mirror of
https://github.com/godotengine/godot.git
synced 2024-11-10 06:03:09 +00:00
Merge pull request #96768 from DeeJayLSP/wav-end
WAV: Fix one frame overflow at the end
This commit is contained in:
commit
b998cb1335
@ -429,10 +429,10 @@ Error ResourceImporterWAV::import(const String &p_source_file, const String &p_s
|
||||
loop_end = p_options["edit/loop_end"];
|
||||
// Wrap around to max frames, so `-1` can be used to select the end, etc.
|
||||
if (loop_begin < 0) {
|
||||
loop_begin = CLAMP(loop_begin + frames + 1, 0, frames);
|
||||
loop_begin = CLAMP(loop_begin + frames, 0, frames - 1);
|
||||
}
|
||||
if (loop_end < 0) {
|
||||
loop_end = CLAMP(loop_end + frames + 1, 0, frames);
|
||||
loop_end = CLAMP(loop_end + frames, 0, frames - 1);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -297,7 +297,7 @@ int AudioStreamPlaybackWAV::mix(AudioFrame *p_buffer, float p_rate_scale, int p_
|
||||
int64_t loop_end_fp = ((int64_t)base->loop_end << MIX_FRAC_BITS);
|
||||
int64_t length_fp = ((int64_t)len << MIX_FRAC_BITS);
|
||||
int64_t begin_limit = (base->loop_mode != AudioStreamWAV::LOOP_DISABLED) ? loop_begin_fp : 0;
|
||||
int64_t end_limit = (base->loop_mode != AudioStreamWAV::LOOP_DISABLED) ? loop_end_fp : length_fp;
|
||||
int64_t end_limit = (base->loop_mode != AudioStreamWAV::LOOP_DISABLED) ? loop_end_fp : length_fp - MIX_FRAC_LEN;
|
||||
bool is_stereo = base->stereo;
|
||||
|
||||
int32_t todo = p_frames;
|
||||
|
Loading…
Reference in New Issue
Block a user