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Prep for tile transpose transform.
This commit is contained in:
parent
a0511ed59a
commit
a8b318871c
@ -35,13 +35,13 @@
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#include "map.h"
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#include "vmap.h"
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#define VARIANT_ARG_LIST const Variant& p_arg1=Variant(),const Variant& p_arg2=Variant(),const Variant& p_arg3=Variant(),const Variant& p_arg4=Variant(),const Variant& p_arg5=Variant()
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#define VARIANT_ARG_PASS p_arg1,p_arg2,p_arg3,p_arg4,p_arg5
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#define VARIANT_ARG_DECLARE const Variant& p_arg1,const Variant& p_arg2,const Variant& p_arg3,const Variant& p_arg4,const Variant& p_arg5
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#define VARIANT_ARG_MAX 5
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#define VARIANT_ARGPTRS const Variant *argptr[5]={&p_arg1,&p_arg2,&p_arg3,&p_arg4,&p_arg5};
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#define VARIANT_ARGPTRS_PASS *argptr[0],*argptr[1],*argptr[2],*argptr[3],*argptr[4]
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#define VARIANT_ARGS_FROM_ARRAY(m_arr) m_arr[0],m_arr[1],m_arr[2],m_arr[3],m_arr[4]
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#define VARIANT_ARG_LIST const Variant& p_arg1=Variant(),const Variant& p_arg2=Variant(),const Variant& p_arg3=Variant(),const Variant& p_arg4=Variant(),const Variant& p_arg5=Variant(),const Variant& p_arg6=Variant()
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#define VARIANT_ARG_PASS p_arg1,p_arg2,p_arg3,p_arg4,p_arg5,p_arg6
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#define VARIANT_ARG_DECLARE const Variant& p_arg1,const Variant& p_arg2,const Variant& p_arg3,const Variant& p_arg4,const Variant& p_arg5,const Variant& p_arg6
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#define VARIANT_ARG_MAX 6
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#define VARIANT_ARGPTRS const Variant *argptr[6]={&p_arg1,&p_arg2,&p_arg3,&p_arg4,&p_arg5,&p_arg6};
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#define VARIANT_ARGPTRS_PASS *argptr[0],*argptr[1],*argptr[2],*argptr[3],*argptr[4],*argptr[5]
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#define VARIANT_ARGS_FROM_ARRAY(m_arr) m_arr[0],m_arr[1],m_arr[2],m_arr[3],m_arr[4],m_arr[5]
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/**
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@author Juan Linietsky <reduzio@gmail.com>
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@ -387,7 +387,7 @@ public:
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};
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Variant call(const StringName& p_method,const Variant** p_args,int p_argcount,CallError &r_error);
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Variant call(const StringName& p_method,const Variant& p_arg1=Variant(),const Variant& p_arg2=Variant(),const Variant& p_arg3=Variant(),const Variant& p_arg4=Variant(),const Variant& p_arg5=Variant());
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Variant call(const StringName& p_method,const Variant& p_arg1=Variant(),const Variant& p_arg2=Variant(),const Variant& p_arg3=Variant(),const Variant& p_arg4=Variant(),const Variant& p_arg5=Variant(),const Variant& p_arg6=Variant());
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static Variant construct(const Variant::Type,const Variant** p_args,int p_argcount,CallError &r_error);
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void get_method_list(List<MethodInfo> *p_list) const;
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@ -1,4 +1,4 @@
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::res://::1421147952
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icon.png::ImageTexture::1420046079::
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new_scene_poly_with_holes.scn::PackedScene::1421147952::
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polygonpathfinder.gd::GDScript::1421146502::
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::res://::1421669411
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icon.png::ImageTexture::1421499066::
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new_scene_poly_with_holes.scn::PackedScene::1421499066::
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polygonpathfinder.gd::GDScript::1421669411::
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@ -29,6 +29,7 @@
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#include "tile_map.h"
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#include "io/marshalls.h"
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#include "servers/physics_2d_server.h"
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#include "method_bind_ext.inc"
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void TileMap::_notification(int p_what) {
