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Merge pull request #82264 from dalexeev/core-builtin-methods-as-callables
Core: Allow methods of built-in `Variant` types to be used as Callables
This commit is contained in:
commit
b5c6e870e8
@ -572,6 +572,7 @@ public:
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static ValidatedBuiltInMethod get_validated_builtin_method(Variant::Type p_type, const StringName &p_method);
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static PTRBuiltInMethod get_ptr_builtin_method(Variant::Type p_type, const StringName &p_method);
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static MethodInfo get_builtin_method_info(Variant::Type p_type, const StringName &p_method);
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static int get_builtin_method_argument_count(Variant::Type p_type, const StringName &p_method);
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static Variant::Type get_builtin_method_argument_type(Variant::Type p_type, const StringName &p_method, int p_argument);
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static String get_builtin_method_argument_name(Variant::Type p_type, const StringName &p_method, int p_argument);
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@ -1114,6 +1114,46 @@ struct VariantBuiltInMethodInfo {
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Variant::Type return_type;
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int argument_count = 0;
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Variant::Type (*get_argument_type)(int p_arg) = nullptr;
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MethodInfo get_method_info(const StringName &p_name) const {
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MethodInfo mi;
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mi.name = p_name;
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if (has_return_type) {
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mi.return_val.type = return_type;
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if (mi.return_val.type == Variant::NIL) {
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mi.return_val.usage |= PROPERTY_USAGE_NIL_IS_VARIANT;
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}
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}
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if (is_const) {
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mi.flags |= METHOD_FLAG_CONST;
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}
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if (is_vararg) {
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mi.flags |= METHOD_FLAG_VARARG;
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}
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if (is_static) {
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mi.flags |= METHOD_FLAG_STATIC;
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}
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for (int i = 0; i < argument_count; i++) {
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PropertyInfo pi;
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#ifdef DEBUG_METHODS_ENABLED
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pi.name = argument_names[i];
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#else
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pi.name = "arg" + itos(i + 1);
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#endif
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pi.type = (*get_argument_type)(i);
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if (pi.type == Variant::NIL) {
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pi.usage |= PROPERTY_USAGE_NIL_IS_VARIANT;
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}
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mi.arguments.push_back(pi);
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}
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mi.default_arguments = default_arguments;
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return mi;
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}
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};
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typedef OAHashMap<StringName, VariantBuiltInMethodInfo> BuiltinMethodMap;
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@ -1268,6 +1308,13 @@ Variant::PTRBuiltInMethod Variant::get_ptr_builtin_method(Variant::Type p_type,
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return method->ptrcall;
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}
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MethodInfo Variant::get_builtin_method_info(Variant::Type p_type, const StringName &p_method) {
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ERR_FAIL_INDEX_V(p_type, Variant::VARIANT_MAX, MethodInfo());
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const VariantBuiltInMethodInfo *method = builtin_method_info[p_type].lookup_ptr(p_method);
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ERR_FAIL_NULL_V(method, MethodInfo());
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return method->get_method_info(p_method);
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}
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int Variant::get_builtin_method_argument_count(Variant::Type p_type, const StringName &p_method) {
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ERR_FAIL_INDEX_V(p_type, Variant::VARIANT_MAX, 0);
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const VariantBuiltInMethodInfo *method = builtin_method_info[p_type].lookup_ptr(p_method);
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@ -1378,43 +1425,7 @@ void Variant::get_method_list(List<MethodInfo> *p_list) const {
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for (const StringName &E : builtin_method_names[type]) {
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const VariantBuiltInMethodInfo *method = builtin_method_info[type].lookup_ptr(E);
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ERR_CONTINUE(!method);
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MethodInfo mi;
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mi.name = E;
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//return type
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if (method->has_return_type) {
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mi.return_val.type = method->return_type;
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if (mi.return_val.type == Variant::NIL) {
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mi.return_val.usage |= PROPERTY_USAGE_NIL_IS_VARIANT;
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}
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}
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if (method->is_const) {
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mi.flags |= METHOD_FLAG_CONST;
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}
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if (method->is_vararg) {
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mi.flags |= METHOD_FLAG_VARARG;
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}
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if (method->is_static) {
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mi.flags |= METHOD_FLAG_STATIC;
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}
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for (int i = 0; i < method->argument_count; i++) {
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PropertyInfo pi;
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#ifdef DEBUG_METHODS_ENABLED
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pi.name = method->argument_names[i];
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#else
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pi.name = "arg" + itos(i + 1);
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#endif
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pi.type = method->get_argument_type(i);
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if (pi.type == Variant::NIL) {
