diff --git a/doc/classes/PoolIntArray.xml b/doc/classes/PoolIntArray.xml
index 730833b0971..28a28b2bba5 100644
--- a/doc/classes/PoolIntArray.xml
+++ b/doc/classes/PoolIntArray.xml
@@ -6,6 +6,7 @@
An [Array] specifically designed to hold integer values ([int]). Optimized for memory usage, does not fragment the memory.
[b]Note:[/b] This type is passed by value and not by reference.
+ [b]Note:[/b] This type is limited to signed 32-bit integers, which means it can only take values in the interval [code][-2^31, 2^31 - 1][/code], i.e. [code][-2147483648, 2147483647][/code]. Exceeding those bounds will wrap around. In comparison, [int] uses signed 64-bit integers which can hold much larger values.
diff --git a/doc/classes/Vector2.xml b/doc/classes/Vector2.xml
index 0c96c50c584..237b596fad0 100644
--- a/doc/classes/Vector2.xml
+++ b/doc/classes/Vector2.xml
@@ -4,7 +4,7 @@
Vector used for 2D math.
- 2-element structure that can be used to represent positions in 2d space or any other pair of numeric values.
+ 2-element structure that can be used to represent positions in 2D space or any other pair of numeric values.
https://docs.godotengine.org/en/latest/tutorials/math/index.html