Fix for folding "Editable Children" nodes in Scene tree not being saved

This commit is contained in:
Yahkub-R 2024-07-29 08:12:34 -04:00
parent 607b230ffe
commit b89aee45d7

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@ -93,7 +93,7 @@ void EditorFolding::_fill_folds(const Node *p_root, const Node *p_node, Array &p
if (!p_node->get_owner()) {
return; //not owned, bye
}
if (p_node->get_owner() != p_root && !p_root->is_editable_instance(p_node)) {
if (p_node->get_owner() != p_root && !p_root->is_editable_instance(p_node->get_owner())) {
return;
}
}