int32_t p_star
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if (gl.index != 0) {
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if (p_sd->orientation == ORIENTATION_HORIZONTAL) {
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if (subpos) {
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gl.advance = glyph_pos[i].x_advance / (64.0 / scale);
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gl.advance = glyph_pos[i].x_advance / (64.0 / scale) + ea;
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} else {
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gl.advance = Math::round(glyph_pos[i].x_advance / (64.0 / scale));
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gl.advance = Math::round(glyph_pos[i].x_advance / (64.0 / scale) + ea);
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}
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} else {
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gl.advance = -Math::round(glyph_pos[i].y_advance / (64.0 / scale));
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@ -242,6 +242,8 @@ class TextServerAdvanced : public TextServer {
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}
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}
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_FORCE_INLINE_ float _get_extra_advance(RID p_font_rid, int p_font_size) const;
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// Shaped text cache data.
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struct ShapedTextDataAdvanced : public ShapedTextData {
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@ -1513,12 +1513,17 @@ Vector2 TextServerFallback::font_get_glyph_advance(RID p_font_rid, int p_size, i
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const HashMap<int32_t, FontGlyph> &gl = fd->cache[size]->glyph_map;
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Vector2 ea;
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if (fd->embolden != 0.0) {
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ea.x = fd->embolden * float(size.x) / 64.0;
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}
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if (fd->msdf) {
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return gl[p_glyph].advance * (float)p_size / (float)fd->msdf_source_size;
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return (gl[p_glyph].advance + ea) * (float)p_size / (float)fd->msdf_source_size;
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} else if ((fd->subpixel_positioning == SUBPIXEL_POSITIONING_DISABLED) || (fd->subpixel_positioning == SUBPIXEL_POSITIONING_AUTO && size.x > SUBPIXEL_POSITIONING_ONE_HALF_MAX_SIZE)) {
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return gl[p_glyph].advance.round();
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return (gl[p_glyph].advance + ea).round();
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} else {
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return gl[p_glyph].advance;
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return gl[p_glyph].advance + ea;
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}
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}
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