Fixes invalid read when using fill tool in empty tilemap

This commit is contained in:
Haoyu Qiu 2020-01-27 20:39:49 +08:00
parent 3ca87b9bef
commit ca537dea76

View File

@ -627,13 +627,14 @@ PoolVector<Vector2> TileMapEditor::_bucket_fill(const Point2i &p_start, bool era
if (r != bucket_cache_rect)
_clear_bucket_cache();
// Cache grid is not initialized
if (bucket_cache_visited == 0) {
if (bucket_cache_visited == NULL) {
bucket_cache_visited = new bool[area];
invalidate_cache = true;
}
// Tile ID changed or position wasn't visited by the previous fill
int loc = (p_start.x - r.position.x) + (p_start.y - r.position.y) * r.get_size().x;
if (prev_id != bucket_cache_tile || !bucket_cache_visited[loc]) {
const int loc = (p_start.x - r.position.x) + (p_start.y - r.position.y) * r.get_size().x;
const bool in_range = 0 <= loc && loc < area;
if (prev_id != bucket_cache_tile || (in_range && !bucket_cache_visited[loc])) {
invalidate_cache = true;
}
if (invalidate_cache) {
@ -893,7 +894,7 @@ void TileMapEditor::_draw_fill_preview(Control *p_viewport, int p_cell, const Po
void TileMapEditor::_clear_bucket_cache() {
if (bucket_cache_visited) {
delete[] bucket_cache_visited;
bucket_cache_visited = 0;
bucket_cache_visited = NULL;
}
}
@ -1924,7 +1925,7 @@ TileMapEditor::TileMapEditor(EditorNode *p_editor) {
transpose = false;
bucket_cache_tile = -1;
bucket_cache_visited = 0;
bucket_cache_visited = NULL;
invalid_cell.resize(1);
invalid_cell.write[0] = TileMap::INVALID_CELL;