Fixes #17233 allowing C# to override _GetPropertyList

This commit is contained in:
Nuno Cardoso 2019-03-28 11:01:43 +00:00
parent c8aa85189a
commit d011c8e109
2 changed files with 30 additions and 0 deletions

View File

@ -1424,6 +1424,34 @@ void CSharpInstance::get_property_list(List<PropertyInfo> *p_properties) const {
for (Map<StringName, PropertyInfo>::Element *E = script->member_info.front(); E; E = E->next()) {
p_properties->push_back(E->value());
}
// Call _get_property_list
ERR_FAIL_COND(!script.is_valid());
MonoObject *mono_object = get_mono_object();
ERR_FAIL_NULL(mono_object);
GDMonoClass *top = script->script_class;
while (top && top != script->native) {
GDMonoMethod *method = top->get_method(CACHED_STRING_NAME(_get_property_list), 0);
if (method) {
MonoObject *ret = method->invoke(mono_object);
if (ret) {
Array array = Array(GDMonoMarshal::mono_object_to_variant(ret));
for (int i = 0, size = array.size(); i < size; i++)
p_properties->push_back(PropertyInfo::from_dict(array.get(i)));
return;
}
break;
}
top = top->get_parent_class();
}
}
Variant::Type CSharpInstance::get_property_type(const StringName &p_name, bool *r_is_valid) const {
@ -3020,6 +3048,7 @@ CSharpLanguage::StringNameCache::StringNameCache() {
_signal_callback = StaticCString::create("_signal_callback");
_set = StaticCString::create("_set");
_get = StaticCString::create("_get");
_get_property_list = StaticCString::create("_get_property_list");
_notification = StaticCString::create("_notification");
_script_source = StaticCString::create("script/source");
dotctor = StaticCString::create(".ctor");

View File

@ -298,6 +298,7 @@ class CSharpLanguage : public ScriptLanguage {
StringName _signal_callback;
StringName _set;
StringName _get;
StringName _get_property_list;
StringName _notification;
StringName _script_source;
StringName dotctor; // .ctor