diff --git a/servers/audio/effects/audio_effect_pitch_shift.cpp b/servers/audio/effects/audio_effect_pitch_shift.cpp index 3c538879318..32223f47f6e 100644 --- a/servers/audio/effects/audio_effect_pitch_shift.cpp +++ b/servers/audio/effects/audio_effect_pitch_shift.cpp @@ -288,6 +288,14 @@ void SMBPitchShift::smbFft(float *fftBuffer, long fftFrameSize, long sign) void AudioEffectPitchShiftInstance::process(const AudioFrame *p_src_frames, AudioFrame *p_dst_frames, int p_frame_count) { float sample_rate = AudioServer::get_singleton()->get_mix_rate(); + // For pitch_scale 1.0 it's cheaper to just pass samples without processing them. + if (Math::is_equal_approx(base->pitch_scale, 1.0f)) { + for (int i = 0; i < p_frame_count; i++) { + p_dst_frames[i] = p_src_frames[i]; + } + return; + } + float *in_l = (float *)p_src_frames; float *in_r = in_l + 1;