mirror of
https://github.com/godotengine/godot.git
synced 2024-11-12 23:24:26 +00:00
Add progress bar when update scene groups
This commit is contained in:
parent
fe01776f05
commit
cbb67d114e
@ -1657,8 +1657,10 @@ void EditorFileSystem::_queue_update_script_class(const String &p_path) {
|
||||
}
|
||||
|
||||
void EditorFileSystem::_update_scene_groups() {
|
||||
update_scene_mutex.lock();
|
||||
EditorProgress ep("update_scene_groups", TTR("Update Scene Groups"), update_scene_paths.size());
|
||||
int step_count = 0;
|
||||
|
||||
update_scene_mutex.lock();
|
||||
for (const String &path : update_scene_paths) {
|
||||
ProjectSettings::get_singleton()->remove_scene_groups_cache(path);
|
||||
|
||||
@ -1674,6 +1676,8 @@ void EditorFileSystem::_update_scene_groups() {
|
||||
if (!scene_groups.is_empty()) {
|
||||
ProjectSettings::get_singleton()->add_scene_groups_cache(path, scene_groups);
|
||||
}
|
||||
|
||||
ep.step(TTR("Updating Scene Groups..."), step_count++);
|
||||
}
|
||||
|
||||
update_scene_paths.clear();
|
||||
|
Loading…
Reference in New Issue
Block a user