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General fixes for the AnimationTree editor
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0cff752be1
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@ -236,6 +236,8 @@
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</theme_item>
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<theme_item name="close" type="Texture">
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</theme_item>
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<theme_item name="close_color" type="Color">
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</theme_item>
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<theme_item name="close_offset" type="int">
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</theme_item>
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<theme_item name="comment" type="StyleBox">
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@ -1180,7 +1180,7 @@ void FileSystemDock::_make_dir_confirm() {
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String dir_name = make_dir_dialog_text->get_text().strip_edges();
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if (dir_name.length() == 0) {
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EditorNode::get_singleton()->show_warning(TTR("No name provided"));
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EditorNode::get_singleton()->show_warning(TTR("No name provided."));
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return;
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} else if (dir_name.find("/") != -1 || dir_name.find("\\") != -1 || dir_name.find(":") != -1 || dir_name.find("*") != -1 ||
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dir_name.find("|") != -1 || dir_name.find(">") != -1 || dir_name.ends_with(".") || dir_name.ends_with(" ")) {
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@ -72,7 +72,7 @@ void AnimationNodeBlendSpace1DEditor::_blend_space_gui_input(const Ref<InputEven
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ap->get_animation_list(&names);
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for (List<StringName>::Element *E = names.front(); E; E = E->next()) {
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animations_menu->add_icon_item(get_icon("Animation", "Editoricons"), E->get());
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animations_menu->add_icon_item(get_icon("Animation", "EditorIcons"), E->get());
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animations_to_add.push_back(E->get());
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}
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}
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@ -395,7 +395,7 @@ void AnimationNodeBlendTreeEditor::_delete_request(const String &p_which) {
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undo_redo->create_action("Delete Node");
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undo_redo->add_do_method(blend_tree.ptr(), "remove_node", p_which);
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undo_redo->add_undo_method(blend_tree.ptr(), "add_node", p_which, blend_tree->get_node(p_which));
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undo_redo->add_undo_method(blend_tree.ptr(), "add_node", p_which, blend_tree->get_node(p_which), blend_tree.ptr()->get_node_position(p_which));
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List<AnimationNodeBlendTree::NodeConnection> conns;
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blend_tree->get_node_connections(&conns);
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@ -813,6 +813,8 @@ void AnimationNodeBlendTreeEditor::_node_renamed(const String &p_text, Ref<Anima
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break;
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}
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}
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_update_graph(); // Needed to update the signal connections with the new name.
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}
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void AnimationNodeBlendTreeEditor::_node_renamed_focus_out(Node *le, Ref<AnimationNode> p_node) {
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@ -1073,7 +1073,9 @@ void AnimationNodeStateMachineEditor::_name_edited(const String &p_text) {
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ERR_FAIL_COND(new_name == "" || new_name.find(".") != -1 || new_name.find("/") != -1)
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ERR_FAIL_COND(new_name == prev_name);
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if (new_name == prev_name) {
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return; // Nothing to do.
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}
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String base_name = new_name;
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int base = 1;
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@ -668,7 +668,7 @@ void SceneTreeEditor::_renamed() {
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// Empty node names are not allowed, so resets it to previous text and show warning
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if (which->get_text(0).strip_edges().empty()) {
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which->set_text(0, n->get_name());
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EditorNode::get_singleton()->show_warning(TTR("No name provided"));
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EditorNode::get_singleton()->show_warning(TTR("No name provided."));
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return;
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}
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@ -600,6 +600,7 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const
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theme->set_icon("resizer", "GraphNode", make_icon(window_resizer_png));
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theme->set_font("title_font", "GraphNode", default_font);
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theme->set_color("title_color", "GraphNode", Color(0, 0, 0, 1));
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theme->set_color("close_color", "GraphNode", Color(0, 0, 0, 1));
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theme->set_constant("title_offset", "GraphNode", 20 * scale);
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theme->set_constant("close_offset", "GraphNode", 18 * scale);
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theme->set_constant("port_offset", "GraphNode", 3 * scale);
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