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UWP: Add support for GLES2 driver
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@ -143,14 +143,13 @@ void App::SetWindow(CoreWindow ^ p_window) {
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window->KeyUp +=
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ref new TypedEventHandler<CoreWindow ^, KeyEventArgs ^>(this, &App::OnKeyUp);
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os->set_window(window);
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unsigned int argc;
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char **argv = get_command_line(&argc);
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Main::setup("uwp", argc, argv, false);
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// The CoreWindow has been created, so EGL can be initialized.
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ContextEGL *context = memnew(ContextEGL(window));
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os->set_gl_context(context);
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UpdateWindowSize(Size(window->Bounds.Width, window->Bounds.Height));
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Main::setup2();
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@ -513,7 +512,7 @@ char **App::get_command_line(unsigned int *out_argc) {
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if (f == NULL) {
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wprintf(L"Couldn't open command line file.");
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wprintf(L"Couldn't open command line file.\n");
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return fail_cl;
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}
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@ -527,7 +526,7 @@ char **App::get_command_line(unsigned int *out_argc) {
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if (r < 4) {
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fclose(f);
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wprintf(L"Wrong cmdline length.");
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wprintf(L"Wrong cmdline length.\n");
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return (fail_cl);
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}
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@ -539,7 +538,7 @@ char **App::get_command_line(unsigned int *out_argc) {
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if (r < 4) {
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fclose(f);
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wprintf(L"Wrong cmdline param length.");
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wprintf(L"Wrong cmdline param length.\n");
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return (fail_cl);
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}
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@ -547,7 +546,7 @@ char **App::get_command_line(unsigned int *out_argc) {
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if (strlen > CMD_MAX_LEN) {
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fclose(f);
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wprintf(L"Wrong command length.");
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wprintf(L"Wrong command length.\n");
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return (fail_cl);
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}
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@ -568,7 +567,7 @@ char **App::get_command_line(unsigned int *out_argc) {
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delete[] arg;
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fclose(f);
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wprintf(L"Error reading command.");
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wprintf(L"Error reading command.\n");
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return (fail_cl);
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}
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}
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@ -93,12 +93,26 @@ Error ContextEGL::initialize() {
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EGLint numConfigs = 0;
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EGLint majorVersion = 1;
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EGLint minorVersion = 0;
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EGLint minorVersion;
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if (driver == GLES_2_0) {
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minorVersion = 0;
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} else {
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minorVersion = 5;
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}
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EGLDisplay display = EGL_NO_DISPLAY;
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EGLContext context = EGL_NO_CONTEXT;
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EGLSurface surface = EGL_NO_SURFACE;
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EGLConfig config = nullptr;
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EGLint contextAttribs[] = { EGL_CONTEXT_CLIENT_VERSION, 3, EGL_NONE, EGL_NONE };
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EGLint contextAttribs[3];
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if (driver == GLES_2_0) {
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contextAttribs[0] = EGL_CONTEXT_CLIENT_VERSION;
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contextAttribs[1] = 2;
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contextAttribs[2] = EGL_NONE;
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} else {
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contextAttribs[0] = EGL_CONTEXT_CLIENT_VERSION;
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contextAttribs[1] = 3;
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contextAttribs[2] = EGL_NONE;
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}
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try {
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@ -114,7 +128,8 @@ Error ContextEGL::initialize() {
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// EGL_ANGLE_DISPLAY_ALLOW_RENDER_TO_BACK_BUFFER is an optimization that can have large performance benefits on mobile devices.
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// Its syntax is subject to change, though. Please update your Visual Studio templates if you experience compilation issues with it.
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//EGL_ANGLE_DISPLAY_ALLOW_RENDER_TO_BACK_BUFFER, EGL_TRUE,
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EGL_ANGLE_DISPLAY_ALLOW_RENDER_TO_BACK_BUFFER,
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EGL_TRUE,
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// EGL_PLATFORM_ANGLE_ENABLE_AUTOMATIC_TRIM_ANGLE is an option that enables ANGLE to automatically call
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// the IDXGIDevice3::Trim method on behalf of the application when it gets suspended.