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switch(p_what) {
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@ -221,6 +222,10 @@ void TileMap::_update_dirty_quadrants() {
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rect.size.x=-rect.size.x;
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if (c.flip_v)
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rect.size.y=-rect.size.y;
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if (c.transpose) {
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//TODO
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}
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rect.pos+=tile_ofs;
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@ -257,6 +262,11 @@ void TileMap::_update_dirty_quadrants() {
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xform.elements[2].y+=shape_ofs.y;
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}
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if (c.transpose) {
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//TODO
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} else {
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}
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ps->body_add_shape(q.static_body,shape->get_rid(),xform);
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@ -385,7 +395,7 @@ void TileMap::_make_quadrant_dirty(Map<PosKey,Quadrant>::Element *Q) {
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}
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void TileMap::set_cell(int p_x,int p_y,int p_tile,bool p_flip_x,bool p_flip_y) {
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void TileMap::set_cell(int p_x,int p_y,int p_tile,bool p_flip_x,bool p_flip_y,bool p_transpose) {
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PosKey pk(p_x,p_y);
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@ -421,7 +431,7 @@ void TileMap::set_cell(int p_x,int p_y,int p_tile,bool p_flip_x,bool p_flip_y) {
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} else {
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ERR_FAIL_COND(!Q); // quadrant should exist...
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if (E->get().id==p_tile && E->get().flip_h==p_flip_x && E->get().flip_v==p_flip_y)
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if (E->get().id==p_tile && E->get().flip_h==p_flip_x && E->get().flip_v==p_flip_y && E->get().transpose==p_transpose)
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return; //nothing changed
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}
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@ -432,6 +442,7 @@ void TileMap::set_cell(int p_x,int p_y,int p_tile,bool p_flip_x,bool p_flip_y) {
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c.id=p_tile;
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c.flip_h=p_flip_x;
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c.flip_v=p_flip_y;
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c.transpose=p_transpose;
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_make_quadrant_dirty(Q);
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@ -471,6 +482,17 @@ bool TileMap::is_cell_y_flipped(int p_x,int p_y) const {
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return E->get().flip_v;
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}
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bool TileMap::is_cell_transposed(int p_x,int p_y) const {
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PosKey pk(p_x,p_y);
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const Map<PosKey,Cell>::Element *E=tile_map.find(pk);
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if (!E)
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return false;
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return E->get().transpose;
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}
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void TileMap::_recreate_quadrants() {
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@ -535,11 +557,12 @@ void TileMap::_set_tile_data(const DVector<int>& p_data) {
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uint32_t v = decode_uint32(&local[4]);
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bool flip_h = v&(1<<29);
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bool flip_v = v&(1<<30);
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bool transpose = v&(1<<31);
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v&=(1<<29)-1;
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// if (x<-20 || y <-20 || x>4000 || y>4000)
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// continue;
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set_cell(x,y,v,flip_h,flip_v);
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set_cell(x,y,v,flip_h,flip_v,transpose);
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}
