mirror of
https://github.com/godotengine/godot.git
synced 2024-11-10 14:12:51 +00:00
-HttpClient: ’Content-Length’ is added to httprequest if not provided in the headers and a body exists
-expressions in GDScript can take multiple lines if inside parenthesis (python-like) -Added \ to force linebreaks to GDscript (python-like) -added exclude objects from raycast -fixed crashes
This commit is contained in:
parent
9f33134c93
commit
b4969373b3
@ -97,8 +97,16 @@ Error HTTPClient::request( Method p_method, const String& p_url, const Vector<St
|
||||
|
||||
String request=String(_methods[p_method])+" "+p_url+" HTTP/1.1\r\n";
|
||||
request+="Host: "+conn_host+":"+itos(conn_port)+"\r\n";
|
||||
bool add_clen=p_body.length()>0;
|
||||
for(int i=0;i<p_headers.size();i++) {
|
||||
request+=p_headers[i]+"\r\n";
|
||||
if (add_clen && p_headers[i].find("Content-Length:")==0) {
|
||||
add_clen=false;
|
||||
}
|
||||
}
|
||||
if (add_clen) {
|
||||
request+="Content-Length: "+itos(p_body.utf8().length())+"\r\n";
|
||||
//should it add utf8 encoding? not sure
|
||||
}
|
||||
request+="\r\n";
|
||||
request+=p_body;
|
||||
|
@ -56,7 +56,7 @@ String Variant::get_type_name(Variant::Type p_type) {
|
||||
} break;
|
||||
case REAL: {
|
||||
|
||||
return "real";
|
||||
return "float";
|
||||
|
||||
} break;
|
||||
case STRING: {
|
||||
|
@ -174,10 +174,19 @@ GDParser::Node* GDParser::_parse_expression(Node *p_parent,bool p_static,bool p_
|
||||
/* Parse Operand */
|
||||
/*****************/
|
||||
|
||||
if (parenthesis>0) {
|
||||
//remove empty space (only allowed if inside parenthesis
|
||||
while(tokenizer->get_token()==GDTokenizer::TK_NEWLINE) {
|
||||
tokenizer->advance();
|
||||
}
|
||||
}
|
||||
|
||||
if (tokenizer->get_token()==GDTokenizer::TK_PARENTHESIS_OPEN) {
|
||||
//subexpression ()
|
||||
tokenizer->advance();
|
||||
parenthesis++;
|
||||
Node* subexpr = _parse_expression(p_parent,p_static);
|
||||
parenthesis--;
|
||||
if (!subexpr)
|
||||
return NULL;
|
||||
|
||||
@ -629,6 +638,12 @@ GDParser::Node* GDParser::_parse_expression(Node *p_parent,bool p_static,bool p_
|
||||
/* Parse Operator */
|
||||
/******************/
|
||||
|
||||
if (parenthesis>0) {
|
||||
//remove empty space (only allowed if inside parenthesis
|
||||
while(tokenizer->get_token()==GDTokenizer::TK_NEWLINE) {
|
||||
tokenizer->advance();
|
||||
}
|
||||
}
|
||||
|
||||
Expression e;
|
||||
e.is_op=false;
|
||||
@ -2475,6 +2490,7 @@ void GDParser::clear() {
|
||||
tab_level.push_back(0);
|
||||
error_line=0;
|
||||
error_column=0;
|
||||
parenthesis=0;
|
||||
current_export.type=Variant::NIL;
|
||||
error="";
|
||||
|
||||
|
@ -356,6 +356,7 @@ private:
|
||||
template<class T>
|
||||
T* alloc_node();
|
||||
|
||||
int parenthesis;
|
||||
bool error_set;
|
||||
String error;
|
||||
int error_line;
|
||||
|
