mirror of
https://github.com/godotengine/godot.git
synced 2024-11-10 14:12:51 +00:00
Display language icons in script create dialog
This commit is contained in:
parent
e23f5e6415
commit
bd9852b982
@ -44,6 +44,23 @@ void ScriptCreateDialog::_notification(int p_what) {
|
||||
switch (p_what) {
|
||||
case NOTIFICATION_THEME_CHANGED:
|
||||
case NOTIFICATION_ENTER_TREE: {
|
||||
for (int i = 0; i < ScriptServer::get_language_count(); i++) {
|
||||
String lang = ScriptServer::get_language(i)->get_name();
|
||||
Ref<Texture> lang_icon = get_icon(lang, "EditorIcons");
|
||||
if (lang_icon.is_valid()) {
|
||||
language_menu->set_item_icon(i, lang_icon);
|
||||
}
|
||||
}
|
||||
String last_lang = EditorSettings::get_singleton()->get_project_metadata("script_setup", "last_selected_language", "");
|
||||
Ref<Texture> last_lang_icon;
|
||||
if (!last_lang.empty()) {
|
||||
last_lang_icon = get_icon(last_lang, "EditorIcons");
|
||||
} else {
|
||||
last_lang_icon = language_menu->get_item_icon(default_language);
|
||||
}
|
||||
if (last_lang_icon.is_valid()) {
|
||||
language_menu->set_icon(last_lang_icon);
|
||||
}
|
||||
path_button->set_icon(get_icon("Folder", "EditorIcons"));
|
||||
parent_browse_button->set_icon(get_icon("Folder", "EditorIcons"));
|
||||
parent_search_button->set_icon(get_icon("ClassList", "EditorIcons"));
|
||||
@ -671,13 +688,13 @@ ScriptCreateDialog::ScriptCreateDialog() {
|
||||
gc->add_child(l);
|
||||
gc->add_child(language_menu);
|
||||
|
||||
int default_lang = 0;
|
||||
default_language = 0;
|
||||
for (int i = 0; i < ScriptServer::get_language_count(); i++) {
|
||||
|
||||
String lang = ScriptServer::get_language(i)->get_name();
|
||||
language_menu->add_item(lang);
|
||||
if (lang == "GDScript") {
|
||||
default_lang = i;
|
||||
default_language = i;
|
||||
}
|
||||
}
|
||||
|
||||
@ -691,8 +708,8 @@ ScriptCreateDialog::ScriptCreateDialog() {
|
||||
}
|
||||
}
|
||||
} else {
|
||||
language_menu->select(default_lang);
|
||||
current_language = default_lang;
|
||||
language_menu->select(default_language);
|
||||
current_language = default_language;
|
||||
}
|
||||
|
||||
language_menu->connect("item_selected", this, "_lang_changed");
|
||||
|
@ -76,6 +76,7 @@ class ScriptCreateDialog : public ConfirmationDialog {
|
||||
bool is_built_in;
|
||||
bool built_in_enabled;
|
||||
int current_language;
|
||||
int default_language;
|
||||
bool re_check_path;
|
||||
String script_template;
|
||||
Vector<String> template_list;
|
||||
|
Loading…
Reference in New Issue
Block a user