Improve documentation about VideoPlayer video formats

This closes https://github.com/godotengine/godot-docs/issues/4021.

(cherry picked from commit 1efe57848a)
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Hugo Locurcio 2020-09-16 22:41:48 +02:00 committed by Rémi Verschelde
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3 changed files with 6 additions and 4 deletions

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</brief_description>
<description>
Control node for playing video streams using [VideoStream] resources.
Supported video formats are [url=https://www.webmproject.org/]WebM[/url] ([VideoStreamWebm]), [url=https://www.theora.org/]Ogg Theora[/url] ([VideoStreamTheora]), and any format exposed via a GDNative plugin using [VideoStreamGDNative].
Supported video formats are [url=https://www.webmproject.org/]WebM[/url] ([code].webm[/code], [VideoStreamWebm]), [url=https://www.theora.org/]Ogg Theora[/url] ([code].ogv[/code], [VideoStreamTheora]), and any format exposed via a GDNative plugin using [VideoStreamGDNative].
</description>
<tutorials>
</tutorials>

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[VideoStream] resource for Ogg Theora videos.
</brief_description>
<description>
[VideoStream] resource handling the [url=https://www.theora.org/]Ogg Theora[/url] video format with [code].ogv[/code] extension.
[VideoStream] resource handling the [url=https://www.theora.org/]Ogg Theora[/url] video format with [code].ogv[/code] extension. The Theora codec is less efficient than [VideoStreamWebm]'s VP8 and VP9, but it requires less CPU resources to decode. The Theora codec is decoded on the CPU.
[b]Note:[/b] While Ogg Theora videos can also have an [code].ogg[/code] extension, you will have to rename the extension to [code].ogv[/code] to use those videos within Godot.
</description>
<tutorials>
</tutorials>
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<argument index="0" name="file" type="String">
</argument>
<description>
Sets the Ogg Theora video file that this [VideoStreamTheora] resource handles. The [code]file[/code] name should have the [code].o[/code] extension.
Sets the Ogg Theora video file that this [VideoStreamTheora] resource handles. The [code]file[/code] name should have the [code].ogv[/code] extension.
</description>
</method>
</methods>

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[VideoStream] resource for WebM videos.
</brief_description>
<description>
[VideoStream] resource handling the [url=https://www.webmproject.org/]WebM[/url] video format with [code].webm[/code] extension.
[VideoStream] resource handling the [url=https://www.webmproject.org/]WebM[/url] video format with [code].webm[/code] extension. Both the VP8 and VP9 codecs are supported. The VP8 and VP9 codecs are more efficient than [VideoStreamTheora], but they require more CPU resources to decode (especially VP9). Both the VP8 and VP9 codecs are decoded on the CPU.
[b]Note:[/b] There are known bugs and performance issues with WebM video playback in Godot. If you run into problems, try using the Ogg Theora format instead: [VideoStreamTheora]
</description>
<tutorials>
</tutorials>