mirror of
https://github.com/godotengine/godot.git
synced 2024-11-13 07:32:55 +00:00
Change _redraw_callback to callable_mp
This commit is contained in:
parent
02d510bd07
commit
cd01f695d5
@ -365,7 +365,7 @@ void CanvasItem::queue_redraw() {
|
||||
|
||||
pending_update = true;
|
||||
|
||||
MessageQueue::get_singleton()->push_call(this, SNAME("_redraw_callback"));
|
||||
MessageQueue::get_singleton()->push_callable(callable_mp(this, &CanvasItem::_redraw_callback));
|
||||
}
|
||||
|
||||
void CanvasItem::set_modulate(const Color &p_modulate) {
|
||||
@ -867,7 +867,6 @@ void CanvasItem::force_update_transform() {
|
||||
|
||||
void CanvasItem::_bind_methods() {
|
||||
ClassDB::bind_method(D_METHOD("_top_level_raise_self"), &CanvasItem::_top_level_raise_self);
|
||||
ClassDB::bind_method(D_METHOD("_redraw_callback"), &CanvasItem::_redraw_callback);
|
||||
|
||||
#ifdef TOOLS_ENABLED
|
||||
ClassDB::bind_method(D_METHOD("_edit_set_state", "state"), &CanvasItem::_edit_set_state);
|
||||
|
Loading…
Reference in New Issue
Block a user