@ -242,6 +242,24 @@ void GDTokenizerText::_advance() {
|
||||
case 0:
|
||||
_make_token(TK_EOF);
|
||||
break;
|
||||
case '\\':
|
||||
INCPOS(1);
|
||||
if (GETCHAR(0)=='\r') {
|
||||
INCPOS(1);
|
||||
}
|
||||
|
||||
if (GETCHAR(0)!='\n') {
|
||||
_make_error("Expected newline after '\\'.");
|
||||
return;
|
||||
}
|
||||
|
||||
INCPOS(1);
|
||||
|
||||
while(GETCHAR(0)==' ' || GETCHAR(0)=='\t') {
|
||||
INCPOS(1);
|
||||
}
|
||||
|
||||
continue;
|
||||
case '\t':
|
||||
case '\r':
|
||||
case ' ':
|
||||
|
@ -350,8 +350,10 @@ void CanvasItem::_notification(int p_what) {
|
||||
if (xform_change.in_list())
|
||||
get_scene()->xform_change_list.remove(&xform_change);
|
||||
_exit_canvas();
|
||||
if (C)
|
||||
if (C) {
|
||||
get_parent()->cast_to<CanvasItem>()->children_items.erase(C);
|
||||
C=NULL;
|
||||
}
|
||||
} break;
|
||||
case NOTIFICATION_DRAW: {
|
||||
|
||||
|
@ -26,173 +26,217 @@
|
||||
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/*************************************************************************/
|
||||
#include "ray_cast_2d.h"
|
||||
#include "servers/physics_2d_server.h"
|
||||
|
||||
void RayCast2D::set_cast_to(const Vector2& p_point) {
|
||||
|
||||
cast_to=p_point;
|
||||
if (is_inside_scene() && get_scene()->is_editor_hint())
|
||||
update();
|
||||
|
||||
}
|
||||
|
||||
Vector2 RayCast2D::get_cast_to() const{
|
||||
|
||||
return cast_to;
|
||||
}
|
||||
|
||||
bool RayCast2D::is_colliding() const{
|
||||
|
||||
return collided;
|
||||
}
|
||||
Object *RayCast2D::get_collider() const{
|
||||
|
||||
if (against==0)
|
||||
return NULL;
|
||||
|
||||
return ObjectDB::get_instance(against);
|
||||
}
|
||||
|
||||
int RayCast2D::get_collider_shape() const {
|
||||
|
||||
return against_shape;
|
||||
}
|
||||
Vector2 RayCast2D::get_collision_point() const{
|
||||
|
||||
return collision_point;
|
||||
}
|
||||
Vector2 RayCast2D::get_collision_normal() const{
|
||||
|
||||
return collision_normal;
|
||||
}
|
||||
|
||||
|
||||
void RayCast2D::set_enabled(bool p_enabled) {
|
||||
|
||||
enabled=p_enabled;
|
||||
if (is_inside_scene() && !get_scene()->is_editor_hint())
|
||||
set_fixed_process(p_enabled);
|
||||
if (!p_enabled)
|
||||
collided=false;
|
||||
|
||||
}
|
||||
|
||||
|
||||
bool RayCast2D::is_enabled() const {
|
||||
|
||||
|
||||
return enabled;
|
||||
}
|
||||
|
||||
|
||||
void RayCast2D::_notification(int p_what) {
|
||||
|
||||
switch(p_what) {
|
||||
|
||||
case NOTIFICATION_ENTER_SCENE: {
|
||||
|
||||
if (enabled && !get_scene()->is_editor_hint())
|
||||
set_fixed_process(true);
|
||||
else
|
||||
set_fixed_process(false);
|
||||
|
||||
} break;
|
||||
case NOTIFICATION_EXIT_SCENE: {
|
||||
|
||||
if (enabled)
|
||||
set_fixed_process(false);
|
||||
|
||||
} break;
|
||||
#ifdef TOOLS_ENABLED
|
||||
case NOTIFICATION_DRAW: {
|
