mirror of
https://github.com/godotengine/godot.git
synced 2024-11-10 14:12:51 +00:00
Merge pull request #93179 from TheSofox/tree-nav-crash
Fix engine crashing when using Down Arrow selection on Tree with no selection
This commit is contained in:
commit
bf20231140
@ -3354,15 +3354,16 @@ void Tree::_go_up() {
|
||||
prev = selected_item->get_prev_visible();
|
||||
}
|
||||
|
||||
int col = MAX(selected_col, 0);
|
||||
|
||||
if (select_mode == SELECT_MULTI) {
|
||||
if (!prev) {
|
||||
return;
|
||||
}
|
||||
|
||||
select_single_item(prev, get_root(), selected_col);
|
||||
select_single_item(prev, get_root(), col);
|
||||
queue_redraw();
|
||||
} else {
|
||||
int col = selected_col < 0 ? 0 : selected_col;
|
||||
while (prev && !prev->cells[col].selectable) {
|
||||
prev = prev->get_prev_visible();
|
||||
}
|
||||
@ -3386,16 +3387,16 @@ void Tree::_go_down() {
|
||||
next = selected_item->get_next_visible();
|
||||
}
|
||||
|
||||
int col = MAX(selected_col, 0);
|
||||
|
||||
if (select_mode == SELECT_MULTI) {
|
||||
if (!next) {
|
||||
return;
|
||||
}
|
||||
|
||||
select_single_item(next, get_root(), selected_col);
|
||||
select_single_item(next, get_root(), col);
|
||||
queue_redraw();
|
||||
} else {
|
||||
int col = selected_col < 0 ? 0 : selected_col;
|
||||
|
||||
while (next && !next->cells[col].selectable) {
|
||||
next = next->get_next_visible();
|
||||
}
|
||||
@ -4471,7 +4472,7 @@ TreeItem *Tree::get_last_item() const {
|
||||
while (last) {
|
||||
if (last->next) {
|
||||
last = last->next;
|
||||
} else if (last->first_child) {
|
||||
} else if (last->first_child && !last->collapsed) {
|
||||
last = last->first_child;
|
||||
} else {
|
||||
break;
|
||||
|
Loading…
Reference in New Issue
Block a user