Add vector value linking

Co-authored-by: redlamp <244062+redlamp@users.noreply.github.com>
(cherry picked from commit 5553e27fe8)
This commit is contained in:
kobewi 2022-04-05 02:58:21 +02:00 committed by Haoyu Qiu
parent 3428bcd854
commit 9499ebecee
9 changed files with 208 additions and 63 deletions

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@ -587,6 +587,7 @@ void register_global_constants() {
BIND_GLOBAL_ENUM_CONSTANT(PROPERTY_HINT_ENUM_SUGGESTION);
BIND_GLOBAL_ENUM_CONSTANT(PROPERTY_HINT_EXP_EASING);
BIND_GLOBAL_ENUM_CONSTANT(PROPERTY_HINT_LENGTH);
BIND_GLOBAL_ENUM_CONSTANT(PROPERTY_HINT_LINK);
BIND_GLOBAL_ENUM_CONSTANT(PROPERTY_HINT_KEY_ACCEL);
BIND_GLOBAL_ENUM_CONSTANT(PROPERTY_HINT_FLAGS);

View File

@ -62,6 +62,7 @@ enum PropertyHint {
PROPERTY_HINT_ENUM, ///< hint_text= "val1,val2,val3,etc"
PROPERTY_HINT_EXP_EASING, /// exponential easing function (Math::ease) use "attenuation" hint string to revert (flip h), "full" to also include in/out. (ie: "attenuation,inout")
PROPERTY_HINT_LENGTH, ///< hint_text= "length" (as integer)
PROPERTY_HINT_LINK,
PROPERTY_HINT_SPRITE_FRAME, // FIXME: Obsolete: drop whenever we can break compat. Keeping now for GDNative compat.
PROPERTY_HINT_KEY_ACCEL, ///< hint_text= "length" (as integer)
PROPERTY_HINT_FLAGS, ///< hint_text= "flag1,flag2,etc" (as bit flags)

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@ -1421,7 +1421,7 @@
Hints that an integer, float or string property is an enumerated value to pick in a list specified via a hint string.
The hint string is a comma separated list of names such as [code]"Hello,Something,Else"[/code]. Whitespaces are [b]not[/b] removed from either end of a name. For integer and float properties, the first name in the list has value 0, the next 1, and so on. Explicit values can also be specified by appending [code]:integer[/code] to the name, e.g. [code]"Zero,One,Three:3,Four,Six:6"[/code].
</constant>
<constant name="PROPERTY_HINT_ENUM_SUGGESTION" value="39" enum="PropertyHint">
<constant name="PROPERTY_HINT_ENUM_SUGGESTION" value="40" enum="PropertyHint">
Hints that a string property can be an enumerated value to pick in a list specified via a hint string such as [code]"Hello,Something,Else"[/code].
Unlike [constant PROPERTY_HINT_ENUM] a property with this hint still accepts arbitrary values and can be empty. The list of values serves to suggest possible values.
</constant>
@ -1431,63 +1431,66 @@
<constant name="PROPERTY_HINT_LENGTH" value="5" enum="PropertyHint">
Deprecated hint, unused.
</constant>
<constant name="PROPERTY_HINT_KEY_ACCEL" value="7" enum="PropertyHint">
<constant name="PROPERTY_HINT_LINK" value="6" enum="PropertyHint">
Hints that a vector property should allow linking values (e.g. to edit both [code]x[/code] and [code]y[/code] together).
</constant>
<constant name="PROPERTY_HINT_KEY_ACCEL" value="8" enum="PropertyHint">
Deprecated hint, unused.
</constant>
<constant name="PROPERTY_HINT_FLAGS" value="8" enum="PropertyHint">
<constant name="PROPERTY_HINT_FLAGS" value="9" enum="PropertyHint">
Hints that an integer property is a bitmask with named bit flags. For example, to allow toggling bits 0, 1, 2 and 4, the hint could be something like [code]"Bit0,Bit1,Bit2,,Bit4"[/code].
