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Update transform property in the inspector when changing translation/rotation/scale
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@ -322,6 +322,7 @@ Transform Spatial::get_relative_transform(const Node *p_parent) const {
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void Spatial::set_translation(const Vector3 &p_translation) {
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data.local_transform.origin = p_translation;
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_change_notify("transform");
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_propagate_transform_changed(this);
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if (data.notify_local_transform) {
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notification(NOTIFICATION_LOCAL_TRANSFORM_CHANGED);
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@ -337,6 +338,7 @@ void Spatial::set_rotation(const Vector3 &p_euler_rad) {
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data.rotation = p_euler_rad;
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data.dirty |= DIRTY_LOCAL;
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_change_notify("transform");
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_propagate_transform_changed(this);
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if (data.notify_local_transform) {
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notification(NOTIFICATION_LOCAL_TRANSFORM_CHANGED);
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@ -357,6 +359,7 @@ void Spatial::set_scale(const Vector3 &p_scale) {
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data.scale = p_scale;
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data.dirty |= DIRTY_LOCAL;
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_change_notify("transform");
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_propagate_transform_changed(this);
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if (data.notify_local_transform) {
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notification(NOTIFICATION_LOCAL_TRANSFORM_CHANGED);
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