||||
|
||||
if (!get_scene()->is_editor_hint())
|
||||
break;
|
||||
Matrix32 xf;
|
||||
xf.rotate(cast_to.atan2());
|
||||
xf.translate(Vector2(0,cast_to.length()));
|
||||
|
||||
//Vector2 tip = Vector2(0,s->get_length());
|
||||
Color dcol(0.9,0.2,0.2,0.4);
|
||||
draw_line(Vector2(),cast_to,dcol,3);
|
||||
Vector<Vector2> pts;
|
||||
float tsize=4;
|
||||
pts.push_back(xf.xform(Vector2(0,tsize)));
|
||||
pts.push_back(xf.xform(Vector2(0.707*tsize,0)));
|
||||
pts.push_back(xf.xform(Vector2(-0.707*tsize,0)));
|
||||
Vector<Color> cols;
|
||||
for(int i=0;i<3;i++)
|
||||
cols.push_back(dcol);
|
||||
|
||||
draw_primitive(pts,cols,Vector<Vector2>()); //small arrow
|
||||
|
||||
} break;
|
||||
#endif
|
||||
|
||||
case NOTIFICATION_FIXED_PROCESS: {
|
||||
|
||||
if (!enabled)
|
||||
break;
|
||||
|
||||
|
||||
|
||||
Ref<World2D> w2d = get_world_2d();
|
||||
ERR_BREAK( w2d.is_null() );
|
||||
|
||||
Physics2DDirectSpaceState *dss = Physics2DServer::get_singleton()->space_get_direct_state(w2d->get_space());
|
||||
ERR_BREAK( !dss );
|
||||
|
||||
Matrix32 gt = get_global_transform();
|
||||
|
||||
Vector2 to = cast_to;
|
||||
if (to==Vector2())
|
||||
to=Vector2(0,0.01);
|
||||
|
||||
Physics2DDirectSpaceState::RayResult rr;
|
||||
|
||||
if (dss->intersect_ray(gt.get_origin(),gt.xform(to),rr)) {
|
||||
|
||||
collided=true;
|
||||
against=rr.collider_id;
|
||||
collision_point=rr.position;
|
||||
collision_normal=rr.normal;
|
||||
against_shape=rr.shape;
|
||||
} else {
|
||||
collided=false;
|
||||
}
|
||||
|
||||
|
||||
|
||||
} break;
|
||||
}
|
||||
}
|
||||
|
||||
void RayCast2D::_bind_methods() {
|
||||
|
||||
|
||||
ObjectTypeDB::bind_method(_MD("set_enabled","enabled"),&RayCast2D::set_enabled);
|
||||
ObjectTypeDB::bind_method(_MD("is_enabled"),&RayCast2D::is_enabled);
|
||||
|
||||
ObjectTypeDB::bind_method(_MD("set_cast_to","local_point"),&RayCast2D::set_cast_to);
|
||||
ObjectTypeDB::bind_method(_MD("get_cast_to"),&RayCast2D::get_cast_to);
|
||||
|
||||
ObjectTypeDB::bind_method(_MD("is_colliding"),&RayCast2D::is_colliding);
|
||||
|
||||
ObjectTypeDB::bind_method(_MD("get_collider"),&RayCast2D::get_collider);
|
||||
ObjectTypeDB::bind_method(_MD("get_collider_shape"),&RayCast2D::get_collider_shape);
|
||||
ObjectTypeDB::bind_method(_MD("get_collision_point"),&RayCast2D::get_collision_point);
|
||||
ObjectTypeDB::bind_method(_MD("get_collision_normal"),&RayCast2D::get_collision_normal);
|
||||
|
||||
ADD_PROPERTY(PropertyInfo(Variant::BOOL,"enabled"),_SCS("set_enabled"),_SCS("is_enabled"));
|
||||
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2,"cast_to"),_SCS("set_cast_to"),_SCS("get_cast_to"));
|
||||
}
|
||||
|
||||
RayCast2D::RayCast2D() {
|
||||
|
||||
enabled=false;
|
||||
against=0;
|
||||
collided=false;
|
||||
against_shape=0;
|
||||
cast_to=Vector2(0,50);