</constant>
<constant name="PROPERTY_HINT_LAYERS_2D_RENDER" value="9" enum="PropertyHint">
<constant name="PROPERTY_HINT_LAYERS_2D_RENDER" value="10" enum="PropertyHint">
Hints that an integer property is a bitmask using the optionally named 2D render layers.
</constant>
<constant name="PROPERTY_HINT_LAYERS_2D_PHYSICS" value="10" enum="PropertyHint">
<constant name="PROPERTY_HINT_LAYERS_2D_PHYSICS" value="11" enum="PropertyHint">
Hints that an integer property is a bitmask using the optionally named 2D physics layers.
</constant>
<constant name="PROPERTY_HINT_LAYERS_2D_NAVIGATION" value="11" enum="PropertyHint">
<constant name="PROPERTY_HINT_LAYERS_2D_NAVIGATION" value="12" enum="PropertyHint">
Hints that an integer property is a bitmask using the optionally named 2D navigation layers.
</constant>
<constant name="PROPERTY_HINT_LAYERS_3D_RENDER" value="12" enum="PropertyHint">
<constant name="PROPERTY_HINT_LAYERS_3D_RENDER" value="13" enum="PropertyHint">
Hints that an integer property is a bitmask using the optionally named 3D render layers.
</constant>
<constant name="PROPERTY_HINT_LAYERS_3D_PHYSICS" value="13" enum="PropertyHint">
<constant name="PROPERTY_HINT_LAYERS_3D_PHYSICS" value="14" enum="PropertyHint">
Hints that an integer property is a bitmask using the optionally named 3D physics layers.
</constant>
<constant name="PROPERTY_HINT_LAYERS_3D_NAVIGATION" value="14" enum="PropertyHint">
<constant name="PROPERTY_HINT_LAYERS_3D_NAVIGATION" value="15" enum="PropertyHint">
Hints that an integer property is a bitmask using the optionally named 3D navigation layers.
</constant>
<constant name="PROPERTY_HINT_FILE" value="15" enum="PropertyHint">
<constant name="PROPERTY_HINT_FILE" value="16" enum="PropertyHint">
Hints that a string property is a path to a file. Editing it will show a file dialog for picking the path. The hint string can be a set of filters with wildcards like [code]"*.png,*.jpg"[/code].
</constant>
<constant name="PROPERTY_HINT_DIR" value="16" enum="PropertyHint">
<constant name="PROPERTY_HINT_DIR" value="17" enum="PropertyHint">
Hints that a string property is a path to a directory. Editing it will show a file dialog for picking the path.
</constant>
<constant name="PROPERTY_HINT_GLOBAL_FILE" value="17" enum="PropertyHint">
<constant name="PROPERTY_HINT_GLOBAL_FILE" value="18" enum="PropertyHint">
Hints that a string property is an absolute path to a file outside the project folder. Editing it will show a file dialog for picking the path. The hint string can be a set of filters with wildcards like [code]"*.png,*.jpg"[/code].
</constant>
<constant name="PROPERTY_HINT_GLOBAL_DIR" value="18" enum="PropertyHint">
<constant name="PROPERTY_HINT_GLOBAL_DIR" value="19" enum="PropertyHint">
Hints that a string property is an absolute path to a directory outside the project folder. Editing it will show a file dialog for picking the path.
</constant>
<constant name="PROPERTY_HINT_RESOURCE_TYPE" value="19" enum="PropertyHint">
<constant name="PROPERTY_HINT_RESOURCE_TYPE" value="20" enum="PropertyHint">
Hints that a property is an instance of a [Resource]-derived type, optionally specified via the hint string (e.g. [code]"Texture"[/code]). Editing it will show a popup menu of valid resource types to instantiate.
</constant>
<constant name="PROPERTY_HINT_MULTILINE_TEXT" value="20" enum="PropertyHint">
<constant name="PROPERTY_HINT_MULTILINE_TEXT" value="21" enum="PropertyHint">
Hints that a string property is text with line breaks. Editing it will show a text input field where line breaks can be typed.
