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Bump version to 4.0-dev
No peace for the weary. :)
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misc/dist/linux/godot.6
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misc/dist/linux/godot.6
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.TH GODOT "6" "January 2020" "godot 3.2" "Games"
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.TH GODOT "6" "January 2020" "godot 4.0" "Games"
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.SH NAME
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godot \- multi\-platform 2D and 3D game engine with a feature\-rich editor
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.SH SYNOPSIS
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misc/dist/osx_tools.app/Contents/Info.plist
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<key>CFBundlePackageType</key>
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<string>APPL</string>
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<key>CFBundleShortVersionString</key>
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<string>3.2</string>
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<string>4.0</string>
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<key>CFBundleSignature</key>
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<string>godot</string>
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<key>CFBundleVersion</key>
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<string>3.2</string>
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<string>4.0</string>
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<key>NSMicrophoneUsageDescription</key>
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<string>Microphone access is required to capture audio.</string>
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<key>NSCameraUsageDescription</key>
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short_name = "godot"
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name = "Godot Engine"
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major = 3
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minor = 2
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major = 4
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minor = 0
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patch = 0
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status = "stable"
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status = "dev"
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module_config = ""
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year = 2020
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website = "https://godotengine.org"
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