|
||||
}
|
||||
#include "ray_cast_2d.h"
|
||||
#include "servers/physics_2d_server.h"
|
||||
#include "collision_object_2d.h"
|
||||
|
||||
void RayCast2D::set_cast_to(const Vector2& p_point) {
|
||||
|
||||
cast_to=p_point;
|
||||
if (is_inside_scene() && get_scene()->is_editor_hint())
|
||||
update();
|
||||
|
||||
}
|
||||
|
||||
Vector2 RayCast2D::get_cast_to() const{
|
||||
|
||||
return cast_to;
|
||||
}
|
||||
|
||||
bool RayCast2D::is_colliding() const{
|
||||
|
||||
return collided;
|
||||
}
|
||||
Object *RayCast2D::get_collider() const{
|
||||
|
||||
if (against==0)
|
||||
return NULL;
|
||||
|
||||
return ObjectDB::get_instance(against);
|
||||
}
|
||||
|
||||
int RayCast2D::get_collider_shape() const {
|
||||
|
||||
return against_shape;
|
||||
}
|
||||
Vector2 RayCast2D::get_collision_point() const{
|
||||
|
||||
return collision_point;
|
||||
}
|
||||
Vector2 RayCast2D::get_collision_normal() const{
|
||||
|
||||
return collision_normal;
|
||||
}
|
||||
|
||||
|
||||
void RayCast2D::set_enabled(bool p_enabled) {
|
||||
|
||||
enabled=p_enabled;
|
||||
if (is_inside_scene() && !get_scene()->is_editor_hint())
|
||||
set_fixed_process(p_enabled);
|
||||
if (!p_enabled)
|
||||
collided=false;
|
||||
|
||||
}
|
||||
|
||||
|
||||
bool RayCast2D::is_enabled() const {
|
||||
|
||||
|
||||
return enabled;
|
||||
}
|
||||
|
||||
|
||||
void RayCast2D::_notification(int p_what) {
|
||||
|
||||
switch(p_what) {
|
||||
|
||||
case NOTIFICATION_ENTER_SCENE: {
|
||||
|
||||
if (enabled && !get_scene()->is_editor_hint())
|
||||
set_fixed_process(true);
|
||||
else
|
||||
set_fixed_process(false);
|
||||
|
||||
} break;
|
||||
case NOTIFICATION_EXIT_SCENE: {
|
||||
|
||||
if (enabled)
|
||||
set_fixed_process(false);
|
||||
|
||||
} break;
|
||||
#ifdef TOOLS_ENABLED
|
||||
case NOTIFICATION_DRAW: {
|
||||
|
||||
if (!get_scene()->is_editor_hint())
|
||||
break;
|
||||
Matrix32 xf;
|
||||
xf.rotate(cast_to.atan2());
|
||||
xf.translate(Vector2(0,cast_to.length()));
|
||||
|
||||
//Vector2 tip = Vector2(0,s->get_length());
|
||||
Color dcol(0.9,0.2,0.2,0.4);
|
||||
draw_line(Vector2(),cast_to,dcol,3);
|
||||
Vector<Vector2> pts;
|
||||
float tsize=4;
|
||||
pts.push_back(xf.xform(Vector2(0,tsize)));
|
||||
pts.push_back(xf.xform(Vector2(0.707*tsize,0)));
|
||||
pts.push_back(xf.xform(Vector2(-0.707*tsize,0)));
|
||||
Vector<Color> cols;
|
||||
for(int i=0;i<3;i++)
|
||||
cols.push_back(dcol);
|
||||
|
||||
draw_primitive(pts,cols,Vector<Vector2>()); //small arrow
|
||||
|
||||
} break;
|
||||
#endif
|
||||
|
||||
case NOTIFICATION_FIXED_PROCESS: {
|
||||
|
||||
if (!enabled)
|
||||
break;
|
||||
|
||||
|
||||
|
||||
Ref<World2D> w2d = get_world_2d();
|
||||
ERR_BREAK( w2d.is_null() );
|
||||
|
||||
Physics2DDirectSpaceState *dss = Physics2DServer::get_singleton()->space_get_direct_state(w2d->get_space());
