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Merge pull request #32095 from KoBeWi/silly_user
Properly remove GridMap node from editor on undo
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commit
a34b77e271
@ -1075,6 +1075,7 @@ void GridMapEditor::_notification(int p_what) {
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switch (p_what) {
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case NOTIFICATION_ENTER_TREE: {
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get_tree()->connect("node_removed", this, "_node_removed");
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mesh_library_palette->connect("item_selected", this, "_item_selected_cbk");
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for (int i = 0; i < 3; i++) {
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@ -1091,6 +1092,7 @@ void GridMapEditor::_notification(int p_what) {
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} break;
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case NOTIFICATION_EXIT_TREE: {
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get_tree()->disconnect("node_removed", this, "_node_removed");
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_clear_clipboard_data();
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for (int i = 0; i < 3; i++) {
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@ -1204,6 +1206,7 @@ void GridMapEditor::_bind_methods() {
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ClassDB::bind_method("_floor_changed", &GridMapEditor::_floor_changed);
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ClassDB::bind_method("_floor_mouse_exited", &GridMapEditor::_floor_mouse_exited);
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ClassDB::bind_method("_set_selection", &GridMapEditor::_set_selection);
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ClassDB::bind_method("_node_removed", &GridMapEditor::_node_removed);
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ClassDB::bind_method(D_METHOD("_set_display_mode", "mode"), &GridMapEditor::_set_display_mode);
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}
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