Merge pull request #58383 from bruvzg/no_inv_window_placement

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Rémi Verschelde 2022-04-27 09:33:40 +02:00 committed by GitHub
commit a19d7d8f8d
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4 changed files with 93 additions and 70 deletions

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@ -98,67 +98,79 @@ Error EditorRun::run(const String &p_scene) {
screen_rect.position = DisplayServer::get_singleton()->screen_get_position(screen);
screen_rect.size = DisplayServer::get_singleton()->screen_get_size(screen);
Size2 window_size;
window_size.x = ProjectSettings::get_singleton()->get("display/window/size/viewport_width");
window_size.y = ProjectSettings::get_singleton()->get("display/window/size/viewport_height");
Size2 desired_size;
desired_size.x = ProjectSettings::get_singleton()->get("display/window/size/window_width_override");
desired_size.y = ProjectSettings::get_singleton()->get("display/window/size/window_height_override");
if (desired_size.x > 0 && desired_size.y > 0) {
window_size = desired_size;
}
int window_placement = EditorSettings::get_singleton()->get("run/window_placement/rect");
if (DisplayServer::get_singleton()->has_feature(DisplayServer::FEATURE_HIDPI)) {
bool hidpi_proj = ProjectSettings::get_singleton()->get("display/window/dpi/allow_hidpi");
int display_scale = 1;
if (screen_rect != Rect2()) {
Size2 window_size;
window_size.x = ProjectSettings::get_singleton()->get("display/window/size/viewport_width");
window_size.y = ProjectSettings::get_singleton()->get("display/window/size/viewport_height");
if (OS::get_singleton()->is_hidpi_allowed()) {
if (hidpi_proj) {
display_scale = 1; // Both editor and project runs in hiDPI mode, do not scale.
} else {
display_scale = DisplayServer::get_singleton()->screen_get_max_scale(); // Editor is in hiDPI mode, project is not, scale down.
}
} else {
if (hidpi_proj) {
display_scale = (1.f / DisplayServer::get_singleton()->screen_get_max_scale()); // Editor is not in hiDPI mode, project is, scale up.
} else {
display_scale = 1; // Both editor and project runs in lowDPI mode, do not scale.
}
Size2 desired_size;
desired_size.x = ProjectSettings::get_singleton()->get("display/window/size/window_width_override");
desired_size.y = ProjectSettings::get_singleton()->get("display/window/size/window_height_override");
if (desired_size.x > 0 && desired_size.y > 0) {
window_size = desired_size;
}
screen_rect.position /= display_scale;
screen_rect.size /= display_scale;
}
switch (window_placement) {
case 0: { // top left
args.push_back("--position");
args.push_back(itos(screen_rect.position.x) + "," + itos(screen_rect.position.y));
} break;
case 1: { // centered
Vector2 pos = (screen_rect.position) + ((screen_rect.size - window_size) / 2).floor();
args.push_back("--position");
args.push_back(itos(pos.x) + "," + itos(pos.y));
} break;
case 2: { // custom pos
Vector2 pos = EditorSettings::get_singleton()->get("run/window_placement/rect_custom_position");
pos += screen_rect.position;
args.push_back("--position");
args.push_back(itos(pos.x) + "," + itos(pos.y));
} break;
case 3: { // force maximized
Vector2 pos = screen_rect.position;
args.push_back("--position");
args.push_back(itos(pos.x) + "," + itos(pos.y));
args.push_back("--maximized");
} break;
case 4: { // force fullscreen
Vector2 pos = screen_rect.position;
args.push_back("--position");
args.push_back(itos(pos.x) + "," + itos(pos.y));
args.push_back("--fullscreen");
} break;
if (DisplayServer::get_singleton()->has_feature(DisplayServer::FEATURE_HIDPI)) {
bool hidpi_proj = ProjectSettings::get_singleton()->get("display/window/dpi/allow_hidpi");
int display_scale = 1;
if (OS::get_singleton()->is_hidpi_allowed()) {
if (hidpi_proj) {
display_scale = 1; // Both editor and project runs in hiDPI mode, do not scale.
} else {
display_scale = DisplayServer::get_singleton()->screen_get_max_scale(); // Editor is in hiDPI mode, project is not, scale down.
}
} else {
if (hidpi_proj) {
display_scale = (1.f / DisplayServer::get_singleton()->screen_get_max_scale()); // Editor is not in hiDPI mode, project is, scale up.
} else {
display_scale = 1; // Both editor and project runs in lowDPI mode, do not scale.
}
}
screen_rect.position /= display_scale;
screen_rect.size /= display_scale;
}
switch (window_placement) {
case 0: { // top left
args.push_back("--position");
args.push_back(itos(screen_rect.position.x) + "," + itos(screen_rect.position.y));
} break;
case 1: { // centered
Vector2 pos = (screen_rect.position) + ((screen_rect.size - window_size) / 2).floor();
args.push_back("--position");
args.push_back(itos(pos.x) + "," + itos(pos.y));
} break;
case 2: { // custom pos
Vector2 pos = EditorSettings::get_singleton()->get("run/window_placement/rect_custom_position");
pos += screen_rect.position;
args.push_back("--position");
args.push_back(itos(pos.x) + "," + itos(pos.y));
} break;
case 3: { // force maximized
Vector2 pos = screen_rect.position;
args.push_back("--position");
args.push_back(itos(pos.x) + "," + itos(pos.y));
args.push_back("--maximized");
} break;
case 4: { // force fullscreen
Vector2 pos = screen_rect.position;
args.push_back("--position");
args.push_back(itos(pos.x) + "," + itos(pos.y));
args.push_back("--fullscreen");
} break;
}
} else {
// Unable to get screen info, skip setting position.
switch (window_placement) {
case 3: { // force maximized
args.push_back("--maximized");
} break;
case 4: { // force fullscreen
args.push_back("--fullscreen");
} break;
}
}
List<String> breakpoints;

