[Mono] Marshaling for Vector2i, Vector3i, and Rect2i

This commit is contained in:
Aaron Franke 2020-03-03 04:42:20 -05:00
parent 22ba912d90
commit 9b322d46d3
No known key found for this signature in database
GPG Key ID: 40A1750B977E56BF
7 changed files with 151 additions and 1 deletions

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@ -461,8 +461,11 @@ static String variant_type_to_managed_name(const String &p_var_type_name) {
Variant::BOOL,
Variant::INT,
Variant::VECTOR2,
Variant::VECTOR2I,
Variant::RECT2,
Variant::RECT2I,
Variant::VECTOR3,
Variant::VECTOR3I,
Variant::TRANSFORM2D,
Variant::PLANE,
Variant::QUAT,

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@ -2810,8 +2810,11 @@ bool BindingsGenerator::_arg_default_value_from_variant(const Variant &p_val, Ar
r_iarg.def_param_mode = ArgumentInterface::NULLABLE_VAL;
break;
case Variant::VECTOR2:
case Variant::VECTOR2I:
case Variant::RECT2:
case Variant::RECT2I:
case Variant::VECTOR3:
case Variant::VECTOR3I:
r_iarg.default_argument = "new %s" + r_iarg.default_argument;
r_iarg.def_param_mode = ArgumentInterface::NULLABLE_VAL;
break;
@ -2891,9 +2894,12 @@ void BindingsGenerator::_populate_builtin_type_interfaces() {
}
INSERT_STRUCT_TYPE(Vector2)
INSERT_STRUCT_TYPE(Vector2i)
INSERT_STRUCT_TYPE(Rect2)
INSERT_STRUCT_TYPE(Rect2i)
INSERT_STRUCT_TYPE(Transform2D)
INSERT_STRUCT_TYPE(Vector3)
INSERT_STRUCT_TYPE(Vector3i)
INSERT_STRUCT_TYPE(Basis)
INSERT_STRUCT_TYPE(Quat)
INSERT_STRUCT_TYPE(Transform)
@ -3314,7 +3320,10 @@ void BindingsGenerator::_populate_global_constants() {
// HARDCODED
List<StringName> hardcoded_enums;
hardcoded_enums.push_back("Vector2.Axis");
hardcoded_enums.push_back("Vector2i.Axis");
hardcoded_enums.push_back("Vector3.Axis");
hardcoded_enums.push_back("Vector3i.Axis");
for (List<StringName>::Element *E = hardcoded_enums.front(); E; E = E->next()) {
// These enums are not generated and must be written manually (e.g.: Vector3.Axis)
// Here, we assume core types do not begin with underscore

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@ -103,9 +103,12 @@ void CachedData::clear_godot_api_cache() {
rawclass_Dictionary = NULL;
class_Vector2 = NULL;
class_Vector2i = NULL;
class_Rect2 = NULL;
class_Rect2i = NULL;
class_Transform2D = NULL;
class_Vector3 = NULL;
class_Vector3i = NULL;
class_Basis = NULL;
class_Quat = NULL;
class_Transform = NULL;
@ -229,9 +232,12 @@ void update_corlib_cache() {
void update_godot_api_cache() {
CACHE_CLASS_AND_CHECK(Vector2, GODOT_API_CLASS(Vector2));
CACHE_CLASS_AND_CHECK(Vector2i, GODOT_API_CLASS(Vector2i));
CACHE_CLASS_AND_CHECK(Rect2, GODOT_API_CLASS(Rect2));
CACHE_CLASS_AND_CHECK(Rect2i, GODOT_API_CLASS(Rect2i));
CACHE_CLASS_AND_CHECK(Transform2D, GODOT_API_CLASS(Transform2D));
CACHE_CLASS_AND_CHECK(Vector3, GODOT_API_CLASS(Vector3));
CACHE_CLASS_AND_CHECK(Vector3i, GODOT_API_CLASS(Vector3i));
CACHE_CLASS_AND_CHECK(Basis, GODOT_API_CLASS(Basis));
CACHE_CLASS_AND_CHECK(Quat, GODOT_API_CLASS(Quat));
CACHE_CLASS_AND_CHECK(Transform, GODOT_API_CLASS(Transform));

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@ -73,9 +73,12 @@ struct CachedData {
// -----------------------------------------------
GDMonoClass *class_Vector2;
GDMonoClass *class_Vector2i;
GDMonoClass *class_Rect2;
GDMonoClass *class_Rect2i;
GDMonoClass *class_Transform2D;
GDMonoClass *class_Vector3;
GDMonoClass *class_Vector3i;
GDMonoClass *class_Basis;
GDMonoClass *class_Quat;
GDMonoClass *class_Transform;