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pi.usage |= PROPERTY_USAGE_NIL_IS_VARIANT;
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}
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mi.arguments.push_back(pi);
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}
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mi.default_arguments = method->default_arguments;
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p_list->push_back(mi);
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p_list->push_back(method->get_method_info(E));
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}
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}
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}
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81
core/variant/variant_callable.cpp
Normal file
81
core/variant/variant_callable.cpp
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@ -0,0 +1,81 @@
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/**************************************************************************/
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/* variant_callable.cpp */
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/**************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/**************************************************************************/
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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#include "variant_callable.h"
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#include "core/templates/hashfuncs.h"
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bool VariantCallable::compare_equal(const CallableCustom *p_a, const CallableCustom *p_b) {
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return p_a->hash() == p_b->hash();
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}
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bool VariantCallable::compare_less(const CallableCustom *p_a, const CallableCustom *p_b) {
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return p_a->hash() < p_b->hash();
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}
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uint32_t VariantCallable::hash() const {
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return h;
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}
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String VariantCallable::get_as_text() const {
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return vformat("%s::%s (Callable)", Variant::get_type_name(variant.get_type()), method);
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}
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CallableCustom::CompareEqualFunc VariantCallable::get_compare_equal_func() const {
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return compare_equal;
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}
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CallableCustom::CompareLessFunc VariantCallable::get_compare_less_func() const {
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return compare_less;
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}
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bool VariantCallable::is_valid() const {
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return Variant::has_builtin_method(variant.get_type(), method);
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}
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StringName VariantCallable::get_method() const {
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return method;
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}
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ObjectID VariantCallable::get_object() const {
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return ObjectID();
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}
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void VariantCallable::call(const Variant **p_arguments, int p_argcount, Variant &r_return_value, Callable::CallError &r_call_error) const {
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Variant v = variant;
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v.callp(method, p_arguments, p_argcount, r_return_value, r_call_error);
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}
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VariantCallable::VariantCallable(const Variant &p_variant, const StringName &p_method) {
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variant = p_variant;
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method = p_method;
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h = variant.hash();
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h = hash_murmur3_one_64(Variant::get_builtin_method_hash(variant.get_type(), method), h);
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}
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58
core/variant/variant_callable.h
Normal file
58
core/variant/variant_callable.h
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@ -0,0 +1,58 @@
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/**************************************************************************/
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/* variant_callable.h */
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/**************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/**************************************************************************/
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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#ifndef VARIANT_CALLABLE_H
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#define VARIANT_CALLABLE_H
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#include "core/variant/callable.h"
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#include "core/variant/variant.h"
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class VariantCallable : public CallableCustom {
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Variant variant;
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StringName method;
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uint32_t h = 0;
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static bool compare_equal(const CallableCustom *p_a, const CallableCustom *p_b);
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static bool compare_less(const CallableCustom *p_a, const CallableCustom *p_b);
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public:
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uint32_t hash() const override;
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String get_as_text() const override;
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CompareEqualFunc get_compare_equal_func() const override;
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CompareLessFunc get_compare_less_func() const override;
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bool is_valid() const override;
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StringName get_method() const override;
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ObjectID get_object() const override;
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void call(const Variant **p_arguments, int p_argcount, Variant &r_return_value, Callable::CallError &r_call_error) const override;
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VariantCallable(const Variant &p_variant, const StringName &p_method);
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};
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#endif // VARIANT_CALLABLE_H
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@ -30,6 +30,8 @@
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#include "variant_setget.h"
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#include "variant_callable.h"
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struct VariantSetterGetterInfo {
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void (*setter)(Variant *base, const Variant *value, bool &valid);
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void (*getter)(const Variant *base, Variant *value);
