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Fix the logic to restart the Godot application
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@ -73,6 +73,11 @@ Copyright: 2008-2016, The Android Open Source Project
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2002, Google, Inc.
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License: Apache-2.0
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Files: ./platform/android/java/lib/src/org/godotengine/godot/utils/ProcessPhoenix.java
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Comment: ProcessPhoenix
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Copyright: 2015, Jake Wharton
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License: Apache-2.0
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Files: ./scene/animation/easing_equations.h
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Comment: Robert Penner's Easing Functions
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Copyright: 2001, Robert Penner
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@ -21,6 +21,8 @@ while read -r f; do
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continue
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elif [[ "$f" == "platform/android/java/lib/src/org/godotengine/godot/gl/EGLLogWrapper"* ]]; then
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continue
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elif [[ "$f" == "platform/android/java/lib/src/org/godotengine/godot/utils/ProcessPhoenix"* ]]; then
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continue
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fi
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python misc/scripts/copyright_headers.py "$f"
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@ -807,7 +807,6 @@ void EditorExportPlatformAndroid::_write_tmp_manifest(const Ref<EditorExportPres
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}
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manifest_text += _get_xr_features_tag(p_preset);
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manifest_text += _get_instrumentation_tag(p_preset);
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manifest_text += _get_application_tag(p_preset, _has_storage_permission(perms));
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manifest_text += "</manifest>\n";
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String manifest_path = vformat("res://android/build/src/%s/AndroidManifest.xml", (p_debug ? "debug" : "release"));
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@ -969,10 +968,6 @@ void EditorExportPlatformAndroid::_fix_manifest(const Ref<EditorExportPreset> &p
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encode_uint32(retain_data_on_uninstall, &p_manifest.write[iofs + 16]);
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}
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if (tname == "instrumentation" && attrname == "targetPackage") {
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string_table.write[attr_value] = get_package_name(package_name);
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}
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if (tname == "activity" && attrname == "screenOrientation") {
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encode_uint32(screen_orientation, &p_manifest.write[iofs + 16]);
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}
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@ -232,19 +232,6 @@ String _get_xr_features_tag(const Ref<EditorExportPreset> &p_preset) {
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return manifest_xr_features;
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}
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String _get_instrumentation_tag(const Ref<EditorExportPreset> &p_preset) {
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String package_name = p_preset->get("package/unique_name");
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String manifest_instrumentation_text = vformat(
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" <instrumentation\n"
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" tools:node=\"replace\"\n"
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" android:name=\".GodotInstrumentation\"\n"
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" android:icon=\"@mipmap/icon\"\n"
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" android:label=\"@string/godot_project_name_string\"\n"
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" android:targetPackage=\"%s\" />\n",
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package_name);
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return manifest_instrumentation_text;
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}
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String _get_activity_tag(const Ref<EditorExportPreset> &p_preset) {
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int xr_mode_index = (int)(p_preset->get("xr_features/xr_mode"));
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bool uses_xr = xr_mode_index == XR_MODE_OPENXR;
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@ -102,8 +102,6 @@ String _get_screen_sizes_tag(const Ref<EditorExportPreset> &p_preset);
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String _get_xr_features_tag(const Ref<EditorExportPreset> &p_preset);
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String _get_instrumentation_tag(const Ref<EditorExportPreset> &p_preset);
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String _get_activity_tag(const Ref<EditorExportPreset> &p_preset);
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String _get_application_tag(const Ref<EditorExportPreset> &p_preset, bool p_has_storage_permission);
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@ -16,12 +16,13 @@
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<service android:name=".GodotDownloaderService" />
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<activity
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android:name=".utils.ProcessPhoenix"
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android:theme="@android:style/Theme.Translucent.NoTitleBar"
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android:process=":phoenix"
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android:exported="false"
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/>
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</application>
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<instrumentation
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android:icon="@mipmap/icon"
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android:label="@string/godot_project_name_string"
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android:name="org.godotengine.godot.GodotInstrumentation"
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android:targetPackage="org.godotengine.godot" />
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</manifest>
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@ -30,7 +30,8 @@
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package org.godotengine.godot;
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import android.content.ComponentName;
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import org.godotengine.godot.utils.ProcessPhoenix;
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import android.content.Intent;
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import android.os.Bundle;
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import android.util.Log;
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@ -71,6 +72,7 @@ public abstract class FullScreenGodotApp extends FragmentActivity implements God
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@Override
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public void onDestroy() {
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Log.v(TAG, "Destroying Godot app...");
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super.onDestroy();
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onGodotForceQuit(godotFragment);
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}
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@ -78,27 +80,21 @@ public abstract class FullScreenGodotApp extends FragmentActivity implements God
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@Override
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public final void onGodotForceQuit(Godot instance) {
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if (instance == godotFragment) {
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System.exit(0);
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Log.v(TAG, "Force quitting Godot instance");
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ProcessPhoenix.forceQuit(this);
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}
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}
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@Override
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public final void onGodotRestartRequested(Godot instance) {
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if (instance == godotFragment) {
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// HACK:
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//
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// Currently it's very hard to properly deinitialize Godot on Android to restart the game
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// It's very hard to properly de-initialize Godot on Android to restart the game
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// from scratch. Therefore, we need to kill the whole app process and relaunch it.
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//
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// Restarting only the activity, wouldn't be enough unless it did proper cleanup (including
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// releasing and reloading native libs or resetting their state somehow and clearing statics).
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//
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// Using instrumentation is a way of making the whole app process restart, because Android
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// will kill any process of the same package which was already running.
