Documented @GlobalScope singletons and some keys

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Daniel J. Ramirez 2016-05-05 14:04:42 -05:00
parent ed7c0a6caf
commit cb0be4adaa

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@ -678,54 +678,79 @@
</methods>
<members>
<member name="Performance" type="Performance">
[Performance] singleton
</member>
<member name="Globals" type="Globals">
[Globals] singleton
</member>
<member name="IP" type="IP">
[IP] singleton
</member>
<member name="Geometry" type="Geometry">
[Geometry] singleton
</member>
<member name="ResourceLoader" type="ResourceLoader">
[ResourceLoader] singleton
</member>
<member name="ResourceSaver" type="ResourceSaver">
[ResourceSaver] singleton
</member>
<member name="PathRemap" type="PathRemap">
[PathRemap] singleton
</member>
<member name="OS" type="OS">
[OS] singleton
</member>
<member name="Marshalls" type="Reference">
[Marshalls] singleton
</member>
<member name="TranslationServer" type="TranslationServer">
[TranslationServer] singleton
</member>
<member name="TS" type="TranslationServer">
[TranslationServer] singleton
</member>
<member name="Input" type="Input">
[Input] singleton
</member>
<member name="InputMap" type="InputMap">
[InputMap] singleton
</member>
<member name="VisualServer" type="VisualServer">
[VisualServer] singleton
</member>
<member name="VS" type="VisualServer">
[VisualServer] singleton
</member>
<member name="AudioServer" type="AudioServer">
[AudioServer] singleton
</member>
<member name="AS" type="AudioServer">
[AudioServer] singleton
</member>
<member name="PhysicsServer" type="PhysicsServer">
[PhysicsServer] singleton
</member>
<member name="PS" type="PhysicsServer">
[PhysicsServer] singleton
</member>
<member name="Physics2DServer" type="Physics2DServer">
[Physics2DServer] singleton
</member>
<member name="PS2D" type="Physics2DServer">
[Physics2DServer] singleton
</member>
<member name="SpatialSoundServer" type="SpatialSoundServer">
[SpatialSoundServer] singleton
</member>
<member name="SS" type="SpatialSoundServer">
[SpatialSoundServer] singleton
</member>
<member name="SpatialSound2DServer" type="SpatialSound2DServer">
[SpatialSound2DServer] singleton
</member>
<member name="SS2D" type="SpatialSound2DServer">
[SpatialSound2DServer] singleton
</member>
</members>
<constants>
@ -943,34 +968,45 @@
Number 9 on Numpad
</constant>
<constant name="KEY_SUPER_L" value="16777260">
Super Left key (windows key)
</constant>
<constant name="KEY_SUPER_R" value="16777261">
Super Left key (windows key)
</constant>
<constant name="KEY_MENU" value="16777262">
Context menu key
</constant>
<constant name="KEY_HYPER_L" value="16777263">
</constant>
<constant name="KEY_HYPER_R" value="16777264">
</constant>
<constant name="KEY_HELP" value="16777265">
Help key
</constant>
<constant name="KEY_DIRECTION_L" value="16777266">
</constant>
<constant name="KEY_DIRECTION_R" value="16777267">
</constant>
<constant name="KEY_BACK" value="16777280">
Back key
</constant>
<constant name="KEY_FORWARD" value="16777281">
Forward key
</constant>
<constant name="KEY_STOP" value="16777282">
Stop key
</constant>
<constant name="KEY_REFRESH" value="16777283">
Refresh key
</constant>
<constant name="KEY_VOLUMEDOWN" value="16777284">
Volume down key
</constant>
<constant name="KEY_VOLUMEMUTE" value="16777285">
Mute volume key
</constant>
<constant name="KEY_VOLUMEUP" value="16777286">
Volume up key
</constant>
<constant name="KEY_BASSBOOST" value="16777287">
