mirror of
https://github.com/godotengine/godot.git
synced 2024-11-10 06:03:09 +00:00
Fix arm64/Windows build.
This commit is contained in:
parent
64520fe674
commit
986d297ed3
@ -39,7 +39,7 @@ if env["builtin_libpng"]:
|
|||||||
|
|
||||||
if env["arch"].startswith("arm"):
|
if env["arch"].startswith("arm"):
|
||||||
if env.msvc: # Can't compile assembly files with MSVC.
|
if env.msvc: # Can't compile assembly files with MSVC.
|
||||||
env_thirdparty.Append(CPPDEFINES=[("PNG_ARM_NEON_OPT"), 0])
|
env_thirdparty.Append(CPPDEFINES=[("PNG_ARM_NEON_OPT", 0)])
|
||||||
else:
|
else:
|
||||||
env_neon = env_thirdparty.Clone()
|
env_neon = env_thirdparty.Clone()
|
||||||
if "S_compiler" in env:
|
if "S_compiler" in env:
|
||||||
|
@ -1,8 +1,9 @@
|
|||||||
def can_build(env, platform):
|
def can_build(env, platform):
|
||||||
# Supported architectures depend on the Embree library.
|
# Supported architectures and platforms depend on the Embree library.
|
||||||
|
if env["arch"] == "arm64" and platform == "windows":
|
||||||
|
return False
|
||||||
if env["arch"] in ["x86_64", "arm64", "wasm32"]:
|
if env["arch"] in ["x86_64", "arm64", "wasm32"]:
|
||||||
return True
|
return True
|
||||||
# x86_32 only seems supported on Windows for now.
|
|
||||||
if env["arch"] == "x86_32" and platform == "windows":
|
if env["arch"] == "x86_32" and platform == "windows":
|
||||||
return True
|
return True
|
||||||
return False
|
return False
|
||||||
|
Loading…
Reference in New Issue
Block a user