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@ -562,6 +585,8 @@ DVector<int> TileMap::_get_tile_data() const {
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val|=(1<<29);
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if (E->get().flip_v)
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val|=(1<<30);
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if (E->get().transpose)
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val|=(1<<31);
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encode_uint32(val,&ptr[4]);
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idx+=2;
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@ -813,7 +838,7 @@ void TileMap::_bind_methods() {
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ObjectTypeDB::bind_method(_MD("set_collision_bounce","value"),&TileMap::set_collision_bounce);
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ObjectTypeDB::bind_method(_MD("get_collision_bounce"),&TileMap::get_collision_bounce);
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ObjectTypeDB::bind_method(_MD("set_cell","x","y","tile","flip_x","flip_y"),&TileMap::set_cell,DEFVAL(false),DEFVAL(false));
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ObjectTypeDB::bind_method(_MD("set_cell","x","y","tile","flip_x","flip_y","transpose"),&TileMap::set_cell,DEFVAL(false),DEFVAL(false),DEFVAL(false));
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ObjectTypeDB::bind_method(_MD("get_cell","x","y"),&TileMap::get_cell);
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ObjectTypeDB::bind_method(_MD("is_cell_x_flipped","x","y"),&TileMap::is_cell_x_flipped);
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ObjectTypeDB::bind_method(_MD("is_cell_y_flipped","x","y"),&TileMap::is_cell_y_flipped);
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@ -85,6 +85,7 @@ private:
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int32_t id:24;
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bool flip_h:1;
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bool flip_v:1;
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bool transpose:1;
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};
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uint32_t _u32t;
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@ -167,10 +168,11 @@ public:
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void set_center_y(bool p_enable);
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bool get_center_y() const;
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void set_cell(int p_x,int p_y,int p_tile,bool p_flip_x=false,bool p_flip_y=false);
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void set_cell(int p_x,int p_y,int p_tile,bool p_flip_x=false,bool p_flip_y=false,bool p_transpose=false);
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int get_cell(int p_x,int p_y) const;
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bool is_cell_x_flipped(int p_x,int p_y) const;
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bool is_cell_y_flipped(int p_x,int p_y) const;
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bool is_cell_transposed(int p_x,int p_y) const;
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Rect2 get_item_rect() const;
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BIN
tools/editor/icons/icon_rotate_0.png
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BIN
tools/editor/icons/icon_rotate_0.png
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After Width: | Height: | Size: 207 B |
BIN
tools/editor/icons/icon_rotate_180.png
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BIN
tools/editor/icons/icon_rotate_180.png
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After Width: | Height: | Size: 303 B |
BIN
tools/editor/icons/icon_rotate_270.png
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BIN
tools/editor/icons/icon_rotate_270.png
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After Width: | Height: | Size: 343 B |
BIN
tools/editor/icons/icon_rotate_90.png
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BIN
tools/editor/icons/icon_rotate_90.png
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After Width: | Height: | Size: 256 B |
BIN
tools/editor/icons/icon_transpose.png
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BIN
tools/editor/icons/icon_transpose.png
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After Width: | Height: | Size: 258 B |
@ -44,6 +44,11 @@ void TileMapEditor::_notification(int p_what) {
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mirror_x->set_icon( get_icon("MirrorX","EditorIcons"));
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mirror_y->set_icon( get_icon("MirrorY","EditorIcons"));
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transpose->set_icon( get_icon("Transpose","EditorIcons"));
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rotate_0->set_icon( get_icon("Rotate0","EditorIcons"));