</constant>
<constant name="PROPERTY_HINT_PLACEHOLDER_TEXT" value="21" enum="PropertyHint">
<constant name="PROPERTY_HINT_PLACEHOLDER_TEXT" value="22" enum="PropertyHint">
Hints that a string property should have a placeholder text visible on its input field, whenever the property is empty. The hint string is the placeholder text to use.
</constant>
<constant name="PROPERTY_HINT_COLOR_NO_ALPHA" value="22" enum="PropertyHint">
<constant name="PROPERTY_HINT_COLOR_NO_ALPHA" value="23" enum="PropertyHint">
Hints that a color property should be edited without changing its alpha component, i.e. only R, G and B channels are edited.
</constant>
<constant name="PROPERTY_HINT_IMAGE_COMPRESS_LOSSY" value="23" enum="PropertyHint">
<constant name="PROPERTY_HINT_IMAGE_COMPRESS_LOSSY" value="24" enum="PropertyHint">
Hints that an image is compressed using lossy compression.
</constant>
<constant name="PROPERTY_HINT_IMAGE_COMPRESS_LOSSLESS" value="24" enum="PropertyHint">
<constant name="PROPERTY_HINT_IMAGE_COMPRESS_LOSSLESS" value="25" enum="PropertyHint">
Hints that an image is compressed using lossless compression.
</constant>
<constant name="PROPERTY_HINT_OBJECT_ID" value="25" enum="PropertyHint">
<constant name="PROPERTY_HINT_OBJECT_ID" value="26" enum="PropertyHint">
</constant>
<constant name="PROPERTY_HINT_TYPE_STRING" value="26" enum="PropertyHint">
<constant name="PROPERTY_HINT_TYPE_STRING" value="27" enum="PropertyHint">
Hint that a property represents a particular type. If a property is [constant TYPE_STRING], allows to set a type from the create dialog. If you need to create an [Array] to contain elements of a specific type, the [code]hint_string[/code] must encode nested types using [code]":"[/code] and [code]"/"[/code] for specifying [Resource] types. For instance:
[codeblock]
hint_string = "%s:" % [TYPE_INT] # Array of inteters.
@ -1497,34 +1500,34 @@
[/codeblock]
[b]Note:[/b] The final colon is required to specify for properly detecting built-in types.
</constant>
<constant name="PROPERTY_HINT_NODE_PATH_TO_EDITED_NODE" value="27" enum="PropertyHint">
<constant name="PROPERTY_HINT_NODE_PATH_TO_EDITED_NODE" value="28" enum="PropertyHint">
</constant>
<constant name="PROPERTY_HINT_METHOD_OF_VARIANT_TYPE" value="28" enum="PropertyHint">
<constant name="PROPERTY_HINT_METHOD_OF_VARIANT_TYPE" value="29" enum="PropertyHint">
</constant>
<constant name="PROPERTY_HINT_METHOD_OF_BASE_TYPE" value="29" enum="PropertyHint">
<constant name="PROPERTY_HINT_METHOD_OF_BASE_TYPE" value="30" enum="PropertyHint">
</constant>
<constant name="PROPERTY_HINT_METHOD_OF_INSTANCE" value="30" enum="PropertyHint">
<constant name="PROPERTY_HINT_METHOD_OF_INSTANCE" value="31" enum="PropertyHint">
</constant>
<constant name="PROPERTY_HINT_METHOD_OF_SCRIPT" value="31" enum="PropertyHint">
<constant name="PROPERTY_HINT_METHOD_OF_SCRIPT" value="32" enum="PropertyHint">
</constant>
<constant name="PROPERTY_HINT_PROPERTY_OF_VARIANT_TYPE" value="32" enum="PropertyHint">
<constant name="PROPERTY_HINT_PROPERTY_OF_VARIANT_TYPE" value="33" enum="PropertyHint">
</constant>
<constant name="PROPERTY_HINT_PROPERTY_OF_BASE_TYPE" value="33" enum="PropertyHint">
<constant name="PROPERTY_HINT_PROPERTY_OF_BASE_TYPE" value="34" enum="PropertyHint">
</constant>
