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Run -doctool on existing documentation
Also, s/vecor/vector/
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@ -26372,14 +26372,14 @@ This method controls whether the position between two cached points is interpola
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<return type="String">
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<return type="String">
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</return>
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</return>
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<description>
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<description>
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Returns a copy of the array's contents formatted as String. Fast alternative to get_string_from_utf8(), assuming the content is ASCII-only (unlike the UTF-8 function, this function maps every byte to a character in the string, so any multibyte sequence will be torn apart).
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Returns a copy of the array's contents formatted as String. Fast alternative to get_string_from_utf8(), assuming the content is ASCII-only (unlike the UTF-8 function, this function maps every byte to a character in the string, so any multibyte sequence will be torn apart).
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</description>
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</description>
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</method>
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</method>
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<method name="get_string_from_utf8">
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<method name="get_string_from_utf8">
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<return type="String">
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<return type="String">
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</return>
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</return>
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<description>
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<description>
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Returns a copy of the array's contents formatted as String, assuming the array is formatted as UTF-8. Slower than get_string_from_ascii(), but works for UTF-8. Usually you should prefer this function over get_string_from_ascii() to support international input.
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Returns a copy of the array's contents formatted as String, assuming the array is formatted as UTF-8. Slower than get_string_from_ascii(), but works for UTF-8. Usually you should prefer this function over get_string_from_ascii() to support international input.
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</description>
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</description>
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</method>
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</method>
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<method name="push_back">
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<method name="push_back">
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@ -27525,6 +27525,12 @@ This method controls whether the position between two cached points is interpola
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<description>
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<description>
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</description>
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</description>
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</method>
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</method>
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<method name="scroll_to_line">
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<argument index="0" name="arg0" type="int">
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</argument>
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<description>
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</description>
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</method>
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<method name="set_tab_size">
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<method name="set_tab_size">
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<argument index="0" name="spaces" type="int">
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<argument index="0" name="spaces" type="int">
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</argument>
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</argument>
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@ -33139,7 +33145,7 @@ This method controls whether the position between two cached points is interpola
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<return type="RawArray">
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<return type="RawArray">
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</return>
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</return>
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<description>
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<description>
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Convert the String (which is a character array) to RawArray (which is an array of bytes). The conversion is speeded up in comparison to to_utf8() with the assumption that all the characters the String contains are only ASCII characters.
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Convert the String (which is a character array) to RawArray (which is an array of bytes). The conversion is speeded up in comparison to to_utf8() with the assumption that all the characters the String contains are only ASCII characters.
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</description>
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</description>
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</method>
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</method>
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<method name="to_float">
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<method name="to_float">
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@ -33174,7 +33180,7 @@ This method controls whether the position between two cached points is interpola
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<return type="RawArray">
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<return type="RawArray">
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</return>
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</return>
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<description>
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<description>
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Convert the String (which is an array of characters) to RawArray (which is an array of bytes). The conversion is a bit slower than to_ascii(), but supports all UTF-8 characters. Therefore, you should prefer this function over to_ascii().
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Convert the String (which is an array of characters) to RawArray (which is an array of bytes). The conversion is a bit slower than to_ascii(), but supports all UTF-8 characters. Therefore, you should prefer this function over to_ascii().
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</description>
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</description>
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</method>
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</method>
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<method name="xml_escape">
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<method name="xml_escape">
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@ -37754,7 +37760,7 @@ This method controls whether the position between two cached points is interpola
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Vector class, which performs basic 3D vector math operations.
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Vector class, which performs basic 3D vector math operations.
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</brief_description>
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</brief_description>
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<description>
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<description>
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Vector3 is one of the core classes of the engine, and includes several built-in helper functions to perform basic vecor math operations.
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Vector3 is one of the core classes of the engine, and includes several built-in helper functions to perform basic vector math operations.
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</description>
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</description>
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<methods>
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<methods>
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<method name="abs">
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<method name="abs">
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