</constant>
@ -983,20 +1019,28 @@
<constant name="KEY_TREBLEDOWN" value="16777291">
</constant>
<constant name="KEY_MEDIAPLAY" value="16777292">
Media play key
</constant>
<constant name="KEY_MEDIASTOP" value="16777293">
Media stop key
</constant>
<constant name="KEY_MEDIAPREVIOUS" value="16777294">
Previous song key
</constant>
<constant name="KEY_MEDIANEXT" value="16777295">
Next song key
</constant>
<constant name="KEY_MEDIARECORD" value="16777296">
Media record key
</constant>
<constant name="KEY_HOMEPAGE" value="16777297">
Home page key
</constant>
<constant name="KEY_FAVORITES" value="16777298">
Favorites key
</constant>
<constant name="KEY_SEARCH" value="16777299">
Search key
</constant>
<constant name="KEY_STANDBY" value="16777300">
</constant>
@ -1044,34 +1088,49 @@
Space Key
</constant>
<constant name="KEY_EXCLAM" value="33">
! key
</constant>
<constant name="KEY_QUOTEDBL" value="34">
" key
</constant>
<constant name="KEY_NUMBERSIGN" value="35">
# key
</constant>
<constant name="KEY_DOLLAR" value="36">
$ key
</constant>
<constant name="KEY_PERCENT" value="37">
% key
</constant>
<constant name="KEY_AMPERSAND" value="38">
& key
</constant>
<constant name="KEY_APOSTROPHE" value="39">
' key
</constant>
<constant name="KEY_PARENLEFT" value="40">
( key
</constant>
<constant name="KEY_PARENRIGHT" value="41">
) key
</constant>
<constant name="KEY_ASTERISK" value="42">
* key
</constant>
<constant name="KEY_PLUS" value="43">
+ key
</constant>
<constant name="KEY_COMMA" value="44">
, key
</constant>
<constant name="KEY_MINUS" value="45">
- key
</constant>
<constant name="KEY_PERIOD" value="46">
. key
</constant>
<constant name="KEY_SLASH" value="47">
/ key
</constant>
<constant name="KEY_0" value="48">
Number 0
@ -1104,18 +1163,25 @@
Number 9
</constant>
<constant name="KEY_COLON" value="58">
: key
</constant>
<constant name="KEY_SEMICOLON" value="59">
; key
</constant>
<constant name="KEY_LESS" value="60">
Lower than key
</constant>
<constant name="KEY_EQUAL" value="61">
= key
</constant>
<constant name="KEY_GREATER" value="62">
Greater than key
</constant>
<constant name="KEY_QUESTION" value="63">
? key
</constant>
<constant name="KEY_AT" value="64">
@ key
</constant>
<constant name="KEY_A" value="65">
A Key
@ -1196,30 +1262,40 @@
Z Key
</constant>
<constant name="KEY_BRACKETLEFT" value="91">
[ key
</constant>
<constant name="KEY_BACKSLASH" value="92">
\ key
</constant>
<constant name="KEY_BRACKETRIGHT" value="93">
] key
</constant>
<constant name="KEY_ASCIICIRCUM" value="94">
^ key
</constant>
<constant name="KEY_UNDERSCORE" value="95">
_ key
</constant>
<constant name="KEY_QUOTELEFT" value="96">
</constant>
<constant name="KEY_BRACELEFT" value="123">
{ key
</constant>
<constant name="KEY_BAR" value="124">
| key
</constant>
<constant name="KEY_BRACERIGHT" value="125">
} key
</constant>
<constant name="KEY_ASCIITILDE" value="126">
~ key
</constant>
<constant name="KEY_NOBREAKSPACE" value="160">
</constant>
<constant name="KEY_EXCLAMDOWN" value="161">
</constant>
<constant name="KEY_CENT" value="162">
¢ key
</constant>
<constant name="KEY_STERLING" value="163">
</constant>
@ -1228,42 +1304,58 @@
<constant name="KEY_YEN" value="165">
</constant>
<constant name="KEY_BROKENBAR" value="166">
¦ key
</constant>
<constant name="KEY_SECTION" value="167">
§ key
</constant>
<constant name="KEY_DIAERESIS" value="168">
¨ key
</constant>
<constant name="KEY_COPYRIGHT" value="169">
© key
</constant>
<constant name="KEY_ORDFEMININE" value="170">