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@ -264,42 +266,45 @@ void Variant::set_named(const StringName &p_member, const Variant &p_value, bool
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}
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Variant Variant::get_named(const StringName &p_member, bool &r_valid) const {
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Variant ret;
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uint32_t s = variant_setters_getters[type].size();
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if (s) {
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for (uint32_t i = 0; i < s; i++) {
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if (variant_setters_getters_names[type][i] == p_member) {
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Variant ret;
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variant_setters_getters[type][i].getter(this, &ret);
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r_valid = true;
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return ret;
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}
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}
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r_valid = false;
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} else if (type == Variant::OBJECT) {
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Object *obj = get_validated_object();
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if (!obj) {
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r_valid = false;
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return "Instance base is null.";
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} else {
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return obj->get(p_member, &r_valid);
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}
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} else if (type == Variant::DICTIONARY) {
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const Variant *v = VariantGetInternalPtr<Dictionary>::get_ptr(this)->getptr(p_member);
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if (v) {
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r_valid = true;
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return *v;
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} else {
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r_valid = false;
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}
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} else {
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r_valid = false;
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}
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return ret;
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switch (type) {
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case Variant::OBJECT: {
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Object *obj = get_validated_object();
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if (!obj) {
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r_valid = false;
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return "Instance base is null.";
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} else {
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return obj->get(p_member, &r_valid);
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}
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} break;
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case Variant::DICTIONARY: {
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const Variant *v = VariantGetInternalPtr<Dictionary>::get_ptr(this)->getptr(p_member);
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if (v) {
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r_valid = true;
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return *v;
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}
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} break;
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default: {
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if (Variant::has_builtin_method(type, p_member)) {
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r_valid = true;
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return Callable(memnew(VariantCallable(*this, p_member)));
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}
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} break;
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}
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r_valid = false;
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return Variant();
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}
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/**** INDEXED SETTERS AND GETTERS ****/
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@ -46,17 +46,6 @@
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# Prints "Attack!", when the button_pressed signal is emitted.
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button_pressed.connect(func(): print("Attack!"))
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[/codeblock]
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[b]Note:[/b] Methods of native types such as [Signal], [Array], or [Dictionary] are not of type [Callable] in order to avoid unnecessary overhead. If you need to pass those methods as [Callable], use a lambda function as a wrapper.
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[codeblock]
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func _init():
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var my_dictionary = { "hello": "world" }
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# This will not work, `clear` is not a callable.
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create_tween().tween_callback(my_dictionary.clear)
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# This will work, as lambdas are custom callables.
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create_tween().tween_callback(func(): my_dictionary.clear())
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[/codeblock]
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</description>
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<tutorials>
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</tutorials>
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@ -3658,6 +3658,10 @@ void GDScriptAnalyzer::reduce_identifier_from_base(GDScriptParser::IdentifierNod
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return;
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}
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}
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if (Variant::has_builtin_method(base.builtin_type, name)) {
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p_identifier->set_datatype(make_callable_type(Variant::get_builtin_method_info(base.builtin_type, name)));
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return;
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}
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if (base.is_hard_type()) {
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#ifdef SUGGEST_GODOT4_RENAMES
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String rename_hint = String();
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@ -0,0 +1,6 @@
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func test():
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var array: Array = [1, 2, 3]
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print(array)
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var callable: Callable = array.clear
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callable.call()
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print(array)
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@ -0,0 +1,3 @@
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GDTEST_OK
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[1, 2, 3]
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[]
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