<constant name="PROPERTY_HINT_PROPERTY_OF_INSTANCE" value="34" enum="PropertyHint">
<constant name="PROPERTY_HINT_PROPERTY_OF_INSTANCE" value="35" enum="PropertyHint">
</constant>
<constant name="PROPERTY_HINT_PROPERTY_OF_SCRIPT" value="35" enum="PropertyHint">
<constant name="PROPERTY_HINT_PROPERTY_OF_SCRIPT" value="36" enum="PropertyHint">
</constant>
<constant name="PROPERTY_HINT_OBJECT_TOO_BIG" value="36" enum="PropertyHint">
<constant name="PROPERTY_HINT_OBJECT_TOO_BIG" value="37" enum="PropertyHint">
</constant>
<constant name="PROPERTY_HINT_NODE_PATH_VALID_TYPES" value="37" enum="PropertyHint">
<constant name="PROPERTY_HINT_NODE_PATH_VALID_TYPES" value="38" enum="PropertyHint">
</constant>
<constant name="PROPERTY_HINT_SAVE_FILE" value="38" enum="PropertyHint">
<constant name="PROPERTY_HINT_SAVE_FILE" value="39" enum="PropertyHint">
</constant>
<constant name="PROPERTY_HINT_LOCALE_ID" value="40" enum="PropertyHint">
<constant name="PROPERTY_HINT_LOCALE_ID" value="41" enum="PropertyHint">
Hints that a string property is a locale code. Editing it will show a locale dialog for picking language and country.
</constant>
<constant name="PROPERTY_HINT_MAX" value="41" enum="PropertyHint">
<constant name="PROPERTY_HINT_MAX" value="42" enum="PropertyHint">
</constant>
<constant name="PROPERTY_USAGE_STORAGE" value="1" enum="PropertyUsageFlags">
The property is serialized and saved in the scene file (default).

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@ -1509,6 +1509,18 @@ void EditorPropertyVector2::_value_changed(double val, const String &p_name) {
return;
}
if (linked->is_pressed()) {
setting = true;
if (p_name == "x") {
spin[1]->set_value(spin[0]->get_value() * ratio_yx);
}
if (p_name == "y") {
spin[0]->set_value(spin[1]->get_value() * ratio_xy);
}
setting = false;
}
Vector2 v2;
v2.x = spin[0]->get_value();
v2.y = spin[1]->get_value();
@ -1521,24 +1533,46 @@ void EditorPropertyVector2::update_property() {
spin[0]->set_value(val.x);
spin[1]->set_value(val.y);
setting = false;
_update_ratio();
}
void EditorPropertyVector2::_update_ratio() {
linked->set_modulate(Color(1, 1, 1, linked->is_pressed() ? 1.0 : 0.5));
if (spin[0]->get_value() != 0 && spin[1]->get_value() != 0) {
ratio_xy = spin[0]->get_value() / spin[1]->get_value();
ratio_yx = spin[1]->get_value() / spin[0]->get_value();
} else {
ratio_xy = 1.0;
ratio_yx = 1.0;
}
}
void EditorPropertyVector2::_notification(int p_what) {
if (p_what == NOTIFICATION_ENTER_TREE || p_what == NOTIFICATION_THEME_CHANGED) {
switch (p_what) {
case NOTIFICATION_ENTER_TREE:
case NOTIFICATION_THEME_CHANGED: {
Ref<Texture> normal_icon = get_icon("Unlinked", "EditorIcons");
linked->set_custom_minimum_size(Vector2(normal_icon->get_width(), 0));
linked->set_normal_texture(normal_icon);
linked->set_pressed_texture(get_icon("Instance", "EditorIcons"));
Color base = get_color("accent_color", "Editor");
for (int i = 0; i < 2; i++) {
Color c = base;
c.set_hsv(float(i) / 3.0 + 0.05, c.get_s() * 0.75, c.get_v());
spin[i]->set_custom_label_color(true, c);
}
} break;
}
}
void EditorPropertyVector2::_bind_methods() {
ClassDB::bind_method(D_METHOD("_update_ratio"), &EditorPropertyVector2::_update_ratio);
ClassDB::bind_method(D_METHOD("_value_changed"), &EditorPropertyVector2::_value_changed);
}
void EditorPropertyVector2::setup(double p_min, double p_max, double p_step, bool p_no_slider) {