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rotate_90->set_icon( get_icon("Rotate90","EditorIcons"));
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rotate_180->set_icon( get_icon("Rotate180","EditorIcons"));
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rotate_270->set_icon( get_icon("Rotate270","EditorIcons"));
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} break;
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}
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@ -85,24 +90,25 @@ void TileMapEditor::set_selected_tile(int p_tile) {
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}
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}
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void TileMapEditor::_set_cell(const Point2i& p_pos,int p_value,bool p_flip_h, bool p_flip_v,bool p_with_undo) {
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void TileMapEditor::_set_cell(const Point2i& p_pos,int p_value,bool p_flip_h, bool p_flip_v, bool p_transpose,bool p_with_undo) {
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ERR_FAIL_COND(!node);
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bool prev_flip_h=node->is_cell_x_flipped(p_pos.x,p_pos.y);
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bool prev_flip_v=node->is_cell_y_flipped(p_pos.x,p_pos.y);
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bool prev_transpose=node->is_cell_transposed(p_pos.x,p_pos.y);
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int prev_val=node->get_cell(p_pos.x,p_pos.y);
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if (p_value==prev_val && p_flip_h==prev_flip_h && p_flip_v==prev_flip_v)
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if (p_value==prev_val && p_flip_h==prev_flip_h && p_flip_v==prev_transpose && p_flip_v==prev_transpose)
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return; //check that it's actually different
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if (p_with_undo) {
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undo_redo->add_do_method(node,"set_cell",p_pos.x,p_pos.y,p_value,p_flip_h,p_flip_v);
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undo_redo->add_undo_method(node,"set_cell",p_pos.x,p_pos.y,prev_val,prev_flip_h,prev_flip_v);
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undo_redo->add_do_method(node,"set_cell",p_pos.x,p_pos.y,p_value,p_flip_h,p_flip_v,p_transpose);
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undo_redo->add_undo_method(node,"set_cell",p_pos.x,p_pos.y,prev_val,prev_flip_h,prev_flip_v,prev_transpose);
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} else {
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node->set_cell(p_pos.x,p_pos.y,p_value,p_flip_h,p_flip_v);
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node->set_cell(p_pos.x,p_pos.y,p_value,p_flip_h,p_flip_v,p_transpose);
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}
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@ -168,6 +174,7 @@ struct _TileMapEditorCopyData {
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int cell;
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bool flip_h;
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bool flip_v;
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bool transpose;
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};
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bool TileMapEditor::forward_input_event(const InputEvent& p_event) {
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@ -214,7 +221,7 @@ bool TileMapEditor::forward_input_event(const InputEvent& p_event) {
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for (List<_TileMapEditorCopyData>::Element *E=dupdata.front();E;E=E->next()) {
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_set_cell(E->get().pos+ofs,E->get().cell,E->get().flip_h,E->get().flip_v,true);
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_set_cell(E->get().pos+ofs,E->get().cell,E->get().flip_h,E->get().flip_v,E->get().transpose,true);
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}
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undo_redo->commit_action();
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@ -239,6 +246,9 @@ bool TileMapEditor::forward_input_event(const InputEvent& p_event) {
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} else if (mb.mod.control) {
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tool=TOOL_PICKING;
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set_selected_tile(node->get_cell(over_tile.x, over_tile.y));
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mirror_x->set_pressed(node->is_cell_x_flipped(over_tile.x, over_tile.y));
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mirror_y->set_pressed(node->is_cell_y_flipped(over_tile.x, over_tile.y));
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transpose->set_pressed(node->is_cell_transposed(over_tile.x, over_tile.y));