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@ -193,13 +208,12 @@ void ContextEGL::cleanup() {
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}
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};
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ContextEGL::ContextEGL(CoreWindow ^ p_window) :
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ContextEGL::ContextEGL(CoreWindow ^ p_window, Driver p_driver) :
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mEglDisplay(EGL_NO_DISPLAY),
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mEglContext(EGL_NO_CONTEXT),
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mEglSurface(EGL_NO_SURFACE) {
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window = p_window;
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};
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mEglSurface(EGL_NO_SURFACE),
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driver(p_driver),
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window(p_window) {}
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ContextEGL::~ContextEGL() {
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@ -42,6 +42,13 @@ using namespace Windows::UI::Core;
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class ContextEGL : public ContextGL {
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public:
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enum Driver {
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GLES_2_0,
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GLES_3_0,
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};
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private:
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CoreWindow ^ window;
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EGLDisplay mEglDisplay;
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@ -53,6 +60,8 @@ class ContextEGL : public ContextGL {
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bool vsync;
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Driver driver;
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public:
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virtual void release_current();
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@ -70,7 +79,7 @@ public:
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void cleanup();
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ContextEGL(CoreWindow ^ p_window);
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ContextEGL(CoreWindow ^ p_window, Driver p_driver);
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~ContextEGL();
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};
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@ -30,6 +30,7 @@
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#include "os_uwp.h"
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#include "drivers/gles2/rasterizer_gles2.h"
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#include "drivers/gles3/rasterizer_gles3.h"
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#include "drivers/unix/ip_unix.h"
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#include "drivers/windows/dir_access_windows.h"
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@ -66,12 +67,7 @@ using namespace Windows::ApplicationModel::DataTransfer;
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using namespace concurrency;
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int OSUWP::get_video_driver_count() const {
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return 1;
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}
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const char *OSUWP::get_video_driver_name(int p_driver) const {
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return "GLES3";
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return 2;
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}
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Size2 OSUWP::get_window_size() const {
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@ -133,18 +129,6 @@ void OSUWP::set_keep_screen_on(bool p_enabled) {
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OS::set_keep_screen_on(p_enabled);
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}
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int OSUWP::get_audio_driver_count() const {
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return AudioDriverManager::get_driver_count();
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}
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const char *OSUWP::get_audio_driver_name(int p_driver) const {
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AudioDriver *driver = AudioDriverManager::get_driver(p_driver);
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ERR_FAIL_COND_V(!driver, "");
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return AudioDriverManager::get_driver(p_driver)->get_name();
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}
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void OSUWP::initialize_core() {
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last_button_state = 0;
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@ -185,10 +169,9 @@ bool OSUWP::can_draw() const {
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return !minimized;
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};
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void OSUWP::set_gl_context(ContextEGL *p_context) {
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gl_context = p_context;
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};
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void OSUWP::set_window(Windows::UI::Core::CoreWindow ^ p_window) {
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window = p_window;
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}
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void OSUWP::screen_size_changed() {
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@ -200,6 +183,11 @@ Error OSUWP::initialize(const VideoMode &p_desired, int p_video_driver, int p_au
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main_loop = NULL;
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outside = true;
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if (p_video_driver == VIDEO_DRIVER_GLES2) {
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gl_context = memnew(ContextEGL(window, ContextEGL::GLES_2_0));
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} else {
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gl_context = memnew(ContextEGL(window, ContextEGL::GLES_3_0));
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}
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gl_context->initialize();
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VideoMode vm;
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vm.width = gl_context->get_window_width();
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@ -240,8 +228,13 @@ Error OSUWP::initialize(const VideoMode &p_desired, int p_video_driver, int p_au
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gl_context->make_current();
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RasterizerGLES3::register_config();
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RasterizerGLES3::make_current();
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if (p_video_driver == VIDEO_DRIVER_GLES2) {
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RasterizerGLES2::register_config();
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RasterizerGLES2::make_current();
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} else {
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RasterizerGLES3::register_config();
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RasterizerGLES3::make_current();
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}
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gl_context->set_use_vsync(vm.use_vsync);
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visual_server = memnew(VisualServerRaster);
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@ -96,6 +96,7 @@ private:
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int pressrc;
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ContextEGL *gl_context;
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Windows::UI::Core::CoreWindow ^ window;
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VideoMode video_mode;
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@ -153,10 +154,6 @@ private:
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// functions used by main to initialize/deintialize the OS
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protected:
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virtual int get_video_driver_count() const;
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virtual const char *get_video_driver_name(int p_driver) const;
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virtual int get_audio_driver_count() const;
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virtual const char *get_audio_driver_name(int p_driver) const;
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virtual void initialize_core();
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virtual Error initialize(const VideoMode &p_desired, int p_video_driver, int p_audio_driver);
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@ -231,7 +228,7 @@ public:
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virtual bool _check_internal_feature_support(const String &p_feature);
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void set_gl_context(ContextEGL *p_context);
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void set_window(Windows::UI::Core::CoreWindow ^ p_window);
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void screen_size_changed();
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virtual void release_rendering_thread();
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