Merge pull request #40706 from akien-mga/style-fix-file_format-macos

Fix code format scripts compat with non-GNU Unices
This commit is contained in:
Rémi Verschelde 2020-07-27 13:27:56 +02:00 committed by GitHub
commit bd9fc75768
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8 changed files with 21 additions and 24 deletions

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@ -6,8 +6,8 @@ labels: ''
assignees: ''
---
<!-- Please search existing issues for potential duplicates before filing yours:
https://github.com/godotengine/godot/issues?q=is%3Aissue
<!-- Please search existing issues for potential duplicates before filing yours:
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**Godot version:**

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@ -35,7 +35,7 @@
func get_recognized_extensions():
return ["gd"]
return ["gd"]
[/codeblock]
</description>
<tutorials>

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@ -16,11 +16,9 @@ PY_FILES=$(find \( -path "./.git" \
black -l 120 $PY_FILES
git diff > patch.patch
FILESIZE="$(stat -c%s patch.patch)"
MAXSIZE=5
# If no patch has been generated all is OK, clean up, and exit.
if (( FILESIZE < MAXSIZE )); then
if [ ! -s patch.patch ] ; then
printf "Files in this commit comply with the black style rules.\n"
rm -f patch.patch
exit 0

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@ -39,11 +39,9 @@ while IFS= read -rd '' f; do
done
git diff > patch.patch
FILESIZE="$(stat -c%s patch.patch)"
MAXSIZE=5
# If no patch has been generated all is OK, clean up, and exit.
if (( FILESIZE < MAXSIZE )); then
if [ ! -s patch.patch ] ; then
printf "Files in this commit comply with the clang-format style rules.\n"
rm -f patch.patch
exit 0

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@ -1,7 +1,13 @@
#!/usr/bin/env bash
# This script ensures proper POSIX text file formatting and a few other things.
# This is supplementary to clang-black-format.sh, but should be run before it.
# This is supplementary to clang_format.sh and black_format.sh, but should be
# run before them.
# We need dos2unix and recode.
if [ ! -x "$(command -v dos2unix)" -o ! -x "$(command -v recode)" ]; then
printf "Install 'dos2unix' and 'recode' to use this script.\n"
fi
set -uo pipefail
IFS=$'\n\t'
@ -29,22 +35,17 @@ while IFS= read -rd '' f; do
recode UTF-8 "$f" 2> /dev/null
# Ensures that files have LF line endings.
dos2unix "$f" 2> /dev/null
# Ensures that files do not contain a BOM.
sed -i '1s/^\xEF\xBB\xBF//' "$f"
# Ensures that files end with newline characters.
tail -c1 < "$f" | read -r _ || echo >> "$f";
# Remove trailing space characters.
sed -z -i 's/\x20\x0A/\x0A/g' "$f"
# -l option handles newlines conveniently and seems to also get rid of BOMs.
perl -i -ple 's/\s*$//g' "$f"
# Remove the character sequence "== true" if it has a leading space.
sed -z -i 's/\x20== true//g' "$f"
perl -i -pe 's/\x20== true//g' "$f"
done
git diff > patch.patch
FILESIZE="$(stat -c%s patch.patch)"
MAXSIZE=5
# If no patch has been generated all is OK, clean up, and exit.
if (( FILESIZE < MAXSIZE )); then
if [ ! -s patch.patch ] ; then
printf "Files in this commit comply with the formatting rules.\n"
rm -f patch.patch
exit 0

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@ -106,7 +106,7 @@ static void _compress_etc(Image *p_img, float p_lossy_quality, bool force_etc1_f
// If VRAM compression is using ETC, but image has alpha, convert to RGBA4444 or LA8
// This saves space while maintaining the alpha channel
if (detected_channels == Image::USED_CHANNELS_RGBA) {
if (p_img->has_mipmaps()) {
// Image doesn't support mipmaps with RGBA4444 textures
p_img->clear_mipmaps();

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@ -71,7 +71,7 @@ internal class VkRenderer {
*/
fun onVkSurfaceChanged(surface: Surface, width: Int, height: Int) {
GodotLib.resize(surface, width, height)
for (plugin in pluginRegistry.getAllPlugins()) {
plugin.onVkSurfaceChanged(surface, width, height)
}

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@ -19,7 +19,7 @@
</ArrayItems>
</Expand>
</Type>
<Type Name="List&lt;*&gt;">
<Expand>
<Item Name="[size]">_data ? (_data->size_cache) : 0</Item>
@ -62,7 +62,7 @@
<DisplayString Condition="type == Variant::POOL_COLOR_ARRAY">{*(PoolColorArray *)_data._mem}</DisplayString>
<StringView Condition="type == Variant::STRING &amp;&amp; ((String *)(_data._mem))->_cowdata._ptr">((String *)(_data._mem))->_cowdata._ptr,su</StringView>
<Expand>
<Item Name="[value]" Condition="type == Variant::BOOL">_data._bool</Item>
<Item Name="[value]" Condition="type == Variant::INT">_data._int</Item>
@ -143,7 +143,7 @@
<Item Name="alpha">a</Item>
</Expand>
</Type>
<Type Name="Node" Inheritable="false">
<Expand>
<Item Name="Object">(Object*)this</Item>