diff --git a/servers/rendering/renderer_canvas_cull.cpp b/servers/rendering/renderer_canvas_cull.cpp index f8722194256..e92050a3236 100644 --- a/servers/rendering/renderer_canvas_cull.cpp +++ b/servers/rendering/renderer_canvas_cull.cpp @@ -79,7 +79,7 @@ void RendererCanvasCull::_render_canvas_item_tree(RID p_to_render_target, Canvas } } -void _collect_ysort_children(RendererCanvasCull::Item *p_canvas_item, Transform2D p_transform, RendererCanvasCull::Item *p_material_owner, const Color &p_modulate, RendererCanvasCull::Item **r_items, int &r_index, int p_z) { +void _collect_ysort_children(RendererCanvasCull::Item *p_canvas_item, const Transform2D &p_transform, RendererCanvasCull::Item *p_material_owner, const Color &p_modulate, RendererCanvasCull::Item **r_items, int &r_index, int p_z) { int child_item_count = p_canvas_item->child_items.size(); RendererCanvasCull::Item **child_items = p_canvas_item->child_items.ptrw(); for (int i = 0; i < child_item_count; i++) { @@ -94,6 +94,11 @@ void _collect_ysort_children(RendererCanvasCull::Item *p_canvas_item, Transform2 child_items[i]->ysort_index = r_index; child_items[i]->ysort_parent_abs_z_index = p_z; + if (!child_items[i]->repeat_source) { + child_items[i]->repeat_size = p_canvas_item->repeat_size; + child_items[i]->repeat_times = p_canvas_item->repeat_times; + } + // Y sorted canvas items are flattened into r_items. Calculate their absolute z index to use when rendering r_items. if (child_items[i]->z_relative) { abs_z = CLAMP(p_z + child_items[i]->z_index, RS::CANVAS_ITEM_Z_MIN, RS::CANVAS_ITEM_Z_MAX); @@ -270,12 +275,12 @@ void RendererCanvasCull::_cull_canvas_item(Item *p_canvas_item, const Transform2 } else { ci->repeat_size = repeat_size; ci->repeat_times = repeat_times; + } - if (repeat_size.x || repeat_size.y) { - Size2 scale = final_xform.get_scale(); - rect.size += repeat_size * repeat_times / scale; - rect.position -= repeat_size / scale * (repeat_times / 2); - } + if (repeat_size.x || repeat_size.y) { + Size2 scale = final_xform.get_scale(); + rect.size += repeat_size * repeat_times / scale; + rect.position -= repeat_size / scale * (repeat_times / 2); } if (snapping_2d_transforms_to_pixel) { @@ -352,7 +357,7 @@ void RendererCanvasCull::_cull_canvas_item(Item *p_canvas_item, const Transform2 sorter.sort(child_items, child_item_count); for (i = 0; i < child_item_count; i++) { - _cull_canvas_item(child_items[i], final_xform * child_items[i]->ysort_xform, p_clip_rect, modulate * child_items[i]->ysort_modulate, child_items[i]->ysort_parent_abs_z_index, r_z_list, r_z_last_list, (Item *)ci->final_clip_owner, (Item *)child_items[i]->material_owner, false, p_canvas_cull_mask, repeat_size, repeat_times); + _cull_canvas_item(child_items[i], final_xform * child_items[i]->ysort_xform, p_clip_rect, modulate * child_items[i]->ysort_modulate, child_items[i]->ysort_parent_abs_z_index, r_z_list, r_z_last_list, (Item *)ci->final_clip_owner, (Item *)child_items[i]->material_owner, false, p_canvas_cull_mask, child_items[i]->repeat_size, child_items[i]->repeat_times); } } else { RendererCanvasRender::Item *canvas_group_from = nullptr;