|
||||
ERR_BREAK( !dss );
|
||||
|
||||
Matrix32 gt = get_global_transform();
|
||||
|
||||
Vector2 to = cast_to;
|
||||
if (to==Vector2())
|
||||
to=Vector2(0,0.01);
|
||||
|
||||
Physics2DDirectSpaceState::RayResult rr;
|
||||
|
||||
if (dss->intersect_ray(gt.get_origin(),gt.xform(to),rr,exclude)) {
|
||||
|
||||
collided=true;
|
||||
against=rr.collider_id;
|
||||
collision_point=rr.position;
|
||||
collision_normal=rr.normal;
|
||||
against_shape=rr.shape;
|
||||
} else {
|
||||
collided=false;
|
||||
}
|
||||
|
||||
|
||||
|
||||
} break;
|
||||
}
|
||||
}
|
||||
|
||||
void RayCast2D::add_exception_rid(const RID& p_rid) {
|
||||
|
||||
exclude.insert(p_rid);
|
||||
}
|
||||
|
||||
void RayCast2D::add_exception(const Object* p_object){
|
||||
|
||||
ERR_FAIL_NULL(p_object);
|
||||
CollisionObject2D *co=((Object*)p_object)->cast_to<CollisionObject2D>();
|
||||
if (!co)
|
||||
return;
|
||||
add_exception_rid(co->get_rid());
|
||||
}
|
||||
|
||||
void RayCast2D::remove_exception_rid(const RID& p_rid) {
|
||||
|
||||
exclude.erase(p_rid);
|
||||
}
|
||||
|
||||
void RayCast2D::remove_exception(const Object* p_object){
|
||||
|
||||
ERR_FAIL_NULL(p_object);
|
||||
CollisionObject2D *co=((Object*)p_object)->cast_to<CollisionObject2D>();
|
||||
if (!co)
|
||||
return;
|
||||
remove_exception_rid(co->get_rid());
|
||||
}
|
||||
|
||||
|
||||
void RayCast2D::clear_exceptions(){
|
||||
|
||||
exclude.clear();
|
||||
}
|
||||
|
||||
|
||||
void RayCast2D::_bind_methods() {
|
||||
|
||||
|
||||
ObjectTypeDB::bind_method(_MD("set_enabled","enabled"),&RayCast2D::set_enabled);
|
||||
ObjectTypeDB::bind_method(_MD("is_enabled"),&RayCast2D::is_enabled);
|
||||
|
||||
ObjectTypeDB::bind_method(_MD("set_cast_to","local_point"),&RayCast2D::set_cast_to);
|
||||
ObjectTypeDB::bind_method(_MD("get_cast_to"),&RayCast2D::get_cast_to);
|
||||
|
||||
ObjectTypeDB::bind_method(_MD("is_colliding"),&RayCast2D::is_colliding);
|
||||
|
||||
ObjectTypeDB::bind_method(_MD("get_collider"),&RayCast2D::get_collider);
|
||||
ObjectTypeDB::bind_method(_MD("get_collider_shape"),&RayCast2D::get_collider_shape);
|
||||
ObjectTypeDB::bind_method(_MD("get_collision_point"),&RayCast2D::get_collision_point);
|
||||
ObjectTypeDB::bind_method(_MD("get_collision_normal"),&RayCast2D::get_collision_normal);
|
||||
|
||||
ObjectTypeDB::bind_method(_MD("add_exception_rid","rid"),&RayCast2D::add_exception_rid);
|
||||
ObjectTypeDB::bind_method(_MD("add_exception","node"),&RayCast2D::add_exception);
|
||||
|
||||
ObjectTypeDB::bind_method(_MD("remove_exception_rid","rid"),&RayCast2D::remove_exception_rid);
|
||||
ObjectTypeDB::bind_method(_MD("remove_exception","node"),&RayCast2D::remove_exception);
|
||||
|
||||
ObjectTypeDB::bind_method(_MD("clear_exceptions"),&RayCast2D::clear_exceptions);
