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Fixes #17233 allowing C# to override _GetPropertyList
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@ -1424,6 +1424,34 @@ void CSharpInstance::get_property_list(List<PropertyInfo> *p_properties) const {
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for (Map<StringName, PropertyInfo>::Element *E = script->member_info.front(); E; E = E->next()) {
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p_properties->push_back(E->value());
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}
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// Call _get_property_list
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ERR_FAIL_COND(!script.is_valid());
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MonoObject *mono_object = get_mono_object();
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ERR_FAIL_NULL(mono_object);
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GDMonoClass *top = script->script_class;
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while (top && top != script->native) {
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GDMonoMethod *method = top->get_method(CACHED_STRING_NAME(_get_property_list), 0);
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if (method) {
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MonoObject *ret = method->invoke(mono_object);
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if (ret) {
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Array array = Array(GDMonoMarshal::mono_object_to_variant(ret));
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for (int i = 0, size = array.size(); i < size; i++)
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p_properties->push_back(PropertyInfo::from_dict(array.get(i)));
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return;
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}
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break;
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}
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top = top->get_parent_class();
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}
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}
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Variant::Type CSharpInstance::get_property_type(const StringName &p_name, bool *r_is_valid) const {
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@ -3020,6 +3048,7 @@ CSharpLanguage::StringNameCache::StringNameCache() {
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_signal_callback = StaticCString::create("_signal_callback");
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_set = StaticCString::create("_set");
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_get = StaticCString::create("_get");
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_get_property_list = StaticCString::create("_get_property_list");
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_notification = StaticCString::create("_notification");
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_script_source = StaticCString::create("script/source");
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dotctor = StaticCString::create(".ctor");
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@ -298,6 +298,7 @@ class CSharpLanguage : public ScriptLanguage {
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StringName _signal_callback;
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StringName _set;
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StringName _get;
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StringName _get_property_list;
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StringName _notification;
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StringName _script_source;
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StringName dotctor; // .ctor
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