SCons: Add methods.get_version_info() method returning a Dict

This makes it possible to retrieve all relevant versioning info used to
generate `core/version_generated.gen.h` in the buildsystem.

Notably it makes the custom logic parsing the `GODOT_VERSION_STATUS`
environment variable to override status easy to reuse.
This commit is contained in:
Rémi Verschelde 2022-09-14 11:28:58 +02:00
parent d9e974cdb0
commit d432fe38a9
2 changed files with 65 additions and 30 deletions

View File

@ -737,7 +737,7 @@ if selected_platform in platform_list:
env.module_list = modules_enabled
methods.sort_module_list(env)
methods.update_version(env.module_version_string)
methods.generate_version_header(env.module_version_string)
env["PROGSUFFIX"] = suffix + env.module_version_string + env["PROGSUFFIX"]
env["OBJSUFFIX"] = suffix + env["OBJSUFFIX"]

View File

@ -77,44 +77,37 @@ def add_module_version_string(self, s):
self.module_version_string += "." + s
def update_version(module_version_string=""):
def get_version_info(module_version_string="", silent=False):
build_name = "custom_build"
if os.getenv("BUILD_NAME") != None:
build_name = str(os.getenv("BUILD_NAME"))
print("Using custom build name: " + build_name)
if not silent:
print(f"Using custom build name: '{build_name}'.")
import version
# NOTE: It is safe to generate this file here, since this is still executed serially
f = open("core/version_generated.gen.h", "w")
f.write("/* THIS FILE IS GENERATED DO NOT EDIT */\n")
f.write("#ifndef VERSION_GENERATED_GEN_H\n")
f.write("#define VERSION_GENERATED_GEN_H\n")
f.write('#define VERSION_SHORT_NAME "' + str(version.short_name) + '"\n')
f.write('#define VERSION_NAME "' + str(version.name) + '"\n')
f.write("#define VERSION_MAJOR " + str(version.major) + "\n")
f.write("#define VERSION_MINOR " + str(version.minor) + "\n")
f.write("#define VERSION_PATCH " + str(version.patch) + "\n")
version_info = {
"short_name": str(version.short_name),
"name": str(version.name),
"major": int(version.major),
"minor": int(version.minor),
"patch": int(version.patch),
"status": str(version.status),
"build": str(build_name),
"module_config": str(version.module_config) + module_version_string,
"year": int(version.year),
"website": str(version.website),
"docs_branch": str(version.docs),
}
# For dev snapshots (alpha, beta, RC, etc.) we do not commit status change to Git,
# so this define provides a way to override it without having to modify the source.
godot_status = str(version.status)
if os.getenv("GODOT_VERSION_STATUS") != None:
godot_status = str(os.getenv("GODOT_VERSION_STATUS"))
print("Using version status '{}', overriding the original '{}'.".format(godot_status, str(version.status)))
f.write('#define VERSION_STATUS "' + godot_status + '"\n')
f.write('#define VERSION_BUILD "' + str(build_name) + '"\n')
f.write('#define VERSION_MODULE_CONFIG "' + str(version.module_config) + module_version_string + '"\n')
f.write("#define VERSION_YEAR " + str(version.year) + "\n")
f.write('#define VERSION_WEBSITE "' + str(version.website) + '"\n')
f.write('#define VERSION_DOCS_BRANCH "' + str(version.docs) + '"\n')
f.write('#define VERSION_DOCS_URL "https://docs.godotengine.org/en/" VERSION_DOCS_BRANCH\n')
f.write("#endif // VERSION_GENERATED_GEN_H\n")
f.close()
version_info["status"] = str(os.getenv("GODOT_VERSION_STATUS"))
if not silent:
print(f"Using version status '{version_info.status}', overriding the original '{version.status}'.")
# NOTE: It is safe to generate this file here, since this is still executed serially
fhash = open("core/version_hash.gen.cpp", "w")
fhash.write("/* THIS FILE IS GENERATED DO NOT EDIT */\n")
fhash.write('#include "core/version.h"\n')
# Parse Git hash if we're in a Git repo.
githash = ""
gitfolder = ".git"
@ -144,7 +137,49 @@ def update_version(module_version_string=""):
else:
githash = head
fhash.write('const char *const VERSION_HASH = "' + githash + '";\n')
version_info["git_hash"] = githash
return version_info
def generate_version_header(module_version_string=""):
version_info = get_version_info(module_version_string)
# NOTE: It is safe to generate these files here, since this is still executed serially.
f = open("core/version_generated.gen.h", "w")
f.write(
"""/* THIS FILE IS GENERATED DO NOT EDIT */
#ifndef VERSION_GENERATED_GEN_H
#define VERSION_GENERATED_GEN_H
#define VERSION_SHORT_NAME "{short_name}"
#define VERSION_NAME "{name}"
#define VERSION_MAJOR {major}
#define VERSION_MINOR {minor}
#define VERSION_PATCH {patch}
#define VERSION_STATUS "{status}"
#define VERSION_BUILD "{build}"
#define VERSION_MODULE_CONFIG "{module_config}"
#define VERSION_YEAR {year}
#define VERSION_WEBSITE "{website}"
#define VERSION_DOCS_BRANCH "{docs_branch}"
#define VERSION_DOCS_URL "https://docs.godotengine.org/en/" VERSION_DOCS_BRANCH
#endif // VERSION_GENERATED_GEN_H
""".format(
**version_info
)
)
f.close()
fhash = open("core/version_hash.gen.cpp", "w")
fhash.write(
"""/* THIS FILE IS GENERATED DO NOT EDIT */
#include "core/version.h"
const char *const VERSION_HASH = "{git_hash}";
""".format(
**version_info
)
)
fhash.close()