|
||||
|
||||
ADD_PROPERTY(PropertyInfo(Variant::BOOL,"enabled"),_SCS("set_enabled"),_SCS("is_enabled"));
|
||||
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2,"cast_to"),_SCS("set_cast_to"),_SCS("get_cast_to"));
|
||||
}
|
||||
|
||||
RayCast2D::RayCast2D() {
|
||||
|
||||
enabled=false;
|
||||
against=0;
|
||||
collided=false;
|
||||
against_shape=0;
|
||||
cast_to=Vector2(0,50);
|
||||
}
|
||||
|
@ -26,43 +26,51 @@
|
||||
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/*************************************************************************/
|
||||
#ifndef RAY_CAST_2D_H
|
||||
#define RAY_CAST_2D_H
|
||||
|
||||
#include "scene/2d/node_2d.h"
|
||||
|
||||
class RayCast2D : public Node2D {
|
||||
|
||||
OBJ_TYPE(RayCast2D,Node2D);
|
||||
|
||||
|
||||
bool enabled;
|
||||
bool collided;
|
||||
ObjectID against;
|
||||
int against_shape;
|
||||
Vector2 collision_point;
|
||||
Vector2 collision_normal;
|
||||
|
||||
Vector2 cast_to;
|
||||
protected:
|
||||
|
||||
void _notification(int p_what);
|
||||
static void _bind_methods();
|
||||
public:
|
||||
|
||||
void set_enabled(bool p_enabled);
|
||||
bool is_enabled() const;
|
||||
|
||||
void set_cast_to(const Vector2& p_point);
|
||||
Vector2 get_cast_to() const;
|
||||
|
||||
bool is_colliding() const;
|
||||
Object *get_collider() const;
|
||||
int get_collider_shape() const;
|
||||
Vector2 get_collision_point() const;
|
||||
Vector2 get_collision_normal() const;
|
||||
|
||||
RayCast2D();
|
||||
};
|
||||
|
||||
#endif // RAY_CAST_2D_H
|
||||
#ifndef RAY_CAST_2D_H
|
||||
#define RAY_CAST_2D_H
|
||||
|
||||
#include "scene/2d/node_2d.h"
|
||||
|
||||
class RayCast2D : public Node2D {
|
||||
|
||||
OBJ_TYPE(RayCast2D,Node2D);
|
||||
|
||||
|
||||
bool enabled;
|
||||
bool collided;
|
||||
ObjectID against;
|
||||
int against_shape;
|
||||
Vector2 collision_point;
|
||||
Vector2 collision_normal;
|
||||
Set<RID> exclude;
|
||||
|
||||
|
||||
Vector2 cast_to;
|
||||
protected:
|
||||
|
||||
void _notification(int p_what);
|
||||
static void _bind_methods();
|
||||
public:
|
||||
|
||||
void set_enabled(bool p_enabled);
|
||||
bool is_enabled() const;
|
||||
|
||||
void set_cast_to(const Vector2& p_point);
|
||||
Vector2 get_cast_to() const;
|
||||
|
||||
bool is_colliding() const;
|
||||
Object *get_collider() const;
|
||||
int get_collider_shape() const;
|
||||
Vector2 get_collision_point() const;
|
||||
Vector2 get_collision_normal() const;
|
||||
|
||||
void add_exception_rid(const RID& p_rid);
|
||||
void add_exception(const Object* p_object);
|
||||
void remove_exception_rid(const RID& p_rid);
|
||||
void remove_exception(const Object* p_object);
|
||||
void clear_exceptions();
|
||||
|
||||
RayCast2D();
|
||||
};
|
||||
|
||||
#endif // RAY_CAST_2D_H
|
||||
|
Loading…
Reference in New Issue
Block a user