mirror of
https://github.com/godotengine/godot.git
synced 2024-11-10 14:12:51 +00:00
Merge pull request #84955 from kisg/fix_opengl_on_ios
Fix iOS Simulator by removing incorrect `system_fbo` overwrite
This commit is contained in:
commit
ce9901ef54
@ -61,8 +61,6 @@ static const GLenum _cube_side_enum[6] = {
|
||||
TextureStorage::TextureStorage() {
|
||||
singleton = this;
|
||||
|
||||
system_fbo = 0;
|
||||
|
||||
{ //create default textures
|
||||
{ // White Textures
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user