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//
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Bundle args = new Bundle();
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args.putParcelable("intent", getIntent());
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startInstrumentation(new ComponentName(this, GodotInstrumentation.class), null, args);
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Log.v(TAG, "Restarting Godot instance...");
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ProcessPhoenix.triggerRebirth(this);
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}
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}
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@ -1,50 +0,0 @@
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/*************************************************************************/
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/* GodotInstrumentation.java */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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package org.godotengine.godot;
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import android.app.Instrumentation;
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import android.content.Intent;
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import android.os.Bundle;
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public class GodotInstrumentation extends Instrumentation {
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private Intent intent;
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@Override
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public void onCreate(Bundle arguments) {
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intent = arguments.getParcelable("intent");
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start();
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}
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@Override
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public void onStart() {
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startActivitySync(intent);
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}
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}
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@ -0,0 +1,141 @@
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// clang-format off
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/* Third-party library.
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* Upstream: https://github.com/JakeWharton/ProcessPhoenix
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* Commit: 12cb27c2cc9c3fc555e97f2db89e571667de82c4
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*/
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/*
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* Copyright (C) 2014 Jake Wharton
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package org.godotengine.godot.utils;
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import android.app.Activity;
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import android.app.ActivityManager;
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import android.content.Context;
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import android.content.Intent;
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import android.os.Bundle;
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import android.os.Process;
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import java.util.ArrayList;
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import java.util.Arrays;
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import java.util.List;
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import static android.content.Intent.FLAG_ACTIVITY_CLEAR_TASK;
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import static android.content.Intent.FLAG_ACTIVITY_NEW_TASK;
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/**
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* Process Phoenix facilitates restarting your application process. This should only be used for
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* things like fundamental state changes in your debug builds (e.g., changing from staging to
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* production).
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* <p>
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* Trigger process recreation by calling {@link #triggerRebirth} with a {@link Context} instance.
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*/
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public final class ProcessPhoenix extends Activity {
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private static final String KEY_RESTART_INTENTS = "phoenix_restart_intents";
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private static final String KEY_MAIN_PROCESS_PID = "phoenix_main_process_pid";
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/**
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* Call to restart the application process using the {@linkplain Intent#CATEGORY_DEFAULT default}
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* activity as an intent.
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* <p>
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* Behavior of the current process after invoking this method is undefined.
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*/
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public static void triggerRebirth(Context context) {
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triggerRebirth(context, getRestartIntent(context));
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}
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/**
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* Call to restart the application process using the specified intents.
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* <p>
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* Behavior of the current process after invoking this method is undefined.
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*/
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public static void triggerRebirth(Context context, Intent... nextIntents) {
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if (nextIntents.length < 1) {
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throw new IllegalArgumentException("intents cannot be empty");
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}
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// create a new task for the first activity.
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nextIntents[0].addFlags(FLAG_ACTIVITY_NEW_TASK | FLAG_ACTIVITY_CLEAR_TASK);
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Intent intent = new Intent(context, ProcessPhoenix.class);
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intent.addFlags(FLAG_ACTIVITY_NEW_TASK); // In case we are called with non-Activity context.
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intent.putParcelableArrayListExtra(KEY_RESTART_INTENTS, new ArrayList<>(Arrays.asList(nextIntents)));
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intent.putExtra(KEY_MAIN_PROCESS_PID, Process.myPid());
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context.startActivity(intent);
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}
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// -- GODOT start --
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/**
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* Finish the activity and kill its process
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*/
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public static void forceQuit(Activity activity) {
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forceQuit(activity, Process.myPid());
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}
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/**
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* Finish the activity and kill its process
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* @param activity
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* @param pid
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*/
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public static void forceQuit(Activity activity, int pid) {
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Process.killProcess(pid); // Kill original main process
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activity.finish();
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Runtime.getRuntime().exit(0); // Kill kill kill!
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}
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// -- GODOT end --
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private static Intent getRestartIntent(Context context) {
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String packageName = context.getPackageName();
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Intent defaultIntent = context.getPackageManager().getLaunchIntentForPackage(packageName);
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if (defaultIntent != null) {
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return defaultIntent;
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}
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throw new IllegalStateException("Unable to determine default activity for "
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+ packageName
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+ ". Does an activity specify the DEFAULT category in its intent filter?");
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}
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@Override protected void onCreate(Bundle savedInstanceState) {
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super.onCreate(savedInstanceState);
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// -- GODOT start --
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ArrayList<Intent> intents = getIntent().getParcelableArrayListExtra(KEY_RESTART_INTENTS);
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startActivities(intents.toArray(new Intent[intents.size()]));
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forceQuit(this, getIntent().getIntExtra(KEY_MAIN_PROCESS_PID, -1));
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// -- GODOT end --
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}
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/**
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* Checks if the current process is a temporary Phoenix Process.
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* This can be used to avoid initialisation of unused resources or to prevent running code that
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* is not multi-process ready.
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*
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* @return true if the current process is a temporary Phoenix Process
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*/
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public static boolean isPhoenixProcess(Context context) {
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int currentPid = Process.myPid();
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ActivityManager manager = (ActivityManager) context.getSystemService(Context.ACTIVITY_SERVICE);
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List<ActivityManager.RunningAppProcessInfo> runningProcesses = manager.getRunningAppProcesses();
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if (runningProcesses != null) {
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for (ActivityManager.RunningAppProcessInfo processInfo : runningProcesses) {
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if (processInfo.pid == currentPid && processInfo.processName.endsWith(":phoenix")) {
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return true;
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}
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}
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}
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return false;
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}
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}
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