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canvas_item_editor->update();
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return true;
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} else {
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@ -248,7 +258,7 @@ bool TileMapEditor::forward_input_event(const InputEvent& p_event) {
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Point2i local =node->world_to_map((xform_inv.xform(Point2(mb.x,mb.y))));
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paint_undo.clear();
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paint_undo[local]=_get_op_from_cell(local);
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node->set_cell(local.x,local.y,id,mirror_x->is_pressed(),mirror_y->is_pressed());
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node->set_cell(local.x,local.y,id,mirror_x->is_pressed(),mirror_y->is_pressed(),transpose->is_pressed());
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return true;
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}
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}
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@ -263,8 +273,8 @@ bool TileMapEditor::forward_input_event(const InputEvent& p_event) {
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for(Map<Point2i,CellOp>::Element *E=paint_undo.front();E;E=E->next()) {
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Point2i p=E->key();
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undo_redo->add_do_method(node,"set_cell",p.x,p.y,node->get_cell(p.x,p.y),node->is_cell_x_flipped(p.x,p.y),node->is_cell_y_flipped(p.x,p.y));
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undo_redo->add_undo_method(node,"set_cell",p.x,p.y,E->get().idx,E->get().xf,E->get().yf);
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undo_redo->add_do_method(node,"set_cell",p.x,p.y,node->get_cell(p.x,p.y),node->is_cell_x_flipped(p.x,p.y),node->is_cell_y_flipped(p.x,p.y),node->is_cell_transposed(p.x,p.y));
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undo_redo->add_undo_method(node,"set_cell",p.x,p.y,E->get().idx,E->get().xf,E->get().yf,E->get().tr);
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}
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undo_redo->commit_action();
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@ -289,7 +299,7 @@ bool TileMapEditor::forward_input_event(const InputEvent& p_event) {
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Point2i local =node->world_to_map(xform_inv.xform(Point2(mb.x,mb.y)));
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paint_undo.clear();
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paint_undo[local]=_get_op_from_cell(local);
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//node->set_cell(local.x,local.y,id,mirror_x->is_pressed(),mirror_y->is_pressed());
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//node->set_cell(local.x,local.y,id,mirror_x->is_pressed(),mirror_y->is_pressed(),transpose->is_pressed());
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//return true;
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_set_cell(local,TileMap::INVALID_CELL);
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return true;
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@ -302,9 +312,9 @@ bool TileMapEditor::forward_input_event(const InputEvent& p_event) {
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for(Map<Point2i,CellOp>::Element *E=paint_undo.front();E;E=E->next()) {
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Point2i p=E->key();
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//undo_redo->add_do_method(node,"set_cell",p.x,p.y,node->get_cell(p.x,p.y),node->is_cell_x_flipped(p.x,p.y),node->is_cell_y_flipped(p.x,p.y));
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_set_cell(p,TileMap::INVALID_CELL,false,false,true);
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undo_redo->add_undo_method(node,"set_cell",p.x,p.y,E->get().idx,E->get().xf,E->get().yf);
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//undo_redo->add_do_method(node,"set_cell",p.x,p.y,node->get_cell(p.x,p.y),node->is_cell_x_flipped(p.x,p.y),node->is_cell_y_flipped(p.x,p.y),node->is_cell_transposed(p.x,p.y));
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_set_cell(p,TileMap::INVALID_CELL,false,false,false,true);
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undo_redo->add_undo_method(node,"set_cell",p.x,p.y,E->get().idx,E->get().xf,E->get().yf,E->get().tr);
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}
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undo_redo->commit_action();
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@ -340,7 +350,7 @@ bool TileMapEditor::forward_input_event(const InputEvent& p_event) {
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paint_undo[over_tile]=_get_op_from_cell(over_tile);
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}