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@ -132,11 +132,21 @@ void GDMonoField::set_value_from_variant(MonoObject *p_object, const Variant &p_
break;
}
if (tclass == CACHED_CLASS(Vector2i)) {
SET_FROM_STRUCT(Vector2i);
break;
}
if (tclass == CACHED_CLASS(Rect2)) {
SET_FROM_STRUCT(Rect2);
break;
}
if (tclass == CACHED_CLASS(Rect2i)) {
SET_FROM_STRUCT(Rect2i);
break;
}
if (tclass == CACHED_CLASS(Transform2D)) {
SET_FROM_STRUCT(Transform2D);
break;
@ -147,6 +157,11 @@ void GDMonoField::set_value_from_variant(MonoObject *p_object, const Variant &p_
break;
}
if (tclass == CACHED_CLASS(Vector3i)) {
SET_FROM_STRUCT(Vector3i);
break;
}
if (tclass == CACHED_CLASS(Basis)) {
SET_FROM_STRUCT(Basis);
break;
@ -418,12 +433,21 @@ void GDMonoField::set_value_from_variant(MonoObject *p_object, const Variant &p_
case Variant::VECTOR2: {
SET_FROM_STRUCT(Vector2);
} break;
case Variant::VECTOR2I: {
SET_FROM_STRUCT(Vector2i);
} break;
case Variant::RECT2: {
SET_FROM_STRUCT(Rect2);
} break;
case Variant::RECT2I: {
SET_FROM_STRUCT(Rect2i);
} break;
case Variant::VECTOR3: {
SET_FROM_STRUCT(Vector3);
} break;
case Variant::VECTOR3I: {
SET_FROM_STRUCT(Vector3i);
} break;
case Variant::TRANSFORM2D: {
SET_FROM_STRUCT(Transform2D);
} break;