void EditorPropertyVector2::setup(double p_min, double p_max, double p_step, bool p_no_slider, bool p_link) {
for (int i = 0; i < 2; i++) {
spin[i]->set_min(p_min);
spin[i]->set_max(p_max);
@ -1547,21 +1581,31 @@ void EditorPropertyVector2::setup(double p_min, double p_max, double p_step, boo
spin[i]->set_allow_greater(true);
spin[i]->set_allow_lesser(true);
}
if (!p_link) {
linked->hide();
} else {
linked->set_pressed(true);
}
}
EditorPropertyVector2::EditorPropertyVector2() {
bool horizontal = EDITOR_GET("interface/inspector/horizontal_vector2_editing");
HBoxContainer *hb = memnew(HBoxContainer);
hb->set_h_size_flags(SIZE_EXPAND_FILL);
BoxContainer *bc;
if (horizontal) {
bc = memnew(HBoxContainer);
add_child(bc);
set_bottom_editor(bc);
hb->add_child(bc);
set_bottom_editor(hb);
} else {
bc = memnew(VBoxContainer);
add_child(bc);
hb->add_child(bc);
}
bc->set_h_size_flags(SIZE_EXPAND_FILL);
static const char *desc[2] = { "x", "y" };
for (int i = 0; i < 2; i++) {
@ -1576,6 +1620,14 @@ EditorPropertyVector2::EditorPropertyVector2() {
}
}
linked = memnew(TextureButton);
linked->set_toggle_mode(true);
linked->set_expand(true);
linked->set_stretch_mode(TextureButton::STRETCH_KEEP_CENTERED);
linked->connect("pressed", this, "_update_ratio");
hb->add_child(linked);
add_child(hb);
if (!horizontal) {
set_label_reference(spin[0]); //show text and buttons around this
}
@ -1671,6 +1723,25 @@ void EditorPropertyVector3::_value_changed(double val, const String &p_name) {
return;
}
if (linked->is_pressed()) {
setting = true;
if (p_name == "x") {
spin[1]->set_value(spin[0]->get_value() * ratio_yx);
spin[2]->set_value(spin[0]->get_value() * ratio_zx);
}
if (p_name == "y") {
spin[0]->set_value(spin[1]->get_value() * ratio_xy);
spin[2]->set_value(spin[1]->get_value() * ratio_zy);
}
if (p_name == "z") {
spin[0]->set_value(spin[2]->get_value() * ratio_xz);
spin[1]->set_value(spin[2]->get_value() * ratio_yz);
}
setting = false;
}
Vector3 v3;
v3.x = spin[0]->get_value();
v3.y = spin[1]->get_value();
@ -1685,22 +1756,54 @@ void EditorPropertyVector3::update_property() {
spin[1]->set_value(val.y);
spin[2]->set_value(val.z);
setting = false;
_update_ratio();
}
void EditorPropertyVector3::_update_ratio() {
linked->set_modulate(Color(1, 1, 1, linked->is_pressed() ? 1.0 : 0.5));
if (spin[0]->get_value() != 0 && spin[1]->get_value() != 0) {
ratio_yx = spin[1]->get_value() / spin[0]->get_value();
ratio_zx = spin[2]->get_value() / spin[0]->get_value();
ratio_xy = spin[0]->get_value() / spin[1]->get_value();
ratio_zy = spin[2]->get_value() / spin[1]->get_value();
ratio_xz = spin[0]->get_value() / spin[2]->get_value();
ratio_yz = spin[1]->get_value() / spin[2]->get_value();
} else {
ratio_yx = 1.0;
ratio_zx = 1.0;
ratio_xy = 1.0;
ratio_zy = 1.0;
ratio_xz = 1.0;
ratio_yz = 1.0;
}
}
void EditorPropertyVector3::_notification(int p_what) {
if (p_what == NOTIFICATION_ENTER_TREE || p_what == NOTIFICATION_THEME_CHANGED) {
switch (p_what) {
case NOTIFICATION_ENTER_TREE:
case NOTIFICATION_THEME_CHANGED: {
Ref<Texture> normal_icon = get_icon("Unlinked", "EditorIcons");
linked->set_custom_minimum_size(Vector2(normal_icon->get_width(), 0));
linked->set_normal_texture(normal_icon);
linked->set_pressed_texture(get_icon("Instance", "EditorIcons"));
