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Merge pull request #67050 from KoBeWi/syrt
Warn if isometric TileMap is not Y-sorted
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commit
ba3a2adb90
@ -616,6 +616,7 @@
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</constant>
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<constant name="TILE_SHAPE_ISOMETRIC" value="1" enum="TileShape">
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Diamond tile shape (for isometric look).
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[b]Note:[/b] Isometric [TileSet] works best if [TileMap] and all its layers have Y-sort enabled.
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</constant>
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<constant name="TILE_SHAPE_HALF_OFFSET_SQUARE" value="2" enum="TileShape">
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Rectangular tile shape with one row/column out of two offset by half a tile.
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@ -755,6 +755,7 @@ void TileMap::set_y_sort_enabled(bool p_enable) {
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_clear_internals();
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_recreate_internals();
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emit_signal(SNAME("changed"));
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update_configuration_warnings();
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}
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Vector2i TileMap::_coords_to_quadrant_coords(int p_layer, const Vector2i &p_coords) const {
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@ -3958,6 +3959,22 @@ PackedStringArray TileMap::get_configuration_warnings() const {
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}
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}
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if (tile_set.is_valid() && tile_set->get_tile_shape() == TileSet::TILE_SHAPE_ISOMETRIC) {
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bool warn = !is_y_sort_enabled();
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if (!warn) {
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for (int layer = 0; layer < (int)layers.size(); layer++) {
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if (!layers[layer].y_sort_enabled) {
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warn = true;
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break;
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}
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}
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}
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if (warn) {
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warnings.push_back(RTR("Isometric TileSet will likely not look as intended without Y-sort enabled for the TileMap and all of its layers."));
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}
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}
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return warnings;
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}
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@ -4054,6 +4071,7 @@ void TileMap::_tile_set_changed() {
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_tile_set_changed_deferred_update_needed = true;
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instantiated_scenes.clear();
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call_deferred(SNAME("_tile_set_changed_deferred_update"));
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update_configuration_warnings();
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}
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void TileMap::_tile_set_changed_deferred_update() {
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