Revert "Reordering emitted signals in PopupMenu" and fix editor selection issue in the safer way.

This commit is contained in:
bruvzg 2023-02-24 21:17:05 +02:00
parent 6296b46008
commit cebfc02d6f
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GPG Key ID: 7960FCF39844EC38
5 changed files with 14 additions and 7 deletions

View File

@ -896,15 +896,16 @@ void CanvasItemEditor::_snap_changed() {
}
void CanvasItemEditor::_selection_result_pressed(int p_result) {
if (selection_results.size() <= p_result) {
if (selection_results_menu.size() <= p_result) {
return;
}
CanvasItem *item = selection_results[p_result].item;
CanvasItem *item = selection_results_menu[p_result].item;
if (item) {
_select_click_on_item(item, Point2(), selection_menu_additive_selection);
}
selection_results_menu.clear();
}
void CanvasItemEditor::_selection_menu_hide() {
@ -2247,6 +2248,7 @@ bool CanvasItemEditor::_gui_input_select(const Ref<InputEvent> &p_event) {
selection_menu->set_item_tooltip(i, String(item->get_name()) + "\nType: " + item->get_class() + "\nPath: " + node_path);
}
selection_results_menu = selection_results;
selection_menu_additive_selection = b->is_shift_pressed();
selection_menu->set_position(viewport->get_screen_transform().xform(b->get_position()));
selection_menu->reset_size();

View File

@ -256,6 +256,7 @@ private:
}
};
Vector<_SelectResult> selection_results;
Vector<_SelectResult> selection_results_menu;
struct _HoverResult {
Point2 position;

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@ -1543,6 +1543,7 @@ void Node3DEditorViewport::_list_select(Ref<InputEventMouseButton> b) {
selection_menu->set_item_tooltip(i, String(spat->get_name()) + "\nType: " + spat->get_class() + "\nPath: " + node_path);
}
selection_results_menu = selection_results;
selection_menu->set_position(get_screen_position() + b->get_position());
selection_menu->reset_size();
selection_menu->popup();
@ -3609,15 +3610,17 @@ void Node3DEditorViewport::_toggle_cinema_preview(bool p_activate) {
}
void Node3DEditorViewport::_selection_result_pressed(int p_result) {
if (selection_results.size() <= p_result) {
if (selection_results_menu.size() <= p_result) {
return;
}
clicked = selection_results[p_result].item->get_instance_id();
clicked = selection_results_menu[p_result].item->get_instance_id();
if (clicked.is_valid()) {
_select_clicked(spatial_editor->get_tool_mode() == Node3DEditor::TOOL_MODE_SELECT);
}
selection_results_menu.clear();
}
void Node3DEditorViewport::_selection_menu_hide() {

View File

@ -290,6 +290,7 @@ private:
ObjectID clicked;
ObjectID material_target;
Vector<_RayResult> selection_results;
Vector<_RayResult> selection_results_menu;
bool clicked_wants_append = false;
bool selection_in_progress = false;

View File

@ -1715,12 +1715,12 @@ void PopupMenu::activate_item(int p_item) {
need_hide = false;
}
emit_signal(SNAME("id_pressed"), id);
emit_signal(SNAME("index_pressed"), p_item);
if (need_hide) {
hide();
}
emit_signal(SNAME("id_pressed"), id);
emit_signal(SNAME("index_pressed"), p_item);
}
void PopupMenu::remove_item(int p_idx) {