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@ -75,15 +75,24 @@ Variant::Type managed_to_variant_type(const ManagedType &p_type, bool *r_nil_is_
if (vtclass == CACHED_CLASS(Vector2))
return Variant::VECTOR2;
if (vtclass == CACHED_CLASS(Vector2i))
return Variant::VECTOR2I;
if (vtclass == CACHED_CLASS(Rect2))
return Variant::RECT2;
if (vtclass == CACHED_CLASS(Rect2i))
return Variant::RECT2I;
if (vtclass == CACHED_CLASS(Transform2D))
return Variant::TRANSFORM2D;
if (vtclass == CACHED_CLASS(Vector3))
return Variant::VECTOR3;
if (vtclass == CACHED_CLASS(Vector3i))
return Variant::VECTOR3I;
if (vtclass == CACHED_CLASS(Basis))
return Variant::BASIS;
@ -413,11 +422,21 @@ MonoObject *variant_to_mono_object(const Variant *p_var, const ManagedType &p_ty
return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(Vector2), &from);
}
if (vtclass == CACHED_CLASS(Vector2i)) {
GDMonoMarshal::M_Vector2i from = MARSHALLED_OUT(Vector2i, p_var->operator ::Vector2i());
return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(Vector2i), &from);
}
if (vtclass == CACHED_CLASS(Rect2)) {
GDMonoMarshal::M_Rect2 from = MARSHALLED_OUT(Rect2, p_var->operator ::Rect2());
return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(Rect2), &from);
}
if (vtclass == CACHED_CLASS(Rect2i)) {
GDMonoMarshal::M_Rect2i from = MARSHALLED_OUT(Rect2i, p_var->operator ::Rect2i());
return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(Rect2i), &from);
}
if (vtclass == CACHED_CLASS(Transform2D)) {
GDMonoMarshal::M_Transform2D from = MARSHALLED_OUT(Transform2D, p_var->operator ::Transform2D());
return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(Transform2D), &from);
@ -428,6 +447,11 @@ MonoObject *variant_to_mono_object(const Variant *p_var, const ManagedType &p_ty
return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(Vector3), &from);
}
if (vtclass == CACHED_CLASS(Vector3i)) {
GDMonoMarshal::M_Vector3i from = MARSHALLED_OUT(Vector3i, p_var->operator ::Vector3i());
return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(Vector3i), &from);
}
if (vtclass == CACHED_CLASS(Basis)) {
GDMonoMarshal::M_Basis from = MARSHALLED_OUT(Basis, p_var->operator ::Basis());
return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(Basis), &from);
@ -638,14 +662,26 @@ MonoObject *variant_to_mono_object(const Variant *p_var, const ManagedType &p_ty
GDMonoMarshal::M_Vector2 from = MARSHALLED_OUT(Vector2, p_var->operator ::Vector2());
return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(Vector2), &from);
}
case Variant::VECTOR2I: {
GDMonoMarshal::M_Vector2i from = MARSHALLED_OUT(Vector2i, p_var->operator ::Vector2i());
return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(Vector2i), &from);
}
case Variant::RECT2: {
GDMonoMarshal::M_Rect2 from = MARSHALLED_OUT(Rect2, p_var->operator ::Rect2());
return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(Rect2), &from);
}
case Variant::RECT2I: {
GDMonoMarshal::M_Rect2i from = MARSHALLED_OUT(Rect2i, p_var->operator ::Rect2i());
return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(Rect2i), &from);
}
case Variant::VECTOR3: {
GDMonoMarshal::M_Vector3 from = MARSHALLED_OUT(Vector3, p_var->operator ::Vector3());
return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(Vector3), &from);
}
case Variant::VECTOR3I: {
GDMonoMarshal::M_Vector3i from = MARSHALLED_OUT(Vector3i, p_var->operator ::Vector3i());
return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(Vector3i), &from);
}
case Variant::TRANSFORM2D: {
GDMonoMarshal::M_Transform2D from = MARSHALLED_OUT(Transform2D, p_var->operator ::Transform2D());
return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(Transform2D), &from);
@ -806,15 +842,24 @@ Variant mono_object_to_variant_impl(MonoObject *p_obj, const ManagedType &p_type
if (vtclass == CACHED_CLASS(Vector2))
return MARSHALLED_IN(Vector2, unbox_addr<GDMonoMarshal::M_Vector2>(p_obj));
if (vtclass == CACHED_CLASS(Vector2i))
return MARSHALLED_IN(Vector2i, unbox_addr<GDMonoMarshal::M_Vector2i>(p_obj));
if (vtclass == CACHED_CLASS(Rect2))
return MARSHALLED_IN(Rect2, unbox_addr<GDMonoMarshal::M_Rect2>(p_obj));
if (vtclass == CACHED_CLASS(Rect2i))
return MARSHALLED_IN(Rect2i, unbox_addr<GDMonoMarshal::M_Rect2i>(p_obj));
if (vtclass == CACHED_CLASS(Transform2D))
return MARSHALLED_IN(Transform2D, unbox_addr<GDMonoMarshal::M_Transform2D>(p_obj));
if (vtclass == CACHED_CLASS(Vector3))
return MARSHALLED_IN(Vector3, unbox_addr<GDMonoMarshal::M_Vector3>(p_obj));
if (vtclass == CACHED_CLASS(Vector3i))
return MARSHALLED_IN(Vector3i, unbox_addr<GDMonoMarshal::M_Vector3i>(p_obj));
if (vtclass == CACHED_CLASS(Basis))
return MARSHALLED_IN(Basis, unbox_addr<GDMonoMarshal::M_Basis>(p_obj));