Color base = get_color("accent_color", "Editor");
for (int i = 0; i < 3; i++) {
Color c = base;
c.set_hsv(float(i) / 3.0 + 0.05, c.get_s() * 0.75, c.get_v());
spin[i]->set_custom_label_color(true, c);
}
} break;
}
}
void EditorPropertyVector3::_bind_methods() {
ClassDB::bind_method(D_METHOD("_update_ratio"), &EditorPropertyVector3::_update_ratio);
ClassDB::bind_method(D_METHOD("_value_changed"), &EditorPropertyVector3::_value_changed);
}
void EditorPropertyVector3::setup(double p_min, double p_max, double p_step, bool p_no_slider) {
void EditorPropertyVector3::setup(double p_min, double p_max, double p_step, bool p_no_slider, bool p_link) {
for (int i = 0; i < 3; i++) {
spin[i]->set_min(p_min);
spin[i]->set_max(p_max);
@ -1709,21 +1812,31 @@ void EditorPropertyVector3::setup(double p_min, double p_max, double p_step, boo
spin[i]->set_allow_greater(true);
spin[i]->set_allow_lesser(true);
}
if (!p_link) {
linked->hide();
} else {
linked->set_pressed(true);
}
}
EditorPropertyVector3::EditorPropertyVector3() {
bool horizontal = EDITOR_GET("interface/inspector/horizontal_vector_types_editing");
HBoxContainer *hb = memnew(HBoxContainer);
hb->set_h_size_flags(SIZE_EXPAND_FILL);
BoxContainer *bc;
if (horizontal) {
bc = memnew(HBoxContainer);
add_child(bc);
set_bottom_editor(bc);
hb->add_child(bc);
set_bottom_editor(hb);
} else {
bc = memnew(VBoxContainer);
add_child(bc);
hb->add_child(bc);
}
bc->set_h_size_flags(SIZE_EXPAND_FILL);
static const char *desc[3] = { "x", "y", "z" };
for (int i = 0; i < 3; i++) {
@ -1738,11 +1851,21 @@ EditorPropertyVector3::EditorPropertyVector3() {
}
}
linked = memnew(TextureButton);
linked->set_toggle_mode(true);
linked->set_expand(true);
linked->set_stretch_mode(TextureButton::STRETCH_KEEP_CENTERED);
linked->connect("pressed", this, "_update_ratio");
hb->add_child(linked);
add_child(hb);
if (!horizontal) {
set_label_reference(spin[0]); //show text and buttons around this
}
setting = false;
_update_ratio();
}
///////////////////// PLANE /////////////////////////
void EditorPropertyPlane::_value_changed(double val, const String &p_name) {
@ -3035,7 +3158,7 @@ bool EditorInspectorDefaultPlugin::parse_property(Object *p_object, Variant::Typ
hide_slider = false;
}
editor->setup(min, max, step, hide_slider);
editor->setup(min, max, step, hide_slider, p_hint == PROPERTY_HINT_LINK);
add_property_editor(p_path, editor);
} break; // 5
@ -3070,7 +3193,7 @@ bool EditorInspectorDefaultPlugin::parse_property(Object *p_object, Variant::Typ
hide_slider = false;
}
editor->setup(min, max, step, hide_slider);
editor->setup(min, max, step, hide_slider, p_hint == PROPERTY_HINT_LINK);
add_property_editor(p_path, editor);
} break;

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@ -376,6 +376,10 @@ class EditorPropertyVector2 : public EditorProperty {
GDCLASS(EditorPropertyVector2, EditorProperty);
EditorSpinSlider *spin[2];
bool setting;
double ratio_xy = 1.0;
double ratio_yx = 1.0;
TextureButton *linked = nullptr;
void _update_ratio();
void _value_changed(double p_val, const String &p_name);
protected:
@ -384,7 +388,7 @@ protected:
public:
virtual void update_property();
void setup(double p_min, double p_max, double p_step, bool p_no_slider);
void setup(double p_min, double p_max, double p_step, bool p_no_slider, bool p_link = false);
EditorPropertyVector2();