</constant>
<constant name="KEY_GUILLEMOTLEFT" value="171">
« key
</constant>
<constant name="KEY_NOTSIGN" value="172">
» key
</constant>
<constant name="KEY_HYPHEN" value="173">
key
</constant>
<constant name="KEY_REGISTERED" value="174">
® key
</constant>
<constant name="KEY_MACRON" value="175">
</constant>
<constant name="KEY_DEGREE" value="176">
° key
</constant>
<constant name="KEY_PLUSMINUS" value="177">
± key
</constant>
<constant name="KEY_TWOSUPERIOR" value="178">
² key
</constant>
<constant name="KEY_THREESUPERIOR" value="179">
³ key
</constant>
<constant name="KEY_ACUTE" value="180">
´ key
</constant>
<constant name="KEY_MU" value="181">
µ key
</constant>
<constant name="KEY_PARAGRAPH" value="182">
</constant>
<constant name="KEY_PERIODCENTERED" value="183">
· key
</constant>
<constant name="KEY_CEDILLA" value="184">
¬ key
</constant>
<constant name="KEY_ONESUPERIOR" value="185">
</constant>
@ -1274,6 +1366,7 @@
<constant name="KEY_ONEQUARTER" value="188">
</constant>
<constant name="KEY_ONEHALF" value="189">
½ key
</constant>
<constant name="KEY_THREEQUARTERS" value="190">
</constant>
@ -1375,12 +1468,16 @@
Middle Mouse Button
</constant>
<constant name="BUTTON_WHEEL_UP" value="4">
Mouse wheel up
</constant>
<constant name="BUTTON_WHEEL_DOWN" value="5">
Mouse wheel down
</constant>
<constant name="BUTTON_WHEEL_LEFT" value="6">
Mouse wheel left button
</constant>
<constant name="BUTTON_WHEEL_RIGHT" value="7">
Mouse wheel right button
</constant>
<constant name="BUTTON_MASK_LEFT" value="1">
</constant>
@ -1440,36 +1537,52 @@
Joystick Button 16
</constant>
<constant name="JOY_SNES_A" value="1">
Super Nintendo Entertaiment System controller A button
</constant>
<constant name="JOY_SNES_B" value="0">
Super Nintendo Entertaiment System controller B button
</constant>
<constant name="JOY_SNES_X" value="3">
Super Nintendo Entertaiment System controller X button
</constant>
<constant name="JOY_SNES_Y" value="2">
Super Nintendo Entertaiment System controller Y button
</constant>
<constant name="JOY_SONY_CIRCLE" value="1">
DUALSHOCK circle button
</constant>
<constant name="JOY_SONY_X" value="0">
DUALSHOCK X button
</constant>
<constant name="JOY_SONY_SQUARE" value="2">
DUALSHOCK square button
</constant>
<constant name="JOY_SONY_TRIANGLE" value="3">
DUALSHOCK triangle button
</constant>
<constant name="JOY_SEGA_B" value="1">
SEGA controller B button
</constant>
<constant name="JOY_SEGA_A" value="0">
SEGA controller A button
</constant>
<constant name="JOY_SEGA_X" value="2">
SEGA controller X button
</constant>
<constant name="JOY_SEGA_Y" value="3">
SEGA controller Y button
</constant>
<constant name="JOY_XBOX_B" value="1">
XBOX controller B button
</constant>
<constant name="JOY_XBOX_A" value="0">
XBOX controller A button
</constant>
<constant name="JOY_XBOX_X" value="2">
XBOX controller X button
</constant>
<constant name="JOY_XBOX_Y" value="3">
XBOX controller Y button
</constant>
<constant name="JOY_DS_A" value="1">
</constant>
@ -1721,13 +1834,13 @@
Variable is of type nil (only applied for null).
</constant>
<constant name="TYPE_BOOL" value="1">
Variable is of type bool.
Variable is of type [bool].
</constant>
<constant name="TYPE_INT" value="2">
Variable is of type integer.
Variable is of type [int].
</constant>
<constant name="TYPE_REAL" value="3">
Variable is of type float/real.
Variable is of type [float]/real.
</constant>
<constant name="TYPE_STRING" value="4">
Variable is of type [String].