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node->set_cell(over_tile.x,over_tile.y,id,mirror_x->is_pressed(),mirror_y->is_pressed());
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node->set_cell(over_tile.x,over_tile.y,id,mirror_x->is_pressed(),mirror_y->is_pressed(),transpose->is_pressed());
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return true;
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}
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@ -373,13 +383,16 @@ bool TileMapEditor::forward_input_event(const InputEvent& p_event) {
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if (!paint_undo.has(over_tile)) {
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paint_undo[over_tile]=_get_op_from_cell(over_tile);
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}
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//node->set_cell(over_tile.x,over_tile.y,id,mirror_x->is_pressed(),mirror_y->is_pressed());
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//node->set_cell(over_tile.x,over_tile.y,id,mirror_x->is_pressed(),mirror_y->is_pressed(),transpose->is_pressed());
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_set_cell(local,TileMap::INVALID_CELL);
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return true;
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}
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if (tool==TOOL_PICKING) {
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set_selected_tile(node->get_cell(over_tile.x, over_tile.y));
|
||||
mirror_x->set_pressed(node->is_cell_x_flipped(over_tile.x, over_tile.y));
|
||||
mirror_y->set_pressed(node->is_cell_y_flipped(over_tile.x, over_tile.y));
|
||||
transpose->set_pressed(node->is_cell_transposed(over_tile.x, over_tile.y));
|
||||
canvas_item_editor->update();
|
||||
return true;
|
||||
}
|
||||
@ -625,6 +638,9 @@ void TileMapEditor::_canvas_draw() {
|
||||
sc.x*=-1.0;
|
||||
if (mirror_y->is_pressed())
|
||||
sc.y*=-1.0;
|
||||
if (transpose->is_pressed()) {
|
||||
//TODO
|
||||
}
|
||||
if (r==Rect2()) {
|
||||
|
||||
canvas_item_editor->draw_texture_rect(t,Rect2(from,t->get_size()*sc),false,Color(1,1,1,0.5));
|
||||
@ -744,6 +760,32 @@ TileMapEditor::TileMapEditor(EditorNode *p_editor) {
|
||||
mirror_y->set_tooltip("Mirror Y (S)");
|
||||
mirror_y->set_focus_mode(FOCUS_NONE);
|
||||
canvas_item_editor_hb->add_child(mirror_y);
|
||||
transpose = memnew( ToolButton );
|
||||
transpose->set_toggle_mode(true);
|
||||
transpose->set_tooltip("Transpose");
|
||||
transpose->set_focus_mode(FOCUS_NONE);
|
||||
canvas_item_editor_hb->add_child(transpose);
|
||||
canvas_item_editor_hb->add_child(memnew(VSeparator));
|
||||
rotate_0 = memnew( ToolButton );
|
||||
rotate_0->set_toggle_mode(true);
|
||||
rotate_0->set_tooltip("Rotate 0 degrees");
|
||||
rotate_0->set_focus_mode(FOCUS_NONE);
|
||||
canvas_item_editor_hb->add_child(rotate_0);
|
||||
rotate_90 = memnew( ToolButton );
|
||||
rotate_90->set_toggle_mode(true);
|
||||
rotate_90->set_tooltip("Rotate 90 degrees");
|
||||
rotate_90->set_focus_mode(FOCUS_NONE);
|
||||
canvas_item_editor_hb->add_child(rotate_90);
|
||||
rotate_180 = memnew( ToolButton );
|
||||
rotate_180->set_toggle_mode(true);
|
||||
rotate_180->set_tooltip("Rotate 180 degrees");
|
||||
rotate_180->set_focus_mode(FOCUS_NONE);
|
||||
canvas_item_editor_hb->add_child(rotate_180);
|
||||
rotate_270 = memnew( ToolButton );
|
||||
rotate_270->set_toggle_mode(true);
|
||||
rotate_270->set_tooltip("Rotate 270 degrees");
|
||||
rotate_270->set_focus_mode(FOCUS_NONE);
|
||||
canvas_item_editor_hb->add_child(rotate_270);
|
||||
canvas_item_editor_hb->hide();
|
||||
|
||||
tool=TOOL_NONE;
|
||||
|
@ -73,6 +73,11 @@ class TileMapEditor : public VBoxContainer {
|
||||
Label *mirror_label;
|
||||
ToolButton *mirror_x;
|
||||
ToolButton *mirror_y;
|
||||
ToolButton *transpose;
|
||||
ToolButton *rotate_0;
|
||||
ToolButton *rotate_90;
|
||||
ToolButton *rotate_180;
|
||||
ToolButton *rotate_270;
|
||||
|
||||
HBoxContainer *canvas_item_editor_hb;
|
||||
|
||||
@ -81,8 +86,8 @@ class TileMapEditor : public VBoxContainer {
|
||||
int idx;
|
||||
bool xf;
|
||||
bool yf;
|
||||
CellOp() { idx=-1; xf=false; yf=false; }
|
||||
CellOp(const CellOp& p_other) : idx(p_other.idx), xf(p_other.xf), yf(p_other.yf) {}
|
||||
bool tr;
|
||||
CellOp() { idx=-1; xf=false; yf=false; tr=false; }
|
||||
};
|
||||
|
||||
Map<Point2i,CellOp> paint_undo;
|
||||
@ -94,7 +99,7 @@ class TileMapEditor : public VBoxContainer {
|
||||
void _canvas_draw();
|
||||
void _menu_option(int p_option);
|
||||
|
||||
void _set_cell(const Point2i& p_pos, int p_value, bool p_flip_h=false, bool p_flip_v=false, bool p_with_undo=false);
|
||||
void _set_cell(const Point2i& p_pos, int p_value, bool p_flip_h=false, bool p_flip_v=false, bool p_transpose=false, bool p_with_undo=false);
|
||||
|
||||
void _canvas_mouse_enter();
|
||||
void _canvas_mouse_exit();
|
||||
|
Loading…
Reference in New Issue
Block a user