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@ -201,6 +201,8 @@ M_SignalInfo signal_info_to_managed(const Signal &p_signal);
namespace InteropLayout {
enum {
MATCHES_int = (sizeof(int32_t) == sizeof(uint32_t)),
MATCHES_float = (sizeof(float) == sizeof(uint32_t)),
MATCHES_double = (sizeof(double) == sizeof(uint64_t)),
@ -215,10 +217,18 @@ enum {
offsetof(Vector2, x) == (sizeof(real_t) * 0) &&
offsetof(Vector2, y) == (sizeof(real_t) * 1)),
MATCHES_Vector2i = (MATCHES_int && (sizeof(Vector2i) == (sizeof(int32_t) * 2)) &&
offsetof(Vector2i, x) == (sizeof(int32_t) * 0) &&
offsetof(Vector2i, y) == (sizeof(int32_t) * 1)),
MATCHES_Rect2 = (MATCHES_Vector2 && (sizeof(Rect2) == (sizeof(Vector2) * 2)) &&
offsetof(Rect2, position) == (sizeof(Vector2) * 0) &&
offsetof(Rect2, size) == (sizeof(Vector2) * 1)),
MATCHES_Rect2i = (MATCHES_Vector2i && (sizeof(Rect2i) == (sizeof(Vector2i) * 2)) &&
offsetof(Rect2i, position) == (sizeof(Vector2i) * 0) &&
offsetof(Rect2i, size) == (sizeof(Vector2i) * 1)),
MATCHES_Transform2D = (MATCHES_Vector2 && (sizeof(Transform2D) == (sizeof(Vector2) * 3))), // No field offset required, it stores an array
MATCHES_Vector3 = (MATCHES_real_t && (sizeof(Vector3) == (sizeof(real_t) * 3)) &&
@ -226,6 +236,11 @@ enum {
offsetof(Vector3, y) == (sizeof(real_t) * 1) &&
offsetof(Vector3, z) == (sizeof(real_t) * 2)),
MATCHES_Vector3i = (MATCHES_int && (sizeof(Vector3i) == (sizeof(int32_t) * 3)) &&
offsetof(Vector3i, x) == (sizeof(int32_t) * 0) &&
offsetof(Vector3i, y) == (sizeof(int32_t) * 1) &&
offsetof(Vector3i, z) == (sizeof(int32_t) * 2)),
MATCHES_Basis = (MATCHES_Vector3 && (sizeof(Basis) == (sizeof(Vector3) * 3))), // No field offset required, it stores an array
MATCHES_Quat = (MATCHES_real_t && (sizeof(Quat) == (sizeof(real_t) * 4)) &&
@ -257,7 +272,8 @@ enum {
#ifdef GD_MONO_FORCE_INTEROP_STRUCT_COPY
/* clang-format off */
static_assert(MATCHES_Vector2 && MATCHES_Rect2 && MATCHES_Transform2D && MATCHES_Vector3 &&
MATCHES_Basis && MATCHES_Quat && MATCHES_Transform && MATCHES_AABB && MATCHES_Color && MATCHES_Plane);
MATCHES_Basis && MATCHES_Quat && MATCHES_Transform && MATCHES_AABB && MATCHES_Color &&
MATCHES_Plane && MATCHES_Vector2i && MATCHES_Rect2i && MATCHES_Vector3i);
/* clang-format on */
#endif
@ -278,6 +294,19 @@ struct M_Vector2 {
}
};
struct M_Vector2i {
int32_t x, y;
static _FORCE_INLINE_ Vector2i convert_to(const M_Vector2i &p_from) {
return Vector2i(p_from.x, p_from.y);
}
static _FORCE_INLINE_ M_Vector2i convert_from(const Vector2i &p_from) {
M_Vector2i ret = { p_from.x, p_from.y };
return ret;
}
};
struct M_Rect2 {
M_Vector2 position;
M_Vector2 size;
@ -293,6 +322,21 @@ struct M_Rect2 {
}
};
struct M_Rect2i {
M_Vector2i position;
M_Vector2i size;
static _FORCE_INLINE_ Rect2i convert_to(const M_Rect2i &p_from) {
return Rect2i(M_Vector2i::convert_to(p_from.position),
M_Vector2i::convert_to(p_from.size));
}
static _FORCE_INLINE_ M_Rect2i convert_from(const Rect2i &p_from) {
M_Rect2i ret = { M_Vector2i::convert_from(p_from.position), M_Vector2i::convert_from(p_from.size) };
return ret;
}
};
struct M_Transform2D {
M_Vector2 elements[3];
@ -325,6 +369,19 @@ struct M_Vector3 {
}
};
struct M_Vector3i {
int32_t x, y, z;
static _FORCE_INLINE_ Vector3i convert_to(const M_Vector3i &p_from) {
return Vector3i(p_from.x, p_from.y, p_from.z);
}
static _FORCE_INLINE_ M_Vector3i convert_from(const Vector3i &p_from) {
M_Vector3i ret = { p_from.x, p_from.y, p_from.z };
return ret;
}
};
struct M_Basis {
M_Vector3 elements[3];
@ -450,9 +507,12 @@ struct M_Plane {
}
DECL_TYPE_MARSHAL_TEMPLATES(Vector2)
DECL_TYPE_MARSHAL_TEMPLATES(Vector2i)
DECL_TYPE_MARSHAL_TEMPLATES(Rect2)
DECL_TYPE_MARSHAL_TEMPLATES(Rect2i)
DECL_TYPE_MARSHAL_TEMPLATES(Transform2D)
DECL_TYPE_MARSHAL_TEMPLATES(Vector3)
DECL_TYPE_MARSHAL_TEMPLATES(Vector3i)
DECL_TYPE_MARSHAL_TEMPLATES(Basis)
DECL_TYPE_MARSHAL_TEMPLATES(Quat)
DECL_TYPE_MARSHAL_TEMPLATES(Transform)