};
@ -408,6 +412,14 @@ class EditorPropertyVector3 : public EditorProperty {
GDCLASS(EditorPropertyVector3, EditorProperty);
EditorSpinSlider *spin[3];
bool setting;
double ratio_yx = 1.0;
double ratio_zx = 1.0;
double ratio_xy = 1.0;
double ratio_zy = 1.0;
double ratio_xz = 1.0;
double ratio_yz = 1.0;
TextureButton *linked = nullptr;
void _update_ratio();
void _value_changed(double p_val, const String &p_name);
protected:
@ -416,7 +428,7 @@ protected:
public:
virtual void update_property();
void setup(double p_min, double p_max, double p_step, bool p_no_slider);
void setup(double p_min, double p_max, double p_step, bool p_no_slider, bool p_link = false);
EditorPropertyVector3();
};

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After

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@ -425,7 +425,7 @@ void Node2D::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "position"), "set_position", "get_position");
ADD_PROPERTY(PropertyInfo(Variant::REAL, "rotation", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_rotation", "get_rotation");
ADD_PROPERTY(PropertyInfo(Variant::REAL, "rotation_degrees", PROPERTY_HINT_RANGE, "-360,360,0.1,or_lesser,or_greater", PROPERTY_USAGE_EDITOR), "set_rotation_degrees", "get_rotation_degrees");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "scale"), "set_scale", "get_scale");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "scale", PROPERTY_HINT_LINK), "set_scale", "get_scale");
ADD_PROPERTY(PropertyInfo(Variant::TRANSFORM2D, "transform", PROPERTY_HINT_NONE, "", 0), "set_transform", "get_transform");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "global_position", PROPERTY_HINT_NONE, "", 0), "set_global_position", "get_global_position");

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@ -938,7 +938,7 @@ void Spatial::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "translation", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR), "set_translation", "get_translation");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "rotation_degrees", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR), "set_rotation_degrees", "get_rotation_degrees");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "rotation", PROPERTY_HINT_NONE, "", 0), "set_rotation", "get_rotation");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "scale", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR), "set_scale", "get_scale");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "scale", PROPERTY_HINT_LINK, "", PROPERTY_USAGE_EDITOR), "set_scale", "get_scale");
ADD_PROPERTY(PropertyInfo(Variant::TRANSFORM, "global_transform", PROPERTY_HINT_NONE, "", 0), "set_global_transform", "get_global_transform");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "global_translation", PROPERTY_HINT_NONE, "", 0), "set_global_translation", "get_global_translation");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "global_rotation", PROPERTY_HINT_NONE, "", 0), "set_global_rotation", "get_global_rotation");

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@ -432,6 +432,10 @@ void Control::_validate_property(PropertyInfo &property) const {
property.hint_string = hint_string;
}
if (property.name == "rect_scale") {
property.hint = PROPERTY_HINT_LINK;
}
}
Control *Control::get_parent_control() const {