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@ -1365,6 +1365,12 @@ float EditorSettings::get_auto_display_scale() const {
return DisplayServer::get_singleton()->screen_get_max_scale();
#else
const int screen = DisplayServer::get_singleton()->window_get_current_screen();
if (DisplayServer::get_singleton()->screen_get_size(screen) == Vector2i()) {
// Invalid screen size, skip.
return 1.0;
}
// Use the smallest dimension to use a correct display scale on portrait displays.
const int smallest_dimension = MIN(DisplayServer::get_singleton()->screen_get_size(screen).x, DisplayServer::get_singleton()->screen_get_size(screen).y);
if (DisplayServer::get_singleton()->screen_get_dpi(screen) >= 192 && smallest_dimension >= 1400) {

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@ -2877,17 +2877,15 @@ ProjectManager::ProjectManager() {
Vector2i screen_size = DisplayServer::get_singleton()->screen_get_size();
Vector2i screen_position = DisplayServer::get_singleton()->screen_get_position();
// Consider the editor display scale.
window_size.x = round((float)window_size.x * scale_factor);
window_size.y = round((float)window_size.y * scale_factor);
// Make the window centered on the screen.
Vector2i window_position;
window_position.x = screen_position.x + (screen_size.x - window_size.x) / 2;
window_position.y = screen_position.y + (screen_size.y - window_size.y) / 2;
window_size *= scale_factor;
DisplayServer::get_singleton()->window_set_size(window_size);
DisplayServer::get_singleton()->window_set_position(window_position);
if (screen_size != Vector2i()) {
Vector2i window_position;
window_position.x = screen_position.x + (screen_size.x - window_size.x) / 2;
window_position.y = screen_position.y + (screen_size.y - window_size.y) / 2;
DisplayServer::get_singleton()->window_set_position(window_position);
}
}
OS::get_singleton()->set_low_processor_usage_mode(true);

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@ -1045,7 +1045,9 @@ void Window::popup_centered_clamped(const Size2i &p_size, float p_fallback_ratio
Rect2i popup_rect;
popup_rect.size = Vector2i(MIN(size_ratio.x, p_size.x), MIN(size_ratio.y, p_size.y));
popup_rect.position = parent_rect.position + (parent_rect.size - popup_rect.size) / 2;
if (parent_rect != Rect2()) {
popup_rect.position = parent_rect.position + (parent_rect.size - popup_rect.size) / 2;
}
popup(popup_rect);
}
@ -1069,7 +1071,10 @@ void Window::popup_centered(const Size2i &p_minsize) {
Size2 contents_minsize = _get_contents_minimum_size();
popup_rect.size.x = MAX(p_minsize.x, contents_minsize.x);
popup_rect.size.y = MAX(p_minsize.y, contents_minsize.y);
popup_rect.position = parent_rect.position + (parent_rect.size - popup_rect.size) / 2;
if (parent_rect != Rect2()) {
popup_rect.position = parent_rect.position + (parent_rect.size - popup_rect.size) / 2;
}
popup(popup_rect);
}
@ -1091,8 +1096,10 @@ void Window::popup_centered_ratio(float p_ratio) {
}
Rect2i popup_rect;
popup_rect.size = parent_rect.size * p_ratio;
popup_rect.position = parent_rect.position + (parent_rect.size - popup_rect.size) / 2;
if (parent_rect != Rect2()) {
popup_rect.size = parent_rect.size * p_ratio;
popup_rect.position = parent_rect.position + (parent_rect.size - popup_rect.size) / 2